krteter Level 1 of the Dungeon (4, -25, D:1) a ball python skeleton (4, 3, D:1) a ball python corpse (skeletalised by now) (5, -25, D:1) a +0 club 3 stones a kobold skeleton (5, -6, D:1) a +0 leather armour (7, -39, D:1) a +0 chain mail (7, -4, D:1) a ball python corpse (skeletalised by now) (10, -10, D:1) a +0 buckler (13, -30, D:1) a +0 dagger a goblin skeleton (18, -44, D:1) a bat skeleton (35, -27, D:1) 4 boomerangs (36, -27, D:1) a stone (46, -38, D:1) a +0 dagger (48, -22, D:1) a +0 dagger (53, -42, D:1) a +0 short sword (58, -28, D:1) a +0 dagger a kobold corpse (skeletalised by now) (58, -25, D:1) a +0 short sword a +0 dagger a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (59, 2, D:1) a rat skeleton (61, -23, D:1) a +0 leather armour Level 2 of the Dungeon (0, 2, D:2) a rat corpse (skeletalised by now) (0, 7, D:2) a +0 dagger (8, -4, D:2) a bat corpse (skeletalised by now) (10, 3, D:2) the +2 falchion of Doom {venom, Will++} Will++: It greatly increases your willpower. It cannot be enchanted further. (19, -9, D:2) a +0 scale mail (21, -12, D:2) a +0 dagger 2 stones (32, 14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (33, -15, D:2) a +0 ring mail (33, -10, D:2) a +0 dagger a goblin skeleton (34, 16, D:2) an adder corpse (skeletalised by now) (38, -18, D:2) a ball python corpse (skeletalised by now) (39, 18, D:2) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (46, 1, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, -8, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a rat corpse (1, 4, D:3) a +0 robe a +0 short sword a hobgoblin corpse a kobold corpse (3, 0, D:3) a +0 flail (6, 2, D:3) a ribbon worm corpse a frilled lizard corpse (7, 1, D:3) a +5 short sword a +0 ring mail a kobold corpse (8, 18, D:3) a +0 trident (10, -12, D:3) a hobgoblin corpse (skeletalised by now) (11, -12, D:3) a +0 dagger 4 poisoned darts a kobold corpse (skeletalised by now) (11, 22, D:3) a ball python corpse (16, -23, D:3) a potion of attraction (16, -21, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (unseen) (16, -19, D:3) 3 scrolls of enchant weapon (18, -22, D:3) a potion of heal wounds (18, -20, D:3) a scroll of teleportation (18, 15, D:3) a rat corpse (19, 14, D:3) a +0 pair of boots (25, -14, D:3) an adder corpse (skeletalised by now)