kukriman Level 1 of the Dungeon (2, 20, D:1) a +0 robe (8, 8, D:1) a +0 whip (8, 9, D:1) a jackal corpse (skeletalised by now) (13, 20, D:1) a rat corpse (skeletalised by now) (18, -12, D:1) a quill talisman (19, 4, D:1) a hobgoblin skeleton (21, -9, D:1) a +0 sling (26, 38, D:1) a +0 robe (31, 15, D:1) a +0 scale mail (38, 7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (13, -42, D:2) a +0 mace (15, -40, D:2) a +0 dagger (18, -3, D:2) a rat corpse (21, -22, D:2) a ball python corpse (22, -46, D:2) a bat corpse (skeletalised by now) (22, -24, D:2) a rat corpse (25, -34, D:2) a +0 sling (26, -20, D:2) an adder corpse (29, -36, D:2) a quokka corpse (skeletalised by now) (30, -36, D:2) a quokka corpse (skeletalised by now) (36, -41, D:2) a hobgoblin corpse (skeletalised by now) (44, -33, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (51, -31, D:2) a +0 quarterstaff