Dungeon Crawl Stone Soup version 0.33.1-9-gc92837dd87 (webtiles) character file. Game seed: 14892907730173848315 18 klauscrazy the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Nov 10, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:04:38 (228 turns). klauscrazy the Conjurer (Deep Elf Conjurer) Turns: 228, Time: 00:04:39 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 48% Magic: 4/8 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration, poor constitution 1, efficient magic 1, time-warped blood 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 0.2 Unarmed Combat + Level 3.1 Spellcasting + Level 5.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your body sometimes grows weak upon taking damage. Spells you cast cost 1 less MP (to a minimum of 1). Your blood hastes a few of your allies when you are sufficiently damaged. Message History Your atemporal blood churns to no real effect. The jackal bites you. * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. The jackal barely misses you. x2 The jackal bites you but does no damage. x2 The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 The jackal bites you but does no damage. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal misses you. The jackal barely misses you. The jackal closely misses you. x2; The hobgoblin closely misses you. You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal bites you but does no damage. The jackal closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal barely misses you. The jackal bites you. You die... # #. #.# * ######### #. #.# #........ #.*#.# #........ ##. #.# #........ +..##†###.##........ ##.......##.....(.. #.#.###..+.....<.. #h#†###.##....)... #@h.....##........ #gh###..##........ #.... .##........ ##.### ##........ ... ######### #.#. #.#. * #.# # * You could see 3 jackals and a hobgoblin. Vanquished Creatures 2 dart slugs (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) A bat (D:1) 3 frilled lizards (D:1) A kobold (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | klauscrazy the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 7 | D:1 | Gained mutation: You passively map a small area around you. | [potion of mutation] 7 | D:1 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 7 | D:1 | Gained mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 69 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 113 | D:1 | Lost mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 113 | D:1 | Lost mutation: A shield forms around you when casting | spells or using Invocations. (SH +7) [potion of mutation] 113 | D:1 | Lost mutation: You passively map a small area around you. | [potion of mutation] 113 | D:1 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 113 | D:1 | Gained mutation: Your blood hastes a few of your allies | when you are sufficiently damaged. [potion of mutation] 113 | D:1 | Gained mutation: Spells you cast cost 1 less MP (to a | minimum of 1). [potion of mutation] 216 | D:1 | Reached skill level 5 in Conjurations 228 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, item_on_display_a_b, minmay_misc_feat_rugged, grunt_decor_fettered, minmay_cut_off Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Unarmed Combat | | 0.2 Spellcasting | | 3.1 Action || total ---------------------------++------- Melee: Unarmed || 21 Punch || 1 Cast: Magic Dart || 29 Use: Potion || 2 Scroll || 1 Armour: Robe || 34 Dodge: Dodged || 51