kor10 Level 1 of the Dungeon (0, 0, D:1) 5 poisoned darts (2, -34, D:1) a +0 mace (4, -9, D:1) a bat corpse (skeletalised by now) (5, -35, D:1) a +0 dagger of venom a goblin corpse (skeletalised by now) (13, -28, D:1) a +0 quarterstaff (16, -48, D:1) a +0 short sword (16, -34, D:1) a ball python corpse (skeletalised by now) (25, -27, D:1) a +0 dagger (30, -20, D:1) a bat corpse (32, -20, D:1) a quokka corpse (32, -17, D:1) a potion of brilliance (32, -16, D:1) 9 gold pieces (32, -15, D:1) a potion of mutation (33, -17, D:1) 10 gold pieces (33, -16, D:1) the +10 dagger "Maoguff" {devious, rElec rN+ Str+4 Dex-4} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. (unseen) (33, -15, D:1) a potion of moonshine (34, -17, D:1) a +0 short sword 14 gold pieces (34, -16, D:1) 13 gold pieces (34, -15, D:1) a +0 ring mail (35, -13, D:1) a +0 dagger a kobold corpse (38, -4, D:1) a +0 robe (42, -22, D:1) a hobgoblin corpse