Dungeon Crawl Stone Soup version 0.34-a0-976-g34f68e377c (webtiles) character file. Game seed: 1217941162770750046 2 knighttristan the Magician (level 1, -1/15 HPs) Began as a Djinni Conjurer on Oct 20, 2025. Slain by a ribbon worm (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:50 (201 turns). knighttristan the Magician (Djinni Conjurer) Turns: 201, Time: 00:02:50 Health: -1/15 AC: 9 Str: 6 XL: 1 Next: 33% Gold: 16 EV: 8 Int: 19 God: SH: 0 Dex: 11 rFire + + . (33%) d - +0 short sword rCold x . . (150%) (no offhand) rNeg . . . (100%) e - +0 ring mail rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - +4 ring of protection Stlth + (no ring) HPRegen 0.22/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) Missiles b - 2 darts of disjunction Armour a - a +0 robe e - a +0 ring mail (worn) Jewellery c - a +4 ring of protection (worn) Scrolls c - 3 scrolls of revelation {unknown} d - a scroll of butterflies {unknown} Potions f - a potion of might {unknown} j - a potion of cancellation {unknown} Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations + Level 3.4 Hexes + Level 3.4 Summonings + Level 3.4 Necromancy + Level 3.4 Translocations + Level 3.4 Forgecraft + Level 3.4 Fire Magic + Level 3.4 Ice Magic + Level 3.4 Air Magic + Level 3.4 Earth Magic + Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 14% 1 b - Searing Ray Conj 32% 2d5 22% 2 c - Fulminant Prism Conj/Alch 8% 3d7 82% 4 d - Iskenderun's Mystic Conj/Tloc 16% 2d5 (+2d2 82% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm closely misses you. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is heavily wounded. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you. You die... #.. #.. ... ## # ... .## .# #.####.#..# #...w@!...# ###...##### #.$.### #†....# ##.....# #.#########......#### #........>........... #............#### #..#.####..#.# You could see a ribbon worm. Vanquished Creatures A ball python (D:3) A bat (D:2) A rat (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knighttristan the Djinni Conjurer began the quest for the | Orb. 0 | D:1 | knighttristan set off with the following spells memorised: | Magic Dart, Searing Ray, Fulminant Prism, Iskenderun's | Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 201 | D:3 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_ring, serial_shops, shop D:2: layout_loops_ring, basic_altar, guppyfry_early_lair_pool D:3: layout_loops_ring, lemuel_zombie_altar_kikubaaqudgha, st_stairs_6, minmay_misc_feat_diagonals, uniq_crazy_yiuf_cottage, uniq_ijyb, uniq_robin Action || total ---------------------------++------- Attack: Normal || 42 Melee: Short sword || 37 Unarmed || 5 Cast: Magic Dart || 1 Armour: Ring mail || 14 Robe || 9 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 197 | 108 | 89 | 0 | 0 | 3 | 65.7 | Dungeon | 197 | 108 | 89 | 0 | 0 | 3 | 65.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 122 daAuts D:2: 50 daAuts D:1: 24 daAuts