kukriman Level 1 of the Dungeon (3, 1, D:1) a +0 dagger (3, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -8, D:1) a +0 dagger (13, -10, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -24, D:1) a frilled lizard skeleton (20, -24, D:1) a +0 short sword a stone (27, -27, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (28, 3, D:1) a +0 dagger (31, -18, D:1) 4 boomerangs (45, -17, D:1) a +0 club a goblin corpse (skeletalised by now) (51, -2, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (51, 2, D:1) a ball python corpse (skeletalised by now) (52, 0, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 8, D:2) an adder skeleton (0, 9, D:2) a +0 dagger a goblin skeleton (0, 21, D:2) a +0 spear (0, 25, D:2) a +0 halberd a gnoll skeleton (1, 10, D:2) a +0 club a +0 robe a goblin corpse (skeletalised by now) (1, 25, D:2) a +0 spear (2, 19, D:2) an adder skeleton (5, 3, D:2) an adder skeleton (6, 3, D:2) a +0 club 4 stones a kobold skeleton (10, 26, D:2) a ball python skeleton (11, 15, D:2) a rat skeleton (19, 12, D:2) a +0 pair of boots (19, 27, D:2) a frilled lizard skeleton (20, -8, D:2) a rat skeleton (22, 30, D:2) a ball python skeleton (23, -10, D:2) a +0 club (24, -9, D:2) a +0 flail (25, -2, D:2) a +0 dagger (40, -2, D:2) a +0 sling (48, 18, D:2) a bat corpse (skeletalised by now) (50, 10, D:2) a quokka corpse (skeletalised by now) (53, 6, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Sac Alim's Antique Armour Shop a +0 scale mail (112 gold) a +0 ring mail (112 gold) a +1 pair of gloves of infusion (462 gold) the +1 plate armour of Luremal {Int+4} (1075 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. an orb of attunement (728 gold) a +0 leather armour (56 gold) a +0 robe (25 gold) a +0 leather armour (56 gold) the +2 leather armour of the Fortifying Gods {Slay+2 SInv} (884 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 cloak (126 gold) [Shop] Egac Zar's Weapon Boutique 2 boomerangs (44 gold) a +0 dagger (22 gold) 4 poisoned darts (26 gold) a +0 short sword (33 gold) a +0 dagger (22 gold) a +0 war axe (38 gold) 4 atropa-tipped darts (39 gold) a +0 club (5 gold) a +0 mace (33 gold) (2, -7, D:3) a +0 dagger 3 stones a +0 club a hobgoblin skeleton (11, 8, D:3) 13 gold pieces (15, -6, D:3) a +0 pair of boots (21, 3, D:3) a manual of Short Blades (27, 7, D:3) a +0 morningstar (34, 10, D:3) a rat corpse (skeletalised by now) (35, 1, D:3) a frilled lizard corpse (skeletalised by now) (37, -9, D:3) a frilled lizard skeleton (40, 2, D:3) a ball python skeleton a hobgoblin skeleton (40, 3, D:3) a rat skeleton (50, 23, D:3) an orc corpse (skeletalised by now) (51, -14, D:3) a +0 mace (52, -11, D:3) a +0 dagger (52, 23, D:3) a +0 short sword (54, -9, D:3) a +0 pair of boots of flying (56, 18, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 spear a gnoll corpse (0, 4, D:4) a +0 dagger (4, -17, D:4) a +0 arbalest a +0 dagger 4 stones a +0 ring mail a kobold skeleton (4, -13, D:4) a +0 spear a +0 club (9, -1, D:4) a black bear skeleton (9, 0, D:4) a quokka skeleton (11, -15, D:4) 13 gold pieces a +2 flail of protection (14, -16, D:4) a +0 flail a +0 club a gnoll corpse (17, 6, D:4) a ball python corpse (skeletalised by now) (18, 20, D:4) a +0 short sword (20, -20, D:4) a +0 leather armour (21, 21, D:4) 6 gold pieces (25, 9, D:4) a +0 whip 4 poisoned darts (37, -13, D:4) a scroll of enchant weapon