Seeded DCSS version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 999988888241234 (custom seed) 132 kowalsk1 the Firebug (level 4, 0/33 HPs) Began as a Demigod Fire Elementalist on Nov 20, 2024. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 3 of the Dungeon. The game lasted 00:10:16 (2507 turns). kowalsk1 the Firebug (Demigod Fire Elementalist) Turns: 2507, Time: 00:10:17 Health: 0/33 AC: 2 Str: 9 XL: 4 Next: 62% Magic: 9/11 EV: 1 Int: 21 God: Gold: 137 SH: 0 Dex: 14 Spells: 3/8 levels left rFire . . . l - +2 rapier (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +4 ring of slaying HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: constricted A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 137 gold pieces. Inventory: Hand Weapons l - a +2 rapier of venom (weapon) Missiles d - 10 stones Armour a - a +0 robe (worn) Jewellery e - a +4 ring of slaying (left hand) Scrolls c - a scroll of teleportation {unknown} g - 3 scrolls of identify {unknown} i - a scroll of fog {unknown} Potions b - a potion of magic j - a potion of attraction Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.9 Spellcasting + Level 2.0 Conjurations + Level 3.7 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 4% 1 b - Scorch Fire 36% 2d6 4% 2 c - Searing Ray Conj 22% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 44% 1d5 6% 1 Inner Flame Hex/Fire 10% N/A 19% 3 Volatile Blastmotes Fire/Tloc 20% 2d11 19% 3 Flame Wave Conj/Fire 15% 2d7 38% 4 Fulminant Prism Conj/Alch 3% 3d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The gnoll hits you from afar with a +0 spear! Casting: Scorch (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Look: a gnoll, wielding a +0 halberd (moderately wounded, more vulnerable to fire) Flames lash the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 halberd! A ball python comes into view. Your Conjurations skill increases to level 2! The gnoll is no longer more vulnerable to fire. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. There is a stone staircase leading up here. The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. There is a stone staircase leading down here. You climb downwards. The hobgoblin hits you. The ball python bites you but does no damage. The hobgoblin hits you. There is a stone staircase leading up, spattered with blood here. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (79% to hit) The searing ray hits the hobgoblin but does no damage. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The gnoll hits you from afar with a +0 halberd! The ball python completely misses you. The ball python constricts you. The hobgoblin hits you. The ball python's grasp on you weakens, but your attempt to escape fails. The gnoll hits you from afar with a +0 halberd! You die... #.###........... #..........!... ... ........))..... ..... #..##.......... ..... #.##........... ..... #.##.#......... ....##.#....g....... #.......##g####### ######.......##@# #............##S# ##.##.##......#..# ......##...#....## #†#..~...~....### ##...~.......~...## ≈≈≈≈~~~~~~~≈~~~≈≈≈≈ ≈≈≈≈~~≈~~~~≈~~~≈≈≈# ##.....~~...~.~~.### You could see a gnoll, a hobgoblin and a ball python. Vanquished Creatures A bombardier beetle (D:3) 3 gnolls (D:3) 2 adders (D:2) A dart slug (D:1) 5 endoplasms 3 giant cockroaches 3 goblins 8 hobgoblins A jackal (D:1) 3 kobolds 5 ball pythons 5 bats 3 frilled lizards A rat (D:1) 44 creatures vanquished. Vanquished Creatures (others) 97 foxfires 97 creatures vanquished. Grand Total: 141 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kowalsk1 the Demigod Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 265 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/7 360 | D:1 | Reached skill level 3 in Fire Magic 517 | D:1 | Reached skill level 1 in Conjurations 1390 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/9 1396 | D:2 | Learned a level 2 spell: Scorch 1399 | D:2 | Learned a level 2 spell: Searing Ray 2250 | D:3 | Reached XP level 4. HP: 24/33 MP: 2/10 2507 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_loops_ring, minmay_indecisive_spiral D:2: layout_loops_ring D:3: layout_rooms, nicolae_wu_jian_immortal_techniques, chequers_ecumenical_altar_twisty, chequers_serial_rivers_small_3 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 2 | 2.9 Fire Magic | 3 | 3.7 Conjurations | 1 2 | 2.0 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Rapier | 1 | || 1 Cast: Foxfire | 58 | 11 || 69 Scorch | 8 | 2 || 10 Searing Ray | 5 | 1 || 6 Use: Potion | | 5 || 5 Armour: Robe | 10 | 11 || 21 Dodge: Dodged | 10 | 4 || 14