krteter Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (7, 13, D:1) a +0 dagger (8, 13, D:1) a +0 dagger (11, 28, D:1) a +0 dagger (12, 27, D:1) a +0 club (19, 10, D:1) a +0 war axe (23, -14, D:1) a +0 club (32, 7, D:1) a hobgoblin skeleton (37, -9, D:1) a hobgoblin skeleton (38, -9, D:1) a +0 club a goblin skeleton (41, 4, D:1) a ball python skeleton Level 2 of the Dungeon (4, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (43, 46, D:2) a +0 dagger (50, 19, D:2) a +0 club an adder corpse (skeletalised by now) (52, 34, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 sling a goblin corpse (0, 1, D:3) a +0 club (1, 0, D:3) a +0 dagger a +0 dagger a goblin corpse a goblin corpse (2, -1, D:3) a +0 dagger a +0 dagger a goblin corpse (7, 2, D:3) a frilled lizard corpse (7, 3, D:3) a +0 club a +0 club a goblin corpse (10, 9, D:3) a +0 sling a goblin corpse (13, 8, D:3) a +0 sling (30, 29, D:3) a +0 dagger (32, 7, D:3) the +0 leather armour "Biojurigg" {-Tele rC++ Int+5} -Tele: It prevents most forms of teleportation. rC++: It greatly protects you from cold. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (33, 53, D:3) a +0 giant spiked club (54, 30, D:3) a +0 leather armour (55, 18, D:3) a rat corpse (skeletalised by now) (62, 43, D:3) a +0 ring mail (63, 38, D:3) a +0 sling