Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 9667502419159468134 91 krazycure the Magician (level 4, -8/31 HPs) Began as a Djinni Air Elementalist on Sept 7, 2026. Mangled by Terence ... wielding a +0 trident (10 damage) ... on level 2 of the Dungeon. The game lasted 00:07:19 (1405 turns). krazycure the Magician (Djinni Air Elementalist) Turns: 1405, Time: 00:07:20 Health: -8/31 AC: 2 Str: 7 XL: 4 Next: 87% Gold: 109 EV: 11 Int: 16 God: SH: 0 Dex: 16 rFire + + . (33%) b - +1 trident (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-9 HP) @: swift, flying, quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons b - a +1 trident of venom (weapon) Armour a - a +0 robe (worn) Magical Staves c - a staff of necromancy Scrolls N - 2 scrolls of noise Potions h - a potion of haste d - 2 potions of lignification {unknown} Skills: * Level 0.7 Fighting + Level 2.3 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Forgecraft * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 64% 1d7 3% 1 b - Static Discharge Conj/Air 32% 3-5/arc 4% 2 c - Swiftness Air 16% N/A 9% 3 d - Airstrike Air 8% 2d(2-18) 28% 4 e - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 = Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Found a parchment of Grave Claw. Terence shouts! Terence screams, "Where's your power now?!" Terence zaps a wand. Space twists violently! The rupture engulfs you! You hear a shout! Terence zaps a wand. Space twists violently! The rupture engulfs you. You blink. You see here a +0 dagger. Things that are here: a +0 dagger; a +0 animal skin; a +0 helmet Things that are here: 10 gold pieces; a +0 dagger; a +0 sling Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A rat appears in a puff of smoke. Things that are here: a +0 dagger; a +0 animal skin; a +0 helmet You swap places with your rat. Terence zaps a wand. Space twists violently! The rupture engulfs your rat! Your rat dies! Your rat's corpse disappears in a puff of smoke! The rupture engulfs you! You blink. * * * LOW HITPOINT WARNING * * * You see here a +0 dagger. You start resting. Terence comes into view. Terence zaps a wand. Space twists violently! The rupture engulfs you! You blink. * * * LOW HITPOINT WARNING * * * Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. * * * LOW HITPOINT WARNING * * * Terence barely misses you. Terence hits you from afar with a +0 trident! You die... Terence says, "And stay out!" ## ### ... ..# ########### ##.###.##..@......# ........#@)###.###.# ### .###.##..)....## #.. ......#)##)#.## #.# ##.##...##.#.# #..# ....#)#.##.#.## ##.#.# .##.†.#..#....## ##....# ..#.#.#.######.###...#g# ⌠...#...## #....#### ..#.#.#.######..### You could see Terence. Vanquished Creatures Robin (D:2) 2 adders (D:2) 4 dart slugs A ribbon worm (D:2) 3 endoplasms 8 hobgoblins 4 jackals (D:1) 2 quokkas (D:1) 4 ball pythons 5 bats 3 frilled lizards 14 goblins 5 kobolds 6 rats (D:1) 62 creatures vanquished. Vanquished Creatures (collateral kills) A hobgoblin (D:2) 1 creature vanquished. Grand Total: 63 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | krazycure the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | krazycure set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 140 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 377 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 377 | D:1 | Learned a level 1 spell: Summon Small Mammal 1018 | D:2 | Found Foaseb's Jewellery Boutique. 1112 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 1213 | D:2 | Encountered Robin 1235 | D:2 | Identified a scroll of acquirement 1235 | D:2 | Acquired 706 gold pieces 1250 | D:2 | Killed Robin 1377 | D:2 | Encountered Terence 1405 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic, chequers_arboretum, minmay_door_square, st_stairs_11, minmay_strange_pillars D:2: layout_loops_ring, serial_shops, shop, nicolae_concentric_dashed_squares_wild, uniq_terence, uniq_robin, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Forgecraft | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Fighting | | 0.7 Dodging | | 2.3 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 2 || 2 Melee: Trident | | 2 || 2 Cast: Shock | 78 | 32 || 110 Summon Small Mamm | 2 | 4 || 6 Swiftness | | 1 || 1 Static Discharge | | 1 || 1 Read: Identify | 1 | || 1 Noise | 1 | || 1 Acquirement | | 1 || 1 Armour: Robe | 3 | 10 || 13 Dodge: Dodged | 5 | 7 || 12