Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2498811143891874322 7 krazycure the Grasshopper (level 2, -1/19 HPs) Began as a Gnoll Wanderer on Sept 6, 2026. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:31 (165 turns). krazycure the Grasshopper (Gnoll Wanderer) Turns: 165, Time: 00:01:32 Health: -1/19 AC: 2 Str: 9 XL: 2 Next: 4% Magic: 7/7 EV: 9 Int: 13 God: Gold: 4 SH: 4 Dex: 11 Spells: 9/10 levels left rFire . . . (100%) d - +0 sling rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 sling (weapon) Armour b - a +0 robe (worn) c - a +0 buckler (worn) Scrolls c - a scroll of poison {unknown} Potions c - a potion of curing Skills: + Level 0.2 Fighting + Level 0.2 Short Blades + Level 0.2 Long Blades + Level 0.2 Axes + Level 0.2 Maces & Flails + Level 0.2 Polearms + Level 0.2 Staves + Level 0.2 Ranged Weapons + Level 0.2 Throwing + Level 0.2 Armour + Level 0.2 Dodging + Level 4.0 Stealth + Level 2.4 Shields + Level 0.2 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 2.0 Necromancy + Level 5.3 Translocations + Level 0.1 Forgecraft + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Alchemy + Level 0.3 Invocations + Level 2.4 Evocations + Level 0.2 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 34% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 34% N/A 4% 2 Grave Claw Necr 16% 2d8 19% 2 Sublimation of Blood Necr 8% N/A 19% 2 Vampiric Draining Necr 8% 2d6 36% 3 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History You have reached level 2! c - a scroll labelled YMNYTO FEUR You now have 4 gold pieces. You encounter a bat. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! No target in view! No target in view! You see here a bat corpse. You encounter a gnoll. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll shouts! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. The gnoll hits you but does no damage. You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You block the gnoll's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll barely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. You die... ###...### .# #.......# .# #.#...#.# .# #.......# .# #....#..##### .###### #.#.........#####....... ....#.#####......# #.....# #.####j# #.###.# #...##@# #.....# #.#.##.# ####..#####.#.##†# # #.............# ####.######.###### ##.....# .... ##.....#.##.# ##.....# #. ##.....#.# You could see a gnoll. Vanquished Creatures An endoplasm (D:1) 2 ball pythons (D:1) 2 bats (D:1) 3 goblins (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | krazycure the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | krazycure set off with the following items: a +0 dagger, a | +0 robe, a +0 buckler, a potion of curing; and the | following spell memorised: Apportation; and the following | spells available to memorise: Lesser Beckoning, Grave Claw, | Sublimation of Blood, Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 123 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 165 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_loops_cross, serial_bayou_pond_c, chequers_serial_rivers_small_a, st_stairs_2, chequers_serial_rivers_large_a Skill XL: | 1 | ---------------+----+----- Necromancy | 2 | 2.0 Fighting | | 0.2 Short Blades | | 0.2 Long Blades | | 0.2 Axes | | 0.2 Maces & Flails | | 0.2 Polearms | | 0.2 Staves | | 0.2 Ranged Weapons | | 0.2 Throwing | | 0.2 Armour | | 0.2 Dodging | | 0.2 Stealth | | 4.0 Shields | | 2.4 Unarmed Combat | | 0.2 Spellcasting | | 4.9 Conjurations | | 0.1 Hexes | | 0.1 Summonings | | 0.1 Translocations | | 5.3 Forgecraft | | 0.1 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Alchemy | | 0.1 Invocations | | 0.3 Evocations | | 2.4 Shapeshifting | | 0.2 Action || total ---------------------------++------- Fire: Sling || 36 Drink: Curing || 1 Armour: Robe || 27 Dodge: Dodged || 21 Block: Buckler || 7