kohrah Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (4, -35, D:1) a +0 club a kobold corpse (skeletalised by now) (4, -9, D:1) a +0 mace (6, -10, D:1) a +0 short sword (9, -27, D:1) a +0 ring mail (10, 10, D:1) a +0 dagger (35, -16, D:1) a +0 ring mail (37, -13, D:1) a +0 spear (41, -30, D:1) a bat skeleton (42, -23, D:1) a +0 club (45, -30, D:1) 4 stones a +0 short sword a kobold skeleton (45, -4, D:1) a +0 whip (47, -30, D:1) a +0 club (47, -29, D:1) a hobgoblin skeleton (52, 4, D:1) a frilled lizard corpse (skeletalised by now) (54, -14, D:1) a +0 flail a +0 dagger a gnoll skeleton (59, -19, D:1) a hobgoblin corpse (skeletalised by now) (60, 3, D:1) a jackal corpse (skeletalised by now) (65, -6, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (6, -28, D:2) a +0 ring mail (6, -23, D:2) a +0 short sword of distortion (8, -34, D:2) a ball python corpse (8, -21, D:2) a +0 spear (9, -6, D:2) a +0 whip (10, -10, D:2) 12 gold pieces (21, -31, D:2) a +0 club a goblin corpse (23, -21, D:2) a +0 falchion (28, -13, D:2) a +0 scale mail (29, -3, D:2) a ring of protection from cold