krteter Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold skeleton (1, 1, D:1) a +0 club (1, 9, D:1) a jackal skeleton (3, 9, D:1) a frilled lizard skeleton (6, 0, D:1) a jackal skeleton (11, 30, D:1) a rat skeleton (19, 1, D:1) a bat skeleton (31, 21, D:1) a +0 club (32, 17, D:1) a bat corpse (skeletalised by now) (33, 11, D:1) a +0 robe (36, -3, D:1) a rat skeleton (42, -6, D:1) a +2 heavy hand axe (43, 6, D:1) a bat skeleton (44, 7, D:1) a +0 short sword a +0 ring mail a bat skeleton a quokka skeleton (44, 8, D:1) a +0 robe (45, 6, D:1) a ball python skeleton Level 2 of the Dungeon [Shop] Ypagenk's Armour Shop a +0 chain mail (60 gold) +2 ice dragon scales (620 gold) the +9 chain mail of the Equinox {Str+2 Dex+3 Stlth+} (713 gold) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 leather armour (20 gold) the +7 ring mail of Opric {rPois} (502 gold) rPois: It protects you from poison. It cannot be enchanted further. the +2 leather armour "Imidd" {Will+ Int+3} (309 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 ring mail (40 gold) a +0 ring mail (40 gold) a +0 pair of gloves (45 gold) [Shop] Jurchink's Magic Scroll Shoppe a scroll of blinking (104 gold) a scroll of revelation (82 gold) a scroll of identify (22 gold) a scroll of blinking (104 gold) a scroll of blinking (104 gold) a scroll of fog (unknown) (44 gold) a scroll of identify (22 gold) a scroll of enchant weapon (unknown) (82 gold) a scroll of identify (22 gold) [Shop] Niffoer's Book Emporium a parchment of Summon Seismosaurus Egg (169 gold) a parchment of Kiss of Death (52 gold) a parchment of Sandblast (52 gold) a parchment of Manifold Assault (426 gold) a parchment of Enfeeble (426 gold) a parchment of Freeze (52 gold) a parchment of Martyr's Knell (169 gold) a parchment of Summon Ice Beast (114 gold) [Shop] Afufris's Magic Scroll Shop a scroll of enchant armour (75 gold) a scroll of enchant weapon (unknown) (75 gold) a scroll of teleportation (30 gold) a parchment of Vampiric Draining (88 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) a scroll of amnesia (40 gold) a scroll of amnesia (40 gold) a scroll of noise (unknown) (10 gold) a scroll of identify (20 gold) (0, 0, D:2) a ball python skeleton (0, 11, D:2) a hobgoblin skeleton (1, 12, D:2) a +0 short sword (1, 13, D:2) a +0 club a goblin skeleton (4, -2, D:2) a +0 hand axe (6, 7, D:2) a quokka skeleton (12, -24, D:2) a +0 scale mail (12, 0, D:2) a +0 club (12, 3, D:2) a +0 whip a kobold skeleton (15, 14, D:2) a +0 whip (16, -21, D:2) a rat skeleton an adder skeleton (18, -22, D:2) a +0 dagger a kobold skeleton (33, 12, D:2) a gold piece (36, 3, D:2) a +0 club Level 3 of the Dungeon (8, -36, D:3) a +0 mace (12, -43, D:3) an adder corpse (skeletalised by now) (12, -18, D:3) a +0 leather armour (21, -46, D:3) 3 flux baubles (29, -25, D:3) a +0 leather armour (31, -44, D:3) a +0 long sword (46, -31, D:3) 5 boomerangs (50, -49, D:3) a +0 club a goblin skeleton (52, -46, D:3) a jackal skeleton (52, -29, D:3) a frilled lizard corpse (skeletalised by now) (52, -18, D:3) a +0 dagger a goblin skeleton (53, -9, D:3) a +0 whip a kobold corpse (skeletalised by now) (54, -51, D:3) a +0 leather armour (60, -25, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Asmauhar's Weapon Boutique a +0 mace (42 gold) 5 boomerangs (140 gold) 3 poisoned darts (25 gold) a +0 club (7 gold) a +2 quarterstaff of rebuke (238 gold) a +1 rapier of draining (236 gold) a +0 orcbow (56 gold) a +0 club (7 gold) (0, 0, D:4) a +0 chain mail (2, 25, D:4) a +0 hand axe an orc skeleton (2, 42, D:4) 3 javelins (4, 16, D:4) a +0 hand axe (35, 24, D:4) a +0 spear (37, 22, D:4) a +0 quarterstaff (47, 9, D:4) a +0 dagger a +0 orcbow an adder corpse (skeletalised by now) a centaur corpse (skeletalised by now) (53, 11, D:4) the +4 chain mail of Decompression {+Blink Dex+2} +Blink: It lets you blink. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (54, 41, D:4) a +0 buckler Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (5, -49, D:5) an iguana skeleton (7, -15, D:5) a +0 short sword (12, -41, D:5) the +3 scale mail of Impermeability {Harm Will+ Int+2} Harm: It increases damage dealt and taken. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (18, -5, D:5) 2 flux baubles (23, -13, D:5) a +0 flail (30, -55, D:5) a bullfrog corpse (skeletalised by now) (32, -42, D:5) a +0 club (32, 3, D:5) a +0 hand axe an orc skeleton (33, -30, D:5) a +0 chain mail of fire resistance (33, 1, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc skeleton (34, 3, D:5) a +0 trident (37, -5, D:5) a +2 leather armour of fire resistance (42, -4, D:5) a parchment of Sublimation of Blood (59, -19, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 plate armour (0, 24, D:6) a +0 dagger (17, -24, D:6) a +2 heavy quarterstaff (17, -1, D:6) a +0 club (25, -5, D:6) a +0 falchion (27, 13, D:6) a parchment of Sublimation of Blood (36, -24, D:6) a +0 dagger (42, -7, D:6) a +0 war axe an orc corpse (skeletalised by now) (43, -10, D:6) a +0 spear (46, -12, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (1, 3, D:7) a +0 mace (4, -2, D:7) a +0 rapier (8, 15, D:7) a +0 dagger (18, 22, D:7) 2 poisoned darts (25, 9, D:7) a scorpion corpse (39, 19, D:7) a +0 falchion a +0 leather armour an orc corpse (43, 22, D:7) a +6 ring of dexterity (44, 21, D:7) 9 gold pieces (49, 26, D:7) a scarf of harm (unseen)