Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 18249096013591350631 9 kukriman the Chiller (level 1, 0/16 HPs) Began as a Demigod Wanderer on Aug 28, 2026. Slain by a kobold ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:08 (180 turns). kukriman the Chiller (Demigod Wanderer) Turns: 180, Time: 00:02:10 Health: 0/16 AC: 5 Str: 10 XL: 1 Next: 86% Magic: 5/5 EV: 8 Int: 14 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/3 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 ring mail (worn) Scrolls t - a scroll of teleportation Potions d - a potion of mutation {unknown} Skills: * Level 1.1 Fighting * Level 1.9 Long Blades * Level 2.0 Armour + Level 0.1 Dodging * Level 1.9 Spellcasting * Level 2.8 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 36% 1d5 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 5% 3d5 71% 3 Swiftness Air 1% N/A 88% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold. You kill the kobold! The kobold barely misses you. You closely miss the kobold. The hobgoblin shouts! The kobold completely misses you. You barely miss the kobold. The hobgoblin barely misses you. You encounter a hobgoblin. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! The kobold hits you with a +0 whip. The hobgoblin closely misses you. The goblin completely misses you. The hobgoblin hits you but does no damage. The kobold hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is moderately wounded. The goblin hits you but does no damage. The kobold hits you with a +0 whip. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The goblin hits you but does no damage. The kobold hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is severely wounded. The goblin barely misses you. The kobold hits you with a +0 whip. You die... .....##.....#####.....#.## #.##..#......###........# #####.#.#.....#.....#.### .#............##.# .#...........###.# ...#....##.#.##..# .#.....#.##.#!##.##### ...........#........# #K@........# ......gg....†...# ......g.........# ....g..>........# ................# ................# .....#.########## ....... You could see 3 hobgoblins, a goblin and a kobold. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A ball python (D:1) 3 bats (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kukriman the Demigod Wanderer began the quest for the Orb. 0 | D:1 | kukriman set off with the following items: a +0 long sword, | a +0 ring mail, a scroll of teleportation; and the | following spell memorised: Freeze; and the following spells | available to memorise: Hailstorm. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 5/5 180 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_basic, item_on_display_a_b Skill XL: | 1 | ---------------+----+----- Armour | 2 | 2.0 Fighting | | 1.1 Long Blades | | 1.9 Dodging | | 0.1 Spellcasting | | 1.9 Ice Magic | | 2.8 Action || total ---------------------------++------- Attack: Normal || 36 Melee: Long sword || 36 Armour: Ring mail || 44 Dodge: Dodged || 32