Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 102001188112956887 0 knorpule3000 the Vexing (level 1, -1/13 HPs) Began as a Mummy Enchanter on Sept 1, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (39 turns). knorpule3000 the Vexing (Mummy Enchanter) Turns: 39, Time: 00:00:16 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 14 God: Gold: 16 SH: 0 Dex: 12 Spells: 5/5 levels left rFire x . . (150%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: - Level 0.7 Short Blades - Level 1.5 Dodging + Level 2.4 Stealth - Level 2.6 Spellcasting - Level 2.6 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Confusing Touch Hex 9% N/A 22% 3 Tukima's Dance Hex 9% N/A 22% 3 Gloom Hex/Necr 16% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. The bat hits you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You barely miss the jackal. The bat barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You closely miss the jackal. The jackal bites you. You die... ... #.# ##.## #...### #####.....# ######.......#.#### ... .......b..........#..... .......hr.####.##....... ...##.@h..# #..# ...... ####..####.##...... +#♣#'#.............. #.).###..##..#...$.. ♣.<.♣ #.###......... #...##..# ###.#..... +#♣#+#.## ...ß..♣ .. ....... #.. ....... You could see 2 jackals, a bat and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knorpule3000 the Mummy Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 39 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_square_statues, layout_rooms, hellmonk_ecumenical_altar_arch_garden, st_stairs_5 Action || total ---------------------------++------- Attack: Normal || 10 Melee: Dagger || 10 Armour: Robe || 25 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 39 | 39 | 0 | 0 | 14 | 1 | 39.0 | Dungeon | 39 | 39 | 0 | 0 | 14 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 39 daAuts