Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7997495019732923063 0 kukriman the Apothecary (level 1, 17/17 HPs) Began as a Demigod Wanderer on Aug 28, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:46 (13 turns). kukriman the Apothecary (Demigod Wanderer) Turns: 13, Time: 00:00:46 Health: 17/17 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 18 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions c - a potion of curing Skills: + Level 1.7 Fighting + Level 1.0 Armour + Level 1.0 Dodging + Level 1.0 Spellcasting + Level 1.7 Necromancy + Level 2.6 Alchemy You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 20% 1d1 12% 1 Kiss of Death Conj/Necr 16% 2d6 14% 1 Gloom Hex/Necr 8% N/A 38% 3 Mephitic Cloud Conj/Alch/Air 4% N/A 38% 3 Dispel Undead Necr 7% 3d8 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, kukriman the Demigod Wanderer. Will you be the one to retrieve the splendid Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a +0 robe, a potion of curing, a scroll of blinking; and the following spells available to memorise: Poisonous Vapours, Kiss of Death, Gloom, Mephitic Cloud, Dispel Undead. You open the large door. There is a large open door here. You open the large door. There is a large open door here. You open the large door. You encounter an endoplasm. There is a large open door here. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###''### #......# #.§≈≈≈.# #.§≈≈≈.# #§.....# ###''### ##### #..# ### ......#''#..... ......J@...# ####.####### # You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kukriman the Demigod Wanderer began the quest for the Orb. 0 | D:1 | kukriman set off with the following items: a +0 club, a +0 | robe, a potion of curing, a scroll of blinking; and the | following spells available to memorise: Poisonous Vapours, | Kiss of Death, Gloom, Mephitic Cloud, Dispel Undead. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 13 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, minmay_tree_intersection, amethyst_killhole, serial_bayou_ford_a