Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (console) character file. Game seed: 16606787428030692146 39 kunstcleaver the Magician (level 3, -5/23 HPs) Began as an Octopode Hedge Wizard on May 3, 2025. Slain by an ogre ... wielding a +0 giant club (26 damage) ... on level 3 of the Dungeon. The game lasted 00:06:43 (1510 turns). kunstcleaver the Magician (Octopode Hedge Wizard) Turns: 1510, Time: 00:06:44 Health: -5/23 AC: 1 Str: 11 XL: 3 Next: 47% Magic: 2/7 EV: 17 Int: 16 God: Gold: 41 SH: 0 Dex: 14 Spells: 5/8 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . b - +0 hat rPois . (no amulet) rElec . g - ring of the Mertaur {Will++ EV+5 Dex+3} rCorr . (no ring) SInv . (no ring) Will ++... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, horns 1, wild magic 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 dagger f - a +2 whip of holy wrath Armour b - a +0 hat (worn) Jewellery g - the ring of the Mertaur (worn) {Will++ EV+5 Dex+3} (You acquired it on level 1 of the Dungeon) [ring of evasion] Will++: It greatly increases your willpower. EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). Scrolls i - a scroll of identify Potions c - a potion of magic e - a potion of curing h - 2 potions of mutation Talismans d - a lupine talisman Skills: * Level 1.0 Fighting * Level 2.4 Dodging + Level 3.0 Stealth * Level 0.8 Unarmed Combat + Level 3.1 Spellcasting + Level 2.1 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy + Level 1.5 Translocations * Level 0.3 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Magic Dart Conj 48% 1d5 12% 1 k - Blink Tloc 18% N/A 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 28% N/A 17% 1 Momentum Strike Conj/Tloc 20% 3d8 19% 2 Lesser Beckoning Tloc 18% N/A 22% 2 Call Imp Summ 14% N/A 26% 2 Grave Claw Necr 14% 2d8 26% 2 Construct Spike Launche Frge 6% 2d3 36% 2 Vampiric Draining Necr 7% 2d6 45% 3 Mephitic Cloud Conj/Alch/Air 6% N/A 47% 3 Launch Clockwork Bee Frge 3% N/A 58% 3 Forge Blazeheart Golem Fire/Frge 3% N/A 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. You have a pair of small horns on your head. Your spells are a little harder to cast, but a little more powerful. Message History You constrict the ribbon worm. Your magical contamination has completely faded away. You hit the ribbon worm. You headbutt the ribbon worm. You kill the ribbon worm! Your Fighting skill increases to level 1! An ogre comes into view. It is wielding a +0 giant club. You start resting. Magic restored. Found a ring mail. An endoplasm comes into view. There is a stone staircase leading up here. The endoplasm quivers. You see here a scroll of identify. The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. You headbutt the endoplasm. You kill the endoplasm! The magic dart hits the ogre. The ogre is lightly wounded. The ogre shouts! The magic dart hits the ogre. The ogre is moderately wounded. The magic dart hits the ogre. The ogre is moderately wounded. The magic dart hits the ogre. The ogre is heavily wounded. The magic dart hits the ogre. The ogre is heavily wounded. You barely miss the ogre. You squeeze the ogre. The ogre is severely wounded. The ogre closely misses you. You unwield your +0 dagger. Really attack while wielding nothing? You tentacle-slap the ogre but do no damage. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.# ..## .... ###.### #... #...O.#.#[.# ##.....#.#..# ........#?O# #.....#.#.@# #.....#.#.?# #>.......^.# #....###.#<# #...## #.#.# #..## #...# #...####..## #......#..# #......#..# You could see an ogre. Vanquished Creatures 4 ribbon worms 6 endoplasms A giant cockroach (D:1) 3 hobgoblins (D:1) 4 jackals (D:2) A quokka (D:1) A ball python (D:3) 2 bats 2 frilled lizards (D:1) 2 goblins 3 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kunstcleaver the Octopode Hedge Wizard began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 171 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/6 425 | D:1 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 425 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 449 | D:1 | Found a faded altar of an unknown god. 458 | D:1 | Learned a level 2 spell: Blink 704 | D:1 | Identified a scroll of acquirement 704 | D:1 | Acquired the ring of the Mertaur {Will++ EV+5 Dex+3} 904 | D:2 | Reached XP level 3. HP: 17/22 MP: 4/7 1432 | D:3 | Reached skill level 1 in Fighting 1443 | D:3 | Noticed an ogre 1510 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_rooms, hellmonk_ecumenical_altar_pennies_from_heaven, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_pool, infiniplex_forest_end_1, infiniplex_forest_clump_double, infiniplex_forest_lined_corner, infiniplex_forest_clump_C, infiniplex_forest_end_double, infiniplex_forest_lined_room_2 D:2: layout_basic D:3: minmay_inner_zag, layout_loops_ring, led_sif_pool, nicolae_overflow_hidden_temple, solitary_fountain, minmay_ogre_servants, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Fighting | 1 | 1.0 Dodging | | 2.4 Unarmed Combat | | 0.8 Spellcasting | | 3.1 Conjurations | | 2.1 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.5 Shapeshifting | | 0.3 Action || total ---------------------------++------- Melee: Dagger || 34 Whip || 5 Constrict || 13 Tentacles || 12 Headbutt || 8 Unarmed || 1 Cast: Magic Dart || 59 Use: Scroll || 6 Potion || 4 Armour: Skin || 13 Dodge: Dodged || 29