Seeded DCSS version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 14006932196778495316 (custom seed) 25 kristiand061 the Grave Robber (level 2, 0/19 HPs) Began as a Demonspawn Necromancer on May 8, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:40 (890 turns). kristiand061 the Grave Robber (DsNe) Turns: 890, Time: 00:02:41 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 82% Magic: 4/5 EV: 11 Int: 15 God: Gold: 98 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . (100%) c - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -2) A: demonic guardian 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +0 dagger Armour b - a +0 robe (worn) Magical Staves c - a staff of conjuration (weapon) Potions g - a potion of magic d - 2 potions of heal wounds {unknown} f - a potion of curing {unknown} j - 2 potions of mutation {unknown} k - a potion of invisibility {unknown} Skills: + Level 0.2 Staves + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.1 Spellcasting + Level 5.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 9% 3 Animate Dead Necr 16% N/A 28% 4 Static Discharge Conj/Air 4% 3-4/arc 32% 2 Curse of Agony Necr 16% N/A 61% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History The adder is lightly wounded. The adder bites you. Your soul wisp barely misses the kobold. The adder barely misses you. You barely miss the adder. The adder is lightly wounded. The kobold closely misses you. The adder bites you. Your soul wisp completely misses the kobold. Your shadow imp hits the dart slug. The dart slug launches a dart at you. The slug dart hits your shadow imp but does no damage. You hit the adder. The adder is lightly wounded. The adder bites you. You are poisoned. The adder poisons you! The kobold hits you with a +0 whip. Your soul wisp closely misses the kobold. Your shadow imp hits the dart slug. The adder barely misses you. The dart slug bites your shadow imp. You hit the adder but do no damage. The adder is lightly wounded. You feel sick. The kobold closely misses you. Your soul wisp misses the kobold. The adder bites you. * * * LOW HITPOINT WARNING * * * Your shadow imp hits the dart slug. The dart slug dies! The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The adder is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. Your soul wisp barely misses the kobold. The adder bites you. * * * LOW HITPOINT WARNING * * * The kobold closely misses you. Your soul wisp closely misses the kobold. You hit the adder. The adder is heavily wounded. You die... ###.......# # #.......###.# +...........#. #............. ###.#...#######. #............... #..#...#.##.#### #..#........$... #..#...@S##.#... #..#.#.#K.....# ...#...?.*#.#?# ###5#<...# (# #.####..# . ..# #...# .... #### ..... ...... You could see an adder (ally target), a kobold (ally target), a friendly shadow imp (summoned) and a friendly soul wisp (summoned). Vanquished Creatures A gnoll (D:1) 2 hobgoblins (D:1) A ball python (D:1) 3 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:2) A hobgoblin (D:1) 2 ball pythons (D:1) 2 endoplasms A frilled lizard (D:1) 7 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kristiand061 the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 218 | D:1 | Reached skill level 5 in Necromancy 218 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 218 | D:1 | Reached XP level 2. HP: 11/19 MP: 5/5 868 | D:1 | You fall into a shaft and drop 1 floor! 890 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic D:2: layout_basic, basic_ecumenical_altar, serial_shops, nicolae_shop_hallway_plus, chequers_serial_rivers_room_a, minmay_tetromino_s2, dk_noncrumbling_2, kennysheep_decorative_pillar Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Dodging | 2 | 2.0 Stealth | 2 | 2.0 Staves | | 0.2 Spellcasting | | 2.1 Action || total ---------------------------++------- Attack: Normal || 55 Melee: Staff || 48 Dagger || 7 Cast: Soul Splinter || 15 Stab: Sleeping || 1 Armour: Robe || 28 Dodge: Dodged || 63