krusty79 Level 1 of the Dungeon [Shop] Jeymyem's Armour Shop a +1 helmet of sniping (181 gold) a +0 ring mail (44 gold) the +0 leather armour of Cynicism {Harm Str+3} (168 gold) Harm: It increases damage dealt and taken. Str+3: It affects your strength (+3). a +0 buckler (49 gold) the +3 leather armour "Woxenuasm" {-Tele Rampage rElec rN+ rCorr} (371 gold) -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +0 leather armour (22 gold) a +0 ring mail (44 gold) (4, 2, D:1) a hobgoblin corpse (skeletalised by now) (6, 9, D:1) a +0 dagger (11, 10, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 3, D:1) a frilled lizard corpse (skeletalised by now) (16, 15, D:1) a +0 short sword (17, -21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (21, 22, D:1) a +0 whip a kobold corpse (skeletalised by now) (26, -1, D:1) a +0 mace (27, -15, D:1) a +0 dagger (29, -15, D:1) a +0 sling (35, -17, D:1) a jackal skeleton (36, -17, D:1) a jackal skeleton (38, 17, D:1) a hobgoblin skeleton (39, 14, D:1) a quokka skeleton (39, 16, D:1) a hobgoblin skeleton (51, 5, D:1) a jackal skeleton (51, 12, D:1) a +0 club a goblin skeleton (56, -6, D:1) a +0 dagger Level 2 of the Dungeon (3, -5, D:2) an adder corpse (skeletalised by now) (4, -3, D:2) a +0 flail (7, -8, D:2) a +0 dagger 5 stones (9, 7, D:2) a +0 dagger 5 stones a kobold skeleton (13, 25, D:2) a +0 dagger (13, 27, D:2) a jackal corpse (skeletalised by now) (16, 10, D:2) a +0 club (16, 34, D:2) a quokka corpse (skeletalised by now) (17, 8, D:2) a +0 dagger (17, 44, D:2) a +0 club (18, 3, D:2) a bat skeleton (23, 12, D:2) a hobgoblin skeleton (27, 21, D:2) an adder corpse (skeletalised by now) (28, 33, D:2) a bat corpse (skeletalised by now) (29, 6, D:2) a rat skeleton (41, 5, D:2) a +0 falchion (42, -3, D:2) a +0 dagger 3 stones (48, 30, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, 13, D:3) an adder corpse (skeletalised by now) (4, -7, D:3) 6 boomerangs (13, 29, D:3) a +0 scale mail (31, 4, D:3) a +0 leather armour (31, 19, D:3) a +0 dagger the inkwell talisman of a bazaar {Rampage rC- Int+5 Slay+2} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. rC-: It makes you vulnerable to cold. Int+5: It affects your intelligence (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (34, 4, D:3) a hobgoblin skeleton (45, 14, D:3) a +0 whip (47, 4, D:3) an adder corpse (47, 11, D:3) a +0 hand axe (51, 15, D:3) a +0 leather armour Level 4 of the Dungeon (1, -3, D:4) a +0 short sword a kobold corpse (4, 0, D:4) a +0 ring mail (5, 0, D:4) a +0 club (5, 1, D:4) a +0 flail a +0 flail a +0 short sword 2 boomerangs a scorpion corpse an orc corpse (5, 2, D:4) a +0 hand axe an orc corpse (17, -9, D:4) a +0 dagger a goblin corpse