kukriman Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (5, 0, D:1) a hobgoblin corpse (skeletalised by now) (10, 11, D:1) a +0 dagger (13, 10, D:1) a bat corpse (skeletalised by now) (23, 28, D:1) a +0 chain mail (27, 20, D:1) a +0 whip a ball python corpse (skeletalised by now) (28, 22, D:1) a hobgoblin corpse (skeletalised by now) (30, 5, D:1) a +0 hand axe (33, 25, D:1) a hobgoblin skeleton (34, 12, D:1) a +0 dagger (36, 15, D:1) a quokka skeleton (37, 14, D:1) a ball python skeleton (39, 32, D:1) a ball python corpse (skeletalised by now) (49, 13, D:1) a +0 short sword a kobold skeleton (57, 20, D:1) a +0 short sword (58, 20, D:1) a +0 dagger a frilled lizard corpse (skeletalised by now) (60, 19, D:1) a +0 leather armour (65, 12, D:1) a +0 ring mail (67, 29, D:1) a +0 club a potion of heal wounds a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (10, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, -7, D:2) a +0 arbalest (17, 1, D:2) a +0 dagger (22, 6, D:2) an adder corpse (skeletalised by now) (36, 2, D:2) a +0 pair of gloves (44, -9, D:2) a +0 robe a +0 dagger (50, 19, D:2) a quokka corpse (52, 4, D:2) a quill talisman Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (17, 10, D:4) a +0 robe