Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 12955761125072687744 27 klanker the Magician (level 3, -4/25 HPs) Began as a Djinni Hedge Wizard on June 13, 2026. Slain by a drude (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:23 (822 turns). klanker the Magician (Djinni Hedge Wizard) Turns: 822, Time: 00:04:23 Health: -4/25 AC: 2 Str: 9 XL: 3 Next: 25% Gold: 155 EV: 11 Int: 17 God: SH: 0 Dex: 12 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls c - a scroll of brand weapon {unknown} d - a scroll of acquirement {unknown} t - a scroll of teleportation e - a scroll of fear {unknown} h - a scroll of poison {unknown} j - a scroll of noise {unknown} k - 2 scrolls of fog {unknown} Skills: + Level 2.3 Dodging + Level 1.9 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations + Level 3.8 Hexes + Level 3.8 Summonings + Level 3.8 Necromancy + Level 3.8 Translocations + Level 3.8 Forgecraft + Level 3.8 Fire Magic + Level 3.8 Ice Magic + Level 3.8 Air Magic + Level 3.8 Earth Magic + Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Blink Tloc 32% N/A 4% 2 c - Call Imp Summ 32% N/A 4% 2 d - Grave Claw Necr 32% 2d9 4% 2 e - Mephitic Cloud Conj/Alch/Air 16% N/A 10% 3 f - Kiss of Death Conj/Necr 64% 2d10 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading up here. You start resting. HP restored. You start waiting. You encounter a drude. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a drude (wandering, hasn't noticed you, 100% to hit) The magic dart hits the drude but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a drude (100% to hit) The magic dart hits the drude. The drude is lightly wounded. The drude hits you. Your doom draws closer. The drude hits you. Your doom draws closer. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a drude (lightly wounded, 100% to hit) The magic dart hits the drude. The drude is lightly wounded. The drude hits you. Your doom draws closer. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a drude (lightly wounded, 100% to hit) The magic dart hits the drude but does no damage. The drude is lightly wounded. * * * LOW HITPOINT WARNING * * * The drude barely misses you. The drude misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a drude (lightly wounded, 100% to hit) The magic dart hits the drude. The drude is moderately wounded. * * * LOW HITPOINT WARNING * * * The drude barely misses you. The drude misses you. The drude closely misses you. The drude hits you. You die... # #..#########. #...5@....... ############# You could see a drude. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) 2 ball pythons 3 bats (D:1) 3 goblins A kobold (D:1) 4 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | klanker the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | klanker set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 276 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 555 | D:1 | You are sucked into a shaft and drop 1 floor! 670 | D:2 | Reached XP level 3. HP: 14/25 MP: 0/0 670 | D:2 | Learned a level 1 spell: Kiss of Death 822 | D:3 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic, minmay_close_crescents D:2: layout_rooms, basic_altar, uniq_crazy_yiuf_cottage D:3: layout_basic, nicolae_wu_jian_sharp_slivers_of_steel, uniq_terence Action || total ---------------------------++------- Cast: Magic Dart || 61 Read: Teleportation || 1 Armour: Robe || 13 Dodge: Dodged || 17