kukriman Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (6, 3, D:1) a +0 leather armour (9, 8, D:1) a +0 spear (9, 40, D:1) a hobgoblin skeleton (10, 37, D:1) a +0 dagger (11, 39, D:1) a +0 club a goblin skeleton (12, -9, D:1) a +0 dagger (13, 23, D:1) a ball python corpse (skeletalised by now) (15, 41, D:1) a quokka corpse (skeletalised by now) (17, 41, D:1) a bat corpse (skeletalised by now) (18, -7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -7, D:1) a +0 dagger (23, 28, D:1) a ball python corpse (skeletalised by now) (27, 22, D:1) a +0 short sword (33, 9, D:1) a hobgoblin skeleton (34, 29, D:1) a ball python corpse (skeletalised by now) (35, 26, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 9 gold pieces (2, -2, D:2) 8 gold pieces (3, -3, D:2) a quokka corpse (4, -2, D:2) a rat corpse (6, -5, D:2) a scroll of brand weapon (11, 1, D:2) a ball python corpse (11, 2, D:2) a +0 short sword (14, -8, D:2) an amulet of the acrobat