Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 18361541671707954159 52 krteter the Apothecary (level 3, -2/24 HPs) Began as a Merfolk Alchemist on Aug 31, 2026. Slain by a gnoll ... wielding a +0 halberd (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:56 (1355 turns). krteter the Apothecary (Merfolk Alchemist) Turns: 1355, Time: 00:02:57 Health: -2/24 AC: 3 Str: 8 XL: 3 Next: 85% Magic: 6/6 EV: 11 Int: 22 God: Gold: 32 SH: 0 Dex: 14 Spells: 0/6 levels left rFire . . . (100%) a - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +1 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +6 ring of intelligence HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) Armour c - a +1 robe (worn) Jewellery d - a +6 ring of intelligence (worn) Talismans b - an inkwell talisman Scrolls I - a scroll of immolation b - a scroll of blinking Potions d - 3 potions of curing {unknown} j - a potion of mutation {unknown} f - a potion of attraction {unknown} Skills: + Level 0.1 Fighting + Level 0.6 Short Blades + Level 2.8 Dodging + Level 2.8 Stealth + Level 2.2 Spellcasting + Level 0.7 Conjurations + Level 0.6 Air Magic + Level 5.0 Alchemy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 60% 1d2 4% 1 b - Mercury Arrow Conj/Alch 30% 2d7 6% 2 c - Mephitic Cloud Conj/Alch/Air 11% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% 3-4/arc 16% 2 Olgreb's Toxic Radiance Alch 24% N/A 17% 4 Gloom Hex/Necr 4% N/A 38% 3 Sticky Flame Fire/Alch 13% 2d5 43% 4 Death Channel Necr 1% N/A 100% 6 Sculpt Simulacrum Ice/Alch 6% N/A 100% 6 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail! The gnoll misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Poisonous Vapours (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, poisoned, chance to weaken: 100%) The glob of mercury hits the gnoll. The gnoll looks weaker. The mercury splashes! The gnoll looks weaker. The gnoll is almost dead. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll misses you. Unknown command. Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (almost dead, poisoned, weak, chance to weaken: 100%) The glob of mercury hits the gnoll. The gnoll looks even weaker. The mercury splashes! The gnoll looks even weaker. You kill the gnoll! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Casting: Mercury Arrow (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Magic courses through your body. The gnoll hits you from afar with a +0 halberd. You die... ############## .....j)@.)...# ############.# #.# #.# #....... #####.####....... #.......##....... #.......##....... #.......#........ #.......#........ You could see a gnoll (weak). Vanquished Creatures 2 gnolls (D:2) A dart slug (D:1) An endoplasm (D:1) 7 hobgoblins 8 jackals 2 quokkas (D:1) A bat (D:2) A frilled lizard (D:1) 2 goblins 2 kobolds 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | krteter the Merfolk Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 414 | D:1 | Reached XP level 2. HP: 16/19 MP: 7/9 1149 | D:2 | Reached XP level 3. HP: 20/24 MP: 1/6 1298 | D:2 | Reached skill level 5 in Alchemy 1311 | D:2 | Learned a level 2 spell: Mercury Arrow 1315 | D:2 | Learned a level 3 spell: Mephitic Cloud 1355 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_loops_cross D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 5 | 5.0 Fighting | | 0.1 Short Blades | | 0.6 Dodging | | 2.8 Stealth | | 2.8 Spellcasting | | 2.2 Conjurations | | 0.7 Air Magic | | 0.6 Action || total ---------------------------++------- Attack: Normal || 41 Melee: Dagger || 41 Cast: Poisonous Vapours || 36 Mercury Arrow || 2 Drink: Magic || 1 Read: Teleportation || 1 Fear || 1 Enchant armour || 1 Torment || 1 Blinking || 1 Fog || 1 Immolation || 1 Armour: None || 4 Robe || 28 Dodge: Dodged || 39 Form: Scroll || 1 Default || 1