kryzm Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 3, D:1) a bat corpse (skeletalised by now) (0, 7, D:1) a bat corpse (skeletalised by now) (4, 19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (9, -8, D:1) a bat skeleton (10, 15, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -9, D:1) a +0 dagger a kobold skeleton (12, -8, D:1) a +0 dagger a goblin skeleton (21, 17, D:1) a rat corpse (skeletalised by now) (27, -6, D:1) a ball python corpse (skeletalised by now) (28, 2, D:1) 11 gold pieces (28, 14, D:1) a bat corpse (skeletalised by now) (33, 10, D:1) a +0 club (33, 11, D:1) a quokka corpse (skeletalised by now) (36, 1, D:1) a hobgoblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) (37, 1, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (9, 2, D:2) an adder corpse (10, 20, D:2) a +0 club (18, -8, D:2) a ball python corpse (skeletalised by now) (25, 4, D:2) a +0 club a +0 club a goblin skeleton a goblin skeleton a rat skeleton (34, -11, D:2) a scroll of identify (35, 0, D:2) a +0 dagger a goblin skeleton (38, -4, D:2) a +0 dagger a goblin corpse (41, 12, D:2) a +0 dagger (42, 14, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) a ball python corpse