kloven Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 19, D:1) a frilled lizard corpse (skeletalised by now) (3, 1, D:1) a +0 dagger 4 stones (16, 16, D:1) a +0 short sword a kobold skeleton (20, 54, D:1) a stone (30, 41, D:1) a +0 dagger (36, 20, D:1) a +0 dagger a kobold skeleton (38, 49, D:1) a rat corpse (skeletalised by now) (40, 26, D:1) a ball python skeleton (45, 33, D:1) a quokka skeleton (48, 24, D:1) a +0 cloak (53, 48, D:1) a ball python corpse (skeletalised by now) (58, 35, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, 17, D:2) a +0 club a +0 sling (9, 1, D:2) a rat skeleton (9, 3, D:2) a ball python skeleton (10, -17, D:2) a frilled lizard corpse (skeletalised by now) (11, -6, D:2) a +0 dagger (12, 7, D:2) a +0 whip (19, -8, D:2) a +0 dagger a goblin skeleton (20, 19, D:2) a quokka skeleton (24, 22, D:2) the +1 flail of Instinct {drain, rC+++ rCorr Int-5 Dex-5} rC+++: It renders you almost immune to cold. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (33, -2, D:2) a +0 whip (34, 22, D:2) a +0 short sword a kobold corpse (skeletalised by now) (53, 41, D:2) a +0 mace (54, 11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (14, -17, D:3) a +0 dagger (30, -20, D:3) a frilled lizard corpse (skeletalised by now) (50, 9, D:3) a +0 dagger a goblin corpse (skeletalised by now) (50, 29, D:3) a hobgoblin corpse (skeletalised by now) (53, -1, D:3) a +0 war axe (54, -1, D:3) a potion of moonshine (57, -20, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (1, 0, D:4) a +0 dagger an orc corpse