krteter Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 5, D:1) a +0 falchion (3, 34, D:1) a +0 whip (6, 5, D:1) a +0 chain mail (7, 0, D:1) a rat skeleton (11, -4, D:1) a rat corpse (skeletalised by now) (14, 20, D:1) a +0 short sword (18, 24, D:1) a bat skeleton (21, 36, D:1) 6 large rocks (23, 11, D:1) a jackal corpse (skeletalised by now) (24, 6, D:1) a +0 club a jackal corpse (skeletalised by now) (24, 7, D:1) a jackal corpse (skeletalised by now) (24, 9, D:1) a jackal corpse (skeletalised by now) (24, 31, D:1) a frilled lizard corpse (skeletalised by now) (44, -5, D:1) a -3 short sword (46, 7, D:1) 6 boomerangs (48, -9, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (3, -18, D:2) a +0 club a goblin skeleton an adder skeleton (5, -22, D:2) a +0 dagger a kobold skeleton (10, 9, D:2) a +0 club a goblin skeleton (16, -15, D:2) a bat corpse (skeletalised by now) (26, 5, D:2) 2 boomerangs (29, 2, D:2) the +2 robe of Makhleb's Condemnation {Harm rF- rN+} Harm: It increases damage dealt and taken. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. It cannot be enchanted further. (30, -7, D:2) an adder skeleton Level 3 of the Dungeon (0, 1, D:3) a +0 sling (4, 8, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (5, 8, D:3) a +0 dagger a +0 club a goblin corpse (skeletalised by now) (7, 20, D:3) a +0 short sword (18, -8, D:3) a +0 dagger (23, 33, D:3) a frilled lizard skeleton (27, 24, D:3) a bat corpse (skeletalised by now) (28, -8, D:3) a ball python skeleton (29, 39, D:3) a +0 club a ball python skeleton (30, 38, D:3) a +0 club a goblin corpse (skeletalised by now) (31, 38, D:3) a +0 whip a kobold corpse (skeletalised by now) (34, 1, D:3) a +0 whip a gnoll corpse (35, 0, D:3) a +0 flail (42, 8, D:3) a +0 short sword (44, 37, D:3) a +0 dagger (45, 1, D:3) a quokka skeleton