kniblet Level 1 of the Dungeon (4, 7, D:1) 8 stones a goblin skeleton (6, 7, D:1) a +0 pair of boots (9, -16, D:1) a +0 leather armour (12, 0, D:1) a +0 robe (12, 10, D:1) a quokka skeleton (17, -5, D:1) 4 stones a goblin corpse (skeletalised by now) (21, 12, D:1) a +0 club a goblin skeleton (24, -17, D:1) a +0 buckler (25, -20, D:1) a bat corpse (skeletalised by now) (25, -14, D:1) 4 stones a hobgoblin corpse (skeletalised by now) (25, -10, D:1) a +0 whip (28, -14, D:1) 4 stones (29, -6, D:1) a +0 robe (31, -17, D:1) a +0 leather armour (32, 20, D:1) a +0 dagger a goblin corpse (skeletalised by now) (48, -20, D:1) a maw talisman (48, -13, D:1) a bat skeleton (48, -11, D:1) a bat skeleton (49, -12, D:1) a +0 club a ball python skeleton a goblin skeleton (50, -12, D:1) a +0 club a goblin skeleton (50, 0, D:1) a quokka skeleton (51, -12, D:1) a hobgoblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (11, 8, D:2) a +0 hand axe (12, 41, D:2) an adder skeleton (21, 30, D:2) a +0 club a +0 sling (31, 29, D:2) a +0 club (33, 13, D:2) a +0 club (34, 17, D:2) a bat skeleton (35, 4, D:2) a ball python skeleton (36, 4, D:2) a ball python skeleton (44, 40, D:2) a +0 chain mail (45, 40, D:2) a +0 sling (51, 19, D:2) a +0 dagger a kobold skeleton (51, 23, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a staff of necromancy (14, -16, D:3) a +0 scale mail a +0 dagger the goblin skeleton of Ijyb (16, -4, D:3) a +0 leather armour (16, 4, D:3) a +0 plate armour (19, 18, D:3) a +0 sling (24, 3, D:3) 2 boomerangs (26, -26, D:3) a +0 spear (28, -6, D:3) a +0 short sword (28, 2, D:3) a human skeleton (29, -7, D:3) a +0 short sword a +0 robe (30, -19, D:3) a +0 whip a kobold skeleton (30, 1, D:3) a hobgoblin skeleton (31, -22, D:3) a +0 hand axe (31, -20, D:3) a +0 club a +0 club a stone an adder skeleton a kobold skeleton (31, -19, D:3) a +0 dagger a kobold skeleton (31, 1, D:3) a hobgoblin skeleton (31, 2, D:3) a rat skeleton (32, -19, D:3) a +0 club 7 poisoned darts (33, -2, D:3) a hobgoblin skeleton (33, -1, D:3) a rat skeleton (34, -2, D:3) a goblin skeleton (35, 0, D:3) a bat skeleton (44, -16, D:3) a bat skeleton (55, 3, D:3) a fortress talisman (56, 10, D:3) a frilled lizard corpse (skeletalised by now) (56, 12, D:3) a +0 club Level 4 of the Dungeon (17, 4, D:4) a hobgoblin corpse (skeletalised by now) (17, 5, D:4) a jackal corpse (skeletalised by now) (28, -5, D:4) a quokka corpse (skeletalised by now) (28, -4, D:4) a +0 dagger 3 stones (31, 13, D:4) a +0 dagger a goblin corpse (skeletalised by now) (33, 13, D:4) a hobgoblin corpse (skeletalised by now) (34, 13, D:4) a +0 club a goblin skeleton (35, 13, D:4) a +0 club a +1 dagger of draining a +0 dagger a goblin skeleton a goblin skeleton (37, -1, D:4) a +0 flail a +0 leather armour (38, -6, D:4) a +0 dagger a goblin corpse (skeletalised by now) (51, 0, D:4) 11 gold pieces (62, 7, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon (1, -6, D:5) a +0 club (1, 9, D:5) a +0 spear a gnoll skeleton (2, 9, D:5) a +0 whip (3, 13, D:5) a hound skeleton (8, 29, D:5) a hobgoblin skeleton (9, 17, D:5) a +0 ring mail (15, 4, D:5) a +0 club (17, 30, D:5) a +0 giant club an ogre skeleton (18, 29, D:5) a +0 ring mail (22, -13, D:5) a +0 chain mail (23, -1, D:5) a +0 dagger (24, -12, D:5) a hound corpse (skeletalised by now) (24, 3, D:5) a rimehorn talisman (25, -11, D:5) a +0 flail (26, -12, D:5) a hound corpse (skeletalised by now) (32, 24, D:5) a +0 dagger (43, 11, D:5) the +2 helmet of Soco {Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. Level 6 of the Dungeon (0, 0, D:6) a +0 rapier (12, 4, D:6) a +0 robe (17, 24, D:6) a +0 robe (24, 14, D:6) a +0 robe a +3 hand axe of freezing (26, 17, D:6) a +0 robe a +4 scimitar (27, 17, D:6) a +0 robe a +0 war axe (29, 16, D:6) a +0 spear (30, 22, D:6) a +0 halberd (30, 24, D:6) an adder skeleton (33, 11, D:6) a +0 short sword a +0 leather armour an orc skeleton (42, -5, D:6) the +5 ring mail of Exclusion {Harm rN+++ Will++ Dex-2} Harm: It increases damage dealt and taken. rN+++: It renders you almost immune to negative energy. Will++: It greatly increases your willpower. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. (43, 54, D:6) a +0 falchion an orc corpse (skeletalised by now) (49, 13, D:6) a +0 dagger (50, 11, D:6) a +0 robe a +0 dagger an orc skeleton (50, 14, D:6) a +0 dagger a +0 scale mail a +0 robe a +0 dagger an orc skeleton (59, 4, D:6) a +0 rapier (61, 53, D:6) an iguana skeleton (62, 37, D:6) a howler monkey skeleton (66, -2, D:6) the human corpse of Prince Ribbit (skeletalised by now) Level 7 of the Dungeon (3, 14, D:7) a bat corpse (skeletalised by now) (4, -7, D:7) a bullfrog skeleton (4, 13, D:7) a bat corpse (skeletalised by now) (6, 16, D:7) a bat corpse (skeletalised by now) (6, 17, D:7) a bat corpse (skeletalised by now) (8, 4, D:7) a +0 chain mail (9, -5, D:7) a +0 club (17, -15, D:7) a +0 spear (18, -11, D:7) a +0 flail a +1 spear of entangling a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (19, -13, D:7) a +0 club (20, -12, D:7) a +0 whip (22, -12, D:7) a gnoll corpse (skeletalised by now) (23, 9, D:7) a +0 leather armour (24, 9, D:7) a +0 chain mail an orc skeleton (24, 10, D:7) a +0 dagger a +0 short sword an orc corpse (skeletalised by now) an orc skeleton (26, 11, D:7) a +0 morningstar (28, 14, D:7) a +0 hand axe (36, -32, D:7) a +0 pair of boots (39, -2, D:7) a +0 war axe (42, -27, D:7) a +0 robe (44, -23, D:7) a +0 dagger (45, -20, D:7) a +0 chain mail Level 8 of the Dungeon [Shop] Juxyog's Armour Shop a +0 chain mail (102 gold) a +0 ring mail (68 gold) a +1 plate armour of fire resistance (510 gold) a +2 helmet of ice (535 gold) a +0 robe (15 gold) a +0 leather armour (34 gold) the +0 chain mail of the Orb Guardian {rElec} (340 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +2 helmet of Action {rPois rC+ Slay+3} (770 gold) rPois: It protects you from poison. rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 leather armour (34 gold) the +4 pair of boots "Xuunauh" {Will- Str-4 Int+7 SInv} (642 gold) Will-: It decreases your willpower. Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). SInv: It lets you see invisible. It cannot be enchanted further. (5, 24, D:8) a +0 sling (22, 22, D:8) a +0 shortbow (34, 20, D:8) a +0 dagger (49, 20, D:8) a +4 war axe (50, 19, D:8) a +0 falchion a +0 robe (52, 18, D:8) a +3 flail a +0 robe (52, 19, D:8) a +5 hand axe of freezing a +0 robe (54, 19, D:8) 6 boomerangs (55, 17, D:8) a +0 robe (57, 17, D:8) a +0 dire flail a +0 robe Level 9 of the Dungeon (3, 18, D:9) a +0 club a +0 robe (3, 20, D:9) a +0 flail (3, 29, D:9) a +0 dagger a +0 robe (3, 42, D:9) a +0 dagger a kobold corpse (skeletalised by now) (4, 18, D:9) a +0 flail a gnoll corpse (skeletalised by now) (5, 16, D:9) a +0 halberd a gnoll corpse (skeletalised by now) (5, 18, D:9) a +0 club (5, 20, D:9) a howler monkey corpse (skeletalised by now) (8, 15, D:9) a +4 falchion a +0 robe (9, 16, D:9) a +0 morningstar a +0 robe (10, 16, D:9) a +3 battleaxe of freezing a +0 robe (10, 49, D:9) a +0 whip 3 stones (10, 50, D:9) a +0 short sword a kobold skeleton (11, 49, D:9) a +0 short sword a kobold skeleton (18, -4, D:9) a +0 shortbow (18, 17, D:9) a +0 orcbow (23, 53, D:9) a +0 quarterstaff (24, 20, D:9) a manticore corpse (skeletalised by now) (25, 21, D:9) a +0 club (26, 47, D:9) a +2 whip of freezing a +0 robe the kobold skeleton of Pikel (32, 11, D:9) a +2 spear a +0 robe (32, 31, D:9) a howler monkey skeleton (32, 46, D:9) an acid dragon skeleton (35, 20, D:9) a +0 dagger (36, 24, D:9) a howler monkey skeleton (37, 40, D:9) a rimehorn talisman (40, 35, D:9) a +0 whip (48, 18, D:9) an orb of mesmerism (52, 31, D:9) a +0 long sword (56, 40, D:9) a +0 orcbow (62, 44, D:9) a +0 plate armour Level 10 of the Dungeon (14, 1, D:10) a +0 dagger a +0 war axe (15, 1, D:10) a +0 morningstar a +0 dagger a +0 robe an orc skeleton an orc skeleton (16, 1, D:10) a +1 hand axe of sundering a +0 leather armour an orc skeleton (28, 4, D:10) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (28, 5, D:10) a troll corpse (skeletalised by now) (32, 35, D:10) a +0 dagger a +0 robe (32, 36, D:10) a +0 morningstar an orc skeleton (32, 37, D:10) a +0 whip (35, 27, D:10) a black bear skeleton (35, 29, D:10) a river rat skeleton (36, 34, D:10) a +0 giant club (36, 35, D:10) a +0 giant spiked club (37, 7, D:10) a scroll of amnesia (37, 28, D:10) a hell rat skeleton (40, 2, D:10) 12 gold pieces (58, 45, D:10) a +0 rapier Level 11 of the Dungeon (5, 0, D:11) a komodo dragon corpse (9, -8, D:11) a +2 dagger of protection (still there?) a +0 robe (still there?) (9, -5, D:11) a troll corpse (9, -3, D:11) a poisoned dart (14, -1, D:11) 19 gold pieces (43, -17, D:11) a +0 dagger (still there?) a +0 robe (still there?) the amulet of Modesty {Bane Fly rF+ rN+ Will++ RegenMP+} (still there?) [amulet of magic regeneration] Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rF+: It protects you from fire. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. RegenMP+: It increases your rate of magic regeneration. (45, -23, D:11) a +2 dagger of venom (unseen) (49, -17, D:11) a +0 spear the Ecumenical Temple