kunstcleaver Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -5, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (16, -19, D:1) a +0 robe (18, -6, D:1) a +0 whip (30, -22, D:1) a +0 leather armour (33, -18, D:1) a +0 dagger (34, -6, D:1) a +0 dagger (36, -10, D:1) a +0 plate armour (38, 3, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Ynnosih's Antique Weapon Shoppe a +0 broad axe of electrocution (490 gold) a +0 sling (30 gold) a +0 dagger (40 gold) a +0 mace (60 gold) a +0 trident (70 gold) a +0 trident (70 gold) a +3 lajatang of pain (1090 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (2054 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +0 spear (60 gold) a +0 club (10 gold) (10, 16, D:2) a +0 trident (10, 19, D:2) a +0 rapier (11, 23, D:2) a +0 dagger a kobold skeleton (12, 3, D:2) a +0 whip a kobold skeleton (17, 31, D:2) a +0 club (20, 26, D:2) a +0 robe (20, 49, D:2) a human skeleton (20, 50, D:2) a human skeleton (21, 53, D:2) a human skeleton (22, 7, D:2) a +0 whip a stone (22, 47, D:2) a human skeleton (22, 49, D:2) a human skeleton (22, 50, D:2) a human skeleton (23, 51, D:2) a human skeleton (24, 48, D:2) a human skeleton (26, 13, D:2) a +0 long sword (28, 15, D:2) a hobgoblin skeleton (42, 38, D:2) a +0 sling a +0 club (47, 36, D:2) a jackal skeleton (53, 32, D:2) a +0 dagger a stone (57, 15, D:2) a +0 cloak (58, 5, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a potion of heal wounds (3, -14, D:3) 3 gold pieces (3, -11, D:3) a +0 scale mail (7, -16, D:3) a giant cockroach corpse (8, -14, D:3) 9 stones (9, -17, D:3) a quokka corpse (9, -5, D:3) 17 gold pieces (11, -16, D:3) a bat corpse (13, -23, D:3) 13 gold pieces