Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 17282697497092767841 2 kukriman the Tinkerer (level 1, 0/14 HPs) Began as a Demigod Wanderer on Sept 2, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:07 (93 turns). kukriman the Tinkerer (Demigod Wanderer) Turns: 93, Time: 00:02:07 Health: 0/14 AC: 2 Str: 12 XL: 1 Next: 26% Magic: 4/4 EV: 10 Int: 17 God: Gold: 8 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . (100%) a - +0 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Missiles c - 10 boomerangs (quivered) Armour b - a +0 robe (worn) Scrolls b - a scroll of blinking Potions d - a potion of lignification {unknown} Skills: + Level 0.2 Fighting + Level 0.1 Maces & Flails - Level 1.7 Throwing + Level 1.0 Spellcasting - Level 1.7 Conjurations + Level 2.7 Forgecraft - Level 1.7 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 12% 1d3 16% 1 Stone Arrow Conj/Erth 6% 3d7 41% 3 Awaken Armour Erth/Frge 10% N/A 77% 4 Forge Blazeheart Golem Fire/Frge 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal bites you. x2 Casting: Kinetic Grapnel (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (64% to hit) The kinetic grapnel hits the jackal. The jackal is heavily wounded. The jackal barely misses you. The grapnel guides your strike. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. Casting: Kinetic Grapnel (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You closely miss the jackal. The jackal bites you. The jackal barely misses you. You miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You completely miss the jackal. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is severely wounded. The jackal misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You die... .###... .........#####.### ....... .................. ..... #............###. #.#.#######.#............. #............%............ #.#.........#.#######.#### #########.#.# #.#### #########.#.# #..... .....hh@..#.# #.#### #########.#.# #.# #.#.# #.# ##### ### You could see 2 jackals. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kukriman the Demigod Wanderer began the quest for the Orb. 0 | D:1 | kukriman set off with the following items: a +0 club, a +0 | robe, 10 boomerangs, a scroll of blinking; and the | following spells available to memorise: Kinetic Grapnel, | Shock, Stone Arrow, Awaken Armour, Forge Blazeheart Golem. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 2 | D:1 | Learned a level 1 spell: Kinetic Grapnel 93 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic Action || total ---------------------------++------- Attack: Normal || 13 Melee: Club || 13 Throw: Boomerang || 3 Cast: Kinetic Grapnel || 4 Armour: Robe || 14 Dodge: Dodged || 11