kowalsk1 the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a book of Dreams (59, 37, D) a ring of magical power (59, 41, D) a +0 quarterstaff a +0 animal skin (60, 36, D) Great Wizards, Vol. VII (60, 37, D) the +6 glaive of Excruciating Pain {freeze, Int+6} Int+6: It affects your intelligence (+6). (unseen) (61, 16, D) a +2 shortbow of electrocution (61, 26, D) a staff of alchemy (61, 36, D) a +7 plate armour of ponderousness (61, 37, D) a book of Blood (61, 42, D) a dream sheep corpse (61, 44, D) a +3 lajatang of flaming (62, 0, D) a +1 ring mail of willpower (62, 1, D) a +0 ring mail of willpower (62, 8, D) a book of Ice (62, 11, D) a +2 falchion a +0 robe (62, 17, D) the Grimoire of Cinders and Azoth Spells Type Level a - Sting Conjuration/Alchemy 1 b - Flame Wave Conjuration/Fire 4 c - Sticky Flame Fire/Alchemy 4 d - Hellfire Mortar Fire/Earth 7 Trog disapproves of the use of such an item. (unseen) (62, 27, D) a +4 mace of holy wrath (62, 36, D) a +1 scale mail of cold resistance (62, 37, D) a +5 ring of evasion (63, 0, D) a +4 heavy morningstar (63, 17, D) a staff of death (63, 22, D) a wind drake corpse (63, 26, D) the Directory of the Excursion Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Malign Gateway Summoning/Translocation 7 c - Disjunction Translocation 8 Trog disapproves of the use of such an item. (63, 27, D) a +0 rapier of venom (63, 36, D) the +9 glaive "Zusys" {protect, *Noise rN++ Will+ MP+10} rN++: It greatly protects you from negative energy. Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). *Noise: It may make a loud noise when swung. (unseen) (63, 37, D) a +3 heavy war axe (unseen) (64, 16, D) a storm talisman (64, 17, D) the +2 leather armour of the Game of Life {Will+ Int+4} Int+4: It affects your intelligence (+4). Will+: It increases your willpower. (64, 21, D) the +8 quarterstaff "Deunod" {antimagic, +Blink rN+ Dex+2} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. +Blink: It lets you blink. (64, 26, D) a +9 plate armour of ponderousness (65, 26, D) a staff of cold (67, 0, D) a book of Air (68, 3, D) a hell hound corpse (skeletalised by now) (69, 0, D) a staff of earth (unseen) (69, 36, D) a staff of alchemy (unseen) (70, 8, D) a book of Blasting (70, 36, D) a book of Frost (70, 37, D) a +4 rapier of speed (unseen) (71, 8, D) a There-And-Back Book (71, 16, D) a +2 dagger of speed (unseen) (71, 17, D) a +3 dagger of speed (unseen) (71, 26, D) the +1 robe of Spring Thaw {Int+3} Int+3: It affects your intelligence (+3). (unseen) (71, 36, D) the +1 robe "Qankyeg" {Int+4 Dex+3 Slay+5} Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (71, 37, D) a +1 heavy shortbow (71, 43, D) a +5 antimagic dire flail (72, 8, D) a +3 long sword of holy wrath (unseen) (72, 17, D) a staff of earth (72, 22, D) a hell hound corpse (72, 27, D) a staff of air (72, 29, D) a +4 scimitar a +0 robe (72, 36, D) the +6 flail of Armageddon {freeze, *Slow +Blink rC+++ Stlth+} rC+++: It renders you almost immune to cold. +Blink: It lets you blink. *Slow: It may slow you when you take damage. Stlth+: It makes you more stealthy. (unseen) (72, 37, D) a book of Winter (73, 1, D) a staff of cold (unseen) (73, 16, D) a +1 heavy sling (unseen) (73, 17, D) a staff of fire (unseen) (73, 20, D) a +1 scimitar of flaming (unseen) (73, 27, D) a staff of earth (unseen) (73, 31, D) a +4 scimitar of flaming (73, 36, D) the +3 hand axe "Vietuum" {spect, rN+} rN+: It protects you from negative energy. (unseen) (73, 37, D) a +2 heavy orcbow (unseen) (75, 1, D) a +3 quick blade of venom (unseen)