Dungeon Crawl Stone Soup version 0.35-a0-259-g7ca9a3eb5b (webtiles) character file. Game seed: 12161077381300258039 0 knorpule3000 the Conjurer (level 1, -1/13 HPs) Began as a Merfolk Wanderer on Apr 7, 2026. Killed themself with a bounced zap (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (38 turns). knorpule3000 the Conjurer (Merfolk Wanderer) Turns: 38, Time: 00:01:16 Health: -1/13 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 0/3 EV: 9 Int: 15 God: Gold: 0 SH: 4 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 buckler (worn) Scrolls f - a scroll of fear Skills: - Level 2.0 Shields + Level 2.0 Spellcasting - Level 3.2 Conjurations + Level 1.5 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 32% 1d5 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 22% 2d5 13% 2 Kiss of Death Conj/Necr 24% 2d7 17% 1 Static Discharge Conj/Air 16% 3-4/arc 19% 2 Swiftness Air 6% N/A 47% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You don't have enough magic to cast this spell. Unknown command. Unknown command. You hit the quokka. The quokka is moderately wounded. The quokka bites you. You closely miss the quokka. The quokka is moderately wounded. The quokka barely misses you. The quokka closely misses you. You barely miss the quokka. The quokka is moderately wounded. You block the quokka's attack. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. The quokka attacks as it pursues you! The quokka bites you. The quokka attacks as it pursues you! The quokka bites you. x2 The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is lightly wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (lightly wounded, 56% to hit) Okay, then. Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (lightly wounded, 56% to hit) The zap hits the quokka. The quokka is moderately wounded. The zap hits the quokka. The quokka is heavily wounded. The zap hits you. You die... .... #..# # #..# # ##. #.. .# ...##.###.###.#### .................. .....#####.....#. #.......r...##... ##.....@.### ###...### ##.## ###'### ##.....## #.......# #...<...# ##.....## #.....# You could see a quokka. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | knorpule3000 the Merfolk Wanderer began the quest for the | Orb. 0 | D:1 | knorpule3000 set off with the following items: a +0 dagger, | a +0 robe, a +0 buckler, a scroll of fear; and the | following spells available to memorise: Shock, Searing Ray, | Kiss of Death, Static Discharge, Swiftness. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D:1 | Learned a level 1 spell: Shock 38 | D:1 | Killed themself with a bounced zap Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_loops_ring, grunt_decor_arrowhead Action || total ---------------------------++------- Attack: Normal || 5 Melee: Dagger || 5 Cast: Shock || 3 Armour: Robe || 8 Dodge: Dodged || 2 Block: Buckler || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 36 | 36 | 0 | 0 | 7 | 1 | 36.0 | Dungeon | 36 | 36 | 0 | 0 | 7 | 1 | 36.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 36 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+