Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3833940291071009247 32 krazycure the Magician (level 3, -2/27 HPs) Began as a Djinni Air Elementalist on Sept 7, 2026. Slain by a gnoll ... wielding a +0 trident (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:15 (1152 turns). krazycure the Magician (Djinni Air Elementalist) Turns: 1152, Time: 00:02:16 Health: -2/27 AC: 2 Str: 7 XL: 3 Next: 45% Gold: 36 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-3 HP) @: about to teleport, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 36 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} Potions h - 2 potions of haste d - 2 potions of might {unknown} f - 2 potions of curing {unknown} l - a potion of brilliance {unknown} Skills: * Level 1.3 Fighting + Level 2.5 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting + Level 3.3 Conjurations - Level 3.3 Hexes - Level 3.3 Summonings - Level 3.3 Necromancy - Level 3.3 Translocations - Level 3.3 Forgecraft - Level 3.3 Fire Magic - Level 3.3 Ice Magic + Level 3.3 Air Magic - Level 3.3 Earth Magic - Level 3.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 60% 1d6 4% 1 b - Static Discharge Conj/Air 30% 3-5/arc 6% 2 c - Swiftness Air 15% N/A 12% 3 d - Airstrike Air 7% 2d(2-18) 36% 4 e - Poisonous Vapours Alch/Air 60% 1d2 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 75% to hit) The zap hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. There is an open door here. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll is struck by an arc of lightning. The gnoll is severely wounded. You are struck by an arc of lightning. The gnoll is struck by an arc of lightning. You kill the gnoll! The lightning grounds out. You encounter a gnoll. It is wielding a +0 trident and quivering stones. Casting: Static Discharge (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 trident and quivering stones (75% to hit) The zap hits the gnoll. The gnoll is lightly wounded. You encounter a gnoll. It is wielding a +1 heavy halberd. The gnoll closely misses you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 trident and quivering stones (lightly wounded, 75% to hit) The zap hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 trident! The gnoll hits you from afar with a +1 heavy halberd! * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The gnoll hits you with a +0 trident. You die... #........... .# ## #........### ..# #. #.......#... #..###. #####.#.#.## ......j #.......... ....... #.##.#.#.## ....... #.#..#.#.## ......j#### #....#.#... .......j@.### ###..#.#... .......##...# ##..#..... ####### ###.####...###.## #...##.......# ###..#.....### ##.......# ##..#'#.# ...>.#.#.# #.######.#.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:3) A dart slug (D:3) A ribbon worm (D:2) An endoplasm (D:2) 3 hobgoblins 4 jackals (D:2) 2 ball pythons (D:1) A bat (D:2) 3 frilled lizards (D:2) 2 goblins A kobold (D:1) A rat (D:3) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | krazycure the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | krazycure set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 166 | D:1 | You are sucked into a shaft and drop 1 floor! 303 | D:2 | Reached XP level 2. HP: 18/22 MP: 0/0 581 | D:2 | Reached skill level 1 in Fighting 987 | D:3 | Reached XP level 3. HP: 25/27 MP: 0/0 987 | D:3 | Learned a level 1 spell: Poisonous Vapours 1152 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_basic D:2: layout_basic, roderic_serpentine_path D:3: layout_basic, guppyfry_early_orc_mine Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | | 3.3 Conjurations | | 3.3 Hexes | | 3.3 Summonings | | 3.3 Necromancy | | 3.3 Translocations | | 3.3 Forgecraft | | 3.3 Fire Magic | | 3.3 Ice Magic | | 3.3 Air Magic | | 3.3 Earth Magic | | 3.3 Alchemy | | 3.3 Fighting | 1 | 1.3 Dodging | | 2.5 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Shock || 44 Static Discharge || 5 Read: Teleportation || 2 Identify || 1 Fear || 1 Torment || 1 Poison || 1 Armour: Robe || 8 Dodge: Dodged || 6