km42 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (11, -35, D:1) a +0 giant club (20, -39, D:1) 5 poisoned darts (21, -19, D:1) a +1 hand axe of electrocution (26, -29, D:1) a ball python corpse (skeletalised by now) (28, -14, D:1) a hobgoblin corpse (skeletalised by now) (29, -38, D:1) a +0 club (37, -39, D:1) a bat corpse (skeletalised by now) (38, -8, D:1) a hobgoblin skeleton (45, -13, D:1) a bat skeleton (45, 8, D:1) a +0 flail (51, -42, D:1) a +0 dagger (56, -30, D:1) a rat skeleton (56, -29, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon (2, 12, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (2, 35, D:2) a +0 short sword (2, 36, D:2) a +0 short sword a kobold skeleton (3, 27, D:2) a +0 hand axe (5, 27, D:2) a +0 leather armour (7, 6, D:2) a +0 rapier (14, 35, D:2) a +0 dagger 3 stones a ball python corpse (skeletalised by now) (24, 39, D:2) a +0 dagger (43, 24, D:2) a hobgoblin skeleton Level 3 of the Dungeon [Shop] Nijumn's Armour Emporium a +0 ring mail (52 gold) a +0 robe (11 gold) a +0 chain mail (78 gold) a +0 leather armour (26 gold) a +2 robe of fire resistance (232 gold) a +0 pair of boots (58 gold) a +0 robe (11 gold) a +0 chain mail (78 gold) the +5 robe of Leipyvom {SInv Stlth+ Archmagi} (700 gold) SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (0, 0, D:3) a +0 club (2, 36, D:3) a +0 pair of boots (3, -6, D:3) a +0 club a +0 ring mail a +0 mace a +0 club a +0 dagger a +0 robe a +0 war axe a +0 leather armour (6, 32, D:3) 5 boomerangs (22, -3, D:3) a +0 sling (30, -1, D:3) a +0 dagger a +0 leather armour a +0 war axe an orc skeleton an orc skeleton (30, 0, D:3) a +0 trident a +0 ring mail a +0 dagger an orc skeleton (35, 44, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 leather armour (43, 29, D:3) a +0 hand axe (45, 28, D:3) a +0 whip a stone (47, 26, D:3) a +0 flail (49, 38, D:3) a spore talisman (59, 45, D:3) a +0 leather armour Level 4 of the Dungeon (14, -13, D:4) a +0 club a +0 flail (15, -12, D:4) a +0 halberd (29, -39, D:4) a +0 long sword (30, -33, D:4) a +0 hand axe (31, -6, D:4) a +0 flail (32, -33, D:4) a +3 dagger (43, -23, D:4) a +0 dagger (52, -27, D:4) a +0 spear (54, -21, D:4) a +2 dagger of pain (55, 4, D:4) a +0 club (57, 2, D:4) a parchment of Sublimation of Blood Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (4, -23, D:5) a +0 ring mail (38, -56, D:5) a +0 dagger a +0 robe (43, -32, D:5) a +0 dagger a +0 robe (44, -46, D:5) a +0 hand axe a +0 leather armour (47, -39, D:5) a storm talisman (52, -21, D:5) a +0 hand axe (53, -60, D:5) a +0 ring mail (53, -58, D:5) a staff of necromancy Level 6 of the Dungeon (8, -3, D:6) 10 gold pieces (8, -2, D:6) 3 gold pieces (10, -4, D:6) 9 gold pieces (13, 4, D:6) 11 gold pieces (15, -1, D:6) 4 gold pieces (20, 11, D:6) a +0 leather armour (25, 14, D:6) a +0 ring mail (30, -2, D:6) a +0 club a +0 leather armour a +0 hand axe a +0 hand axe (30, -1, D:6) 3 boomerangs a +0 club (33, -1, D:6) a +0 leather armour a +0 rapier (45, -1, D:6) a scroll of brand weapon (48, 0, D:6) 7 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +0 club 7 poisoned darts (0, 1, D:7) a +0 club a +0 dagger a +2 short sword of draining 4 stones (0, 2, D:7) a +0 whip a +0 club 3 stones a +0 dagger 8 poisoned darts a +0 short sword (8, -1, D:7) 4 boomerangs (9, 9, D:7) a +0 dagger a +0 club a curare-tipped dart (9, 10, D:7) a +0 short sword 4 stones (10, 0, D:7) a +0 great sword a +0 robe