knight4745 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (2, 9, D:1) a ball python corpse (skeletalised by now) (3, 7, D:1) a bat corpse (skeletalised by now) (9, 22, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (12, 30, D:1) a bat corpse (skeletalised by now) (14, 4, D:1) a +0 mace (15, 0, D:1) a +0 short sword a stone (16, 13, D:1) a +0 dagger (19, 17, D:1) 3 stones (24, 0, D:1) 3 stones (26, 6, D:1) a +0 robe (26, 26, D:1) a rat skeleton (27, 19, D:1) 3 stones (35, 12, D:1) a goblin skeleton (38, 10, D:1) 4 stones (39, 20, D:1) a +0 ring mail (51, 5, D:1) a +0 dagger (53, 14, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) 4 stones (0, 2, D:2) a rat corpse (skeletalised by now) (4, 12, D:2) a +0 dagger 3 stones a kobold skeleton (5, -3, D:2) a ball python skeleton (6, -9, D:2) a +0 spear (6, 3, D:2) 3 stones (7, -9, D:2) a +0 quarterstaff (8, 6, D:2) an adder skeleton (26, -5, D:2) a hobgoblin skeleton (27, -6, D:2) an adder corpse (skeletalised by now) (28, 17, D:2) a quokka corpse (skeletalised by now) (32, 8, D:2) a +0 dagger a +0 sling (36, 4, D:2) a +0 dagger (40, -5, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) Level 3 of the Dungeon (1, 12, D:3) a +1 whip of draining (2, 24, D:3) a +0 dagger a goblin corpse (skeletalised by now) (3, 22, D:3) a +0 dagger (4, 27, D:3) a hobgoblin corpse (skeletalised by now) (6, 25, D:3) a jackal corpse (skeletalised by now) (13, 12, D:3) an adder corpse (skeletalised by now) (19, 20, D:3) a +0 spear (25, 35, D:3) the felid corpse of Natasha (skeletalised by now) (28, 20, D:3) a +0 short sword a +0 scale mail (29, 19, D:3) a +0 short sword (29, 37, D:3) a +0 falchion (42, 34, D:3) a +0 club a +0 chain mail (44, 20, D:3) a +0 robe (46, 47, D:3) a +0 war axe (54, 1, D:3) an adder corpse (skeletalised by now) (55, 0, D:3) a hobgoblin corpse (skeletalised by now) (55, 22, D:3) a +0 short sword a kobold corpse (skeletalised by now) (57, 31, D:3) a +0 dagger a hobgoblin skeleton Level 4 of the Dungeon [Shop] Geigab's Jewellery Shop the amulet "Fotzissi" {Reflect rF+ rN+ SH+5} (530 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rF+: It protects you from fire. rN+: It protects you from negative energy. SH+5: It affects your SH (+5). a +4 ring of slaying (unknown) (396 gold) a +4 ring of protection (unknown) (396 gold) a +6 ring of intelligence (unknown) (396 gold) a +6 ring of strength (unknown) (396 gold) a +4 ring of slaying (unknown) (396 gold) a +6 ring of dexterity (unknown) (396 gold) a +6 ring of dexterity (unknown) (396 gold) [Shop] Seixekor's Weapon Emporium a +1 rapier of draining (185 gold) a +0 trident (38 gold) the +5 morningstar of Overwhelming Force {flame, rElec rC+ Will+ Dex-2} (640 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Will+: It increases your willpower. Dex-2: It affects your dexterity (-2). a +0 short sword (33 gold) 5 stones (5 gold) a +0 flail (38 gold) a +0 rapier (60 gold) a +2 spear of venom (171 gold) (0, 0, D:4) a +0 dagger a goblin corpse (skeletalised by now) (9, -22, D:4) a +0 whip (14, -5, D:4) a stone a +0 dagger a kobold skeleton (14, 9, D:4) a +0 ring mail a +0 dagger a goblin skeleton (22, -24, D:4) a +0 ring mail (24, -27, D:4) an adder skeleton (30, 9, D:4) a +0 flail an orc skeleton (36, -27, D:4) 5 stones (45, 17, D:4) a +0 ring mail (52, -38, D:4) 6 large rocks (54, 1, D:4) a +0 dagger of chaos (54, 4, D:4) 3 stones (56, -24, D:4) a +0 dagger (58, -39, D:4) a +0 club 4 stones a +0 ring mail (58, -36, D:4) a +0 mace (59, -38, D:4) a +0 whip (59, -35, D:4) a +0 mace an orc corpse (skeletalised by now) Level 5 of the Dungeon (1, -19, D:5) a +0 mace (6, 23, D:5) 5 stones (7, -3, D:5) a +0 falchion (10, 9, D:5) a hound corpse (skeletalised by now) (21, -16, D:5) 6 stones (22, -4, D:5) a scroll of identify (23, -2, D:5) a scroll of teleportation (24, -4, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (25, -2, D:5) a potion of mutation (26, -4, D:5) a potion of mutation (40, 15, D:5) an adder skeleton (44, 18, D:5) a +0 leather armour (59, -17, D:5) a +0 short sword an orc corpse (skeletalised by now) (59, -13, D:5) a hound corpse (skeletalised by now) (59, -12, D:5) a quokka corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (4, -5, D:6) a +0 falchion (13, 2, D:6) a +0 hand axe a +0 chain mail an orc corpse (13, 3, D:6) a hound corpse (14, 8, D:6) a +0 shortbow (15, -15, D:6) 8 stones (15, -14, D:6) a +0 whip a kobold corpse (16, -11, D:6) a scroll of identify (17, -14, D:6) a +0 club a kobold corpse (20, -11, D:6) 3 stones (20, -10, D:6) a +0 hand axe (20, -9, D:6) a steam dragon corpse (21, -6, D:6) a +0 whip a +0 club (22, -6, D:6) a +0 short sword a +0 whip a +0 short sword a +0 dagger a kobold corpse a kobold corpse (25, -6, D:6) an adder corpse the Ecumenical Temple