Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (console) character file. Game seed: 8749620931961823800 56 kunstcleaver the Magician (level 3, -1/23 HPs) Began as an Octopode Hedge Wizard on May 3, 2025. Slain by an ice beast (5 damage) ... on level 3 of the Dungeon. The game lasted 00:05:35 (1585 turns). kunstcleaver the Magician (Octopode Hedge Wizard) Turns: 1585, Time: 00:05:36 Health: -1/23 AC: 1 Str: 11 XL: 3 Next: 97% Magic: 0/7 EV: 12 Int: 20 God: Gold: 25 SH: 0 Dex: 11 Spells: 2/8 levels left rFire . . . e - +1 dagger {spect, rN++ Int+4 Stlth+} rCold . . . (no offhand) rNeg + + . b - +0 hat rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: on blink cooldown, very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - the +1 dagger "Zepipecs" (weapon) {spect, rN++ Int+4 Stlth+} (You found it on level 2 of the Dungeon) rN++: It greatly protects you from negative energy. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. Armour b - a +0 hat (worn) Potions c - a potion of magic d - a potion of lignification {unknown} Skills: * Level 1.2 Fighting * Level 2.5 Dodging + Level 3.1 Stealth * Level 1.2 Unarmed Combat + Level 3.2 Spellcasting + Level 2.1 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy + Level 1.4 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ozocubu's Armour Ice 3% N/A 38% 3 b - Magic Dart Conj 44% 1d5 6% 1 k - Blink Tloc 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 14% 1 Call Imp Summ 14% N/A 14% 2 Grave Claw Necr 14% 2d8 14% 2 Hailstorm Conj/Ice 7% 3d5 26% 3 Mephitic Cloud Conj/Alch/Air 6% N/A 30% 3 Frozen Ramparts Ice 6% 1d1 38% 3 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The ice beast is lightly wounded. Your +1 dagger "Zepipecs" {spect, rN++ Int+4 Stlth+} hits the ice beast but does no damage. The ice beast misses you. You hit the ice beast but do no damage. The ice beast is lightly wounded. Your +1 dagger "Zepipecs" {spect, rN++ Int+4 Stlth+} hits the ice beast but does no damage. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. * * * LOW HITPOINT WARNING * * * Your +1 dagger "Zepipecs" {spect, rN++ Int+4 Stlth+} disappears. You barely miss the ice beast. You squeeze the ice beast, but do no damage. The ice beast is lightly wounded. Your +1 dagger "Zepipecs" {spect, rN++ Int+4 Stlth+} misses the ice beast. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Okay, then. You aren't carrying any scrolls. Unknown command. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. Your +1 dagger "Zepipecs" {spect, rN++ Int+4 Stlth+} disappears. You feel ready to blink again. The ice beast attacks as it pursues you! The ice beast closely misses you. You see here 13 gold pieces. Casting: Blink (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Blink. You are very lightly contaminated with residual magic. Nothing appears to happen. The ice beast barely misses you. Unknown command. Casting: Blink (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You blink. The ice beast hits you. You die... ## #.# #.#. #.# #.#.###.# #.#..##.# ##.##.##.# #..##.##.# #.....##.# ######@#.#.##.# #...§Y........# ######.#.#..<.# #......#.## ##.#.#.#.# #.#...#.# ..###.#.# #### #.#.# #.#.# You could see an ice beast. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 2 endoplasms A giant cockroach (D:1) A hobgoblin (D:2) 4 jackals (D:2) A quokka (D:1) 2 ball pythons (D:2) 5 bats A frilled lizard (D:2) 2 goblins (D:1) 6 kobolds 7 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kunstcleaver the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 284 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/6 767 | D:2 | Reached XP level 3. HP: 13/22 MP: 7/7 854 | D:2 | Reached skill level 1 in Fighting 854 | D:2 | Reached skill level 1 in Unarmed Combat 1238 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1241 | D:2 | Learned a level 2 spell: Blink 1280 | D:2 | Identified the +1 dagger "Zepipecs" {spect, rN++ Int+4 | Stlth+} 1569 | D:3 | Noticed an ice beast 1585 | D:3 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_loops_ring D:2: layout_loops_ring D:3: layout_loops_ring, serial_co_window_serial, co_window_paths_b, co_window_cross_1, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_b, co_window_unsneaky_path_e, co_window_broadway_b, co_window_corner_b, co_window_unsneaky_path_a, co_window_corner_ca, co_window_broadway_c, glass_columns_c, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_a Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.1 Fighting | 1 | 1.2 Unarmed Combat | 1 | 1.2 Dodging | | 2.5 Spellcasting | | 3.2 Conjurations | | 2.1 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.4 Action || total ---------------------------++------- Melee: Dagger || 46 Constrict || 12 Tentacles || 15 Cast: Magic Dart || 30 Blink || 2 Use: Scroll || 4 Potion || 3 Stab: Sleeping || 6 Armour: Skin || 27 Dodge: Dodged || 25