kukriman Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, -13, D:1) a ball python corpse (skeletalised by now) (10, -8, D:1) a +0 short sword 5 stones (20, -48, D:1) a bat corpse (skeletalised by now) (23, -33, D:1) a hobgoblin skeleton (24, -33, D:1) a +0 ring mail (25, -7, D:1) a ball python skeleton (27, -18, D:1) a +0 plate armour (35, -28, D:1) a +0 club (45, -11, D:1) a rat skeleton (50, -36, D:1) a frilled lizard corpse (skeletalised by now) (56, -38, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, -4, D:2) a +1 mace of protection (8, -18, D:2) a +0 robe (12, 14, D:2) a +0 whip a gnoll corpse (24, -18, D:2) a bat corpse (skeletalised by now) (32, 14, D:2) an adder skeleton (33, -21, D:2) a bat corpse (skeletalised by now) (33, 1, D:2) a +0 club (38, 16, D:2) a +0 kite shield (39, -21, D:2) a +0 club (47, -24, D:2) a +0 sling (52, 0, D:2) a +0 whip Level 3 of the Dungeon (1, -15, D:3) a hobgoblin corpse (9, -22, D:3) a +0 club