krteter Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (7, -45, D:1) a scarf of shadows (7, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, -4, D:1) a +0 dagger (10, 2, D:1) a frilled lizard corpse (skeletalised by now) (16, 6, D:1) a +0 club (17, -44, D:1) a stone a +0 short sword (40, -4, D:1) a +0 hand axe (40, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (40, 14, D:1) a +0 rapier (42, -23, D:1) a +0 club (44, -12, D:1) a rat skeleton (48, -19, D:1) a +0 short sword (55, 15, D:1) a +0 robe (58, -7, D:1) a +0 ring mail (59, 13, D:1) a +0 short sword 3 stones Level 2 of the Dungeon (5, 8, D:2) the +4 hand axe of Massacring {drain, *Noise rElec rPois Str+3} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rPois: It protects you from poison. Str+3: It affects your strength (+3). It cannot be enchanted further. (9, -29, D:2) a hobgoblin skeleton (19, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 2, D:2) a +0 rapier (26, -21, D:2) a +0 dagger (26, 7, D:2) a hobgoblin corpse (skeletalised by now) (36, -5, D:2) a hobgoblin corpse (skeletalised by now) (37, -5, D:2) a +0 short sword 3 stones a kobold skeleton (62, -13, D:2) a hobgoblin corpse (skeletalised by now) (64, -3, D:2) a goblin corpse (skeletalised by now) Level 3 of the Dungeon (1, -6, D:3) a +0 falchion (6, 7, D:3) a hobgoblin skeleton (7, 4, D:3) a ball python skeleton (12, 3, D:3) a rat skeleton (16, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (20, 0, D:3) a +0 flail of concussion a +0 chain mail (25, 10, D:3) a +0 dagger (29, 15, D:3) a +0 falchion (29, 21, D:3) a quokka corpse (44, 35, D:3) a +0 whip a gnoll corpse (50, 27, D:3) a -1 heavy short sword