Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 3971462712466957334 15 kukriman the Magician (level 2, 20/21 HPs) Began as a Djinni Fire Elementalist on Aug 7, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:05:44 (679 turns). kukriman the Magician (Djinni Fire Elementalist) Turns: 679, Time: 00:05:45 Health: 20/21 AC: 7 Str: 7 XL: 2 Next: 65% Gold: 38 EV: 6 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +1 scale mail {rC+} rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 38 gold pieces. Inventory: Armour a - a +0 robe b - a +1 scale mail of cold resistance (worn) Scrolls c - a scroll of identify {unknown} Skills: + Level 2.4 Dodging + Level 1.9 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Forgecraft + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 54% 1 b - Scorch Fire 24% 2d6 69% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 89% 3 d - Inner Flame Hex/Fire 12% N/A 89% 3 e - Flame Wave Conj/Fire 12% 2d6 100% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a stone staircase leading down here. Casting: Foxfire (safe; 54% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Your magical contamination has completely faded away. Casting: Foxfire (safe; 54% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns the goblin. You kill the goblin! Your foxfire dissipates. Your foxfire dissipates. x2 Things that are here: a +1 dagger of speed; a goblin corpse There is a stone staircase leading down here. You reach down and open the door. Found a leather armour. Found 4 gold pieces. There is an open door here. You see here a +0 leather armour. You encounter a goblin. It is wielding a +0 dagger of venom. The goblin shouts! You see here 4 gold pieces. Casting: Foxfire (safe; 54% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 54% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You miscast Foxfire. Nothing appears to happen. Casting: Foxfire (safe; 54% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire burns the goblin. You kill the goblin! You now have 38 gold pieces (gained 4). Your foxfire dissipates. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### ########## ......# #...........### ...##.# #.########.§... ....#.# #.########..... ....#.# #.#........... ....#.# #.#.......... ....#.# #.#.......# #.#.#.####.'[....).+ #.#.#.#....#....@..# ..#.#.#.#..#.......# ###.#.#..>.########.... ....#.#....# .... ....#.###.####### ... ###.#.............. .. .###.......###.# # .# #.......# #.# #.# #..)....# #.# ### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A hobgoblin (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 goblins (D:1) A kobold (D:1) A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kukriman the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | kukriman set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 151 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 679 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_basic Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Dodging | | 2.4 Stealth | | 1.9 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Foxfire || 25 Armour: Robe || 3 Scale mail || 10 Dodge: Dodged || 15