kukriman Level 1 of the Dungeon (10, 3, D:1) a frilled lizard skeleton (14, 3, D:1) a +0 club (23, 17, D:1) a +0 dagger a goblin corpse (32, -1, D:1) a hobgoblin corpse (skeletalised by now) (32, 17, D:1) a quokka corpse (35, 18, D:1) a +0 club (36, -1, D:1) a +0 short sword (39, -14, D:1) a ball python corpse (skeletalised by now) (39, -7, D:1) a +0 whip (41, -14, D:1) a +0 short sword (42, -18, D:1) a +0 hand axe (47, 5, D:1) a +0 leather armour (47, 12, D:1) a +1 dagger of draining (48, 6, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a rat corpse (0, 3, D:2) a ball python corpse (1, 3, D:2) a +0 whip (6, 6, D:2) a bat corpse (7, 5, D:2) a +0 short sword 4 stones (9, -6, D:2) a +0 quarterstaff (28, 3, D:2) a frilled lizard corpse (28, 4, D:2) a +0 club a goblin corpse (38, 20, D:2) a +0 war axe (44, 21, D:2) a +0 dagger (48, 25, D:2) a +0 leather armour a +0 robe