Dungeon Crawl Stone Soup version 0.33.0-14-g9563a2e369 (console) character file. Game seed: 16719268594585639091 89 kunstcleaver the Conjurer (level 4, 0/26 HPs) Began as a Tengu Hedge Wizard on May 25, 2025. Was an Initiate of Makhleb. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:07:40 (3153 turns). kunstcleaver the Conjurer (Tengu Hedge Wizard) Turns: 3153, Time: 00:07:41 Health: 0/26 AC: 12 Str: 13 XL: 4 Next: 55% Magic: 7/9 EV: 10 Int: 14 God: Makhleb [......] Gold: 96 SH: 0 Dex: 13 Spells: 2/9 levels left rFire + + . - Nothing wielded rCold . . . (no offhand) rNeg . . . h - +5 ring mail of Delicate the Good {rF+} rPois . c - +2 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... j - ring of protection from fire Stlth + (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: acrobat @: lethally poisoned (0 -> -24) A: beak, talons 3, acrobatic a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 dagger e - a +1 dagger of holy wrath Armour b - a +0 robe c - a +2 hat (worn) h - the +5 ring mail of Delicate the Good (worn) {rF+} (You found it on level 3 of the Dungeon) rF+: It protects you from fire. Jewellery j - a ring of protection from fire (worn) Scrolls f - 2 scrolls of poison g - a scroll of teleportation i - a scroll of silence Potions d - a potion of magic Skills: * Level 1.6 Fighting * Level 0.1 Armour * Level 3.2 Dodging - Level 2.0 Stealth * Level 2.0 Unarmed Combat - Level 3.0 Spellcasting * Level 3.4 Conjurations - Level 1.2 Summonings - Level 1.1 Necromancy - Level 1.2 Translocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 22% 2d5 17% 2 d - Magic Dart Conj 44% 1d5 12% 1 i - Call Imp Summ 10% N/A 41% 2 k - Blink Tloc 10% N/A 41% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 10% 2d7 41% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 65% 3 Vampiric Draining Necr 5% 2d6 65% 3 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 88% 4 Brom's Barrelling Bould Conj/Erth 6% 2d4 93% 4 Fulminant Prism Conj/Alch 3% 3d5 93% 4 Hoarfrost Cannonade Ice/Frge 1% 3d6/3d12 100% 5 Nazja's Percussive Temp Frge 1% 4d4 100% 5 Bombard Conj/Erth 3% 9d1 100% 6 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Splinterfrost Shell Ice/Frge 1% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History The scorpion stings you. You are poisoned. The scorpion poisons you! You completely miss the scorpion. You peck the scorpion. The scorpion is moderately wounded. You feel sick. The scorpion stings you but does no damage. You hit the scorpion but do no damage. You claw the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion stings you but does no damage. You hit the scorpion but do no damage. Your peck misses the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. You closely miss the scorpion. You peck the scorpion, but do no damage. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. Unknown command. Okay, then. Okay, then. You hit the scorpion but do no damage. Your kick misses the scorpion. The scorpion is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You hit the scorpion but do no damage. You claw the scorpion. You peck the scorpion, but do no damage. The scorpion is almost dead. You die... #.# . ... ##. #.# ..####.## ## ##...... ...#......# .. ##.#.....s####... #........@##...# #..#.#.......#.# # ...........#...# .# ##......####.#.#..# ...........#.ß.#..# ###......)).......# ........###ß.>.ß#.# ###..##.# #.......# #.###.####.ß.#### You could see a scorpion. Vanquished Creatures A gnoll (D:3) 3 adders 2 ribbon worms A dart slug (D:2) 6 orcs 2 jackals (D:3) 3 quokkas 2 ball pythons A bat (D:1) 7 endoplasms 3 frilled lizards A giant cockroach (D:1) 4 goblins 4 hobgoblins 5 kobolds 2 rats (D:2) 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kunstcleaver the Tengu Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 392 | D:1 | Reached XP level 2. HP: 16/16 MP: 7/7 917 | D:1 | Reached skill level 1 in Unarmed Combat 990 | D:2 | Reached skill level 1 in Fighting 994 | D:2 | Learned a level 2 spell: Blink 997 | D:2 | Learned a level 2 spell: Call Imp 1035 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/8 1303 | D:2 | Found a glowing silver altar of Zin. 1764 | D:2 | Found a faded altar of an unknown god. 2083 | D:3 | Reached skill level 1 in Translocations 2083 | D:3 | Reached XP level 4. HP: 25/25 MP: 6/9 2321 | D:3 | Identified the +5 ring mail of Delicate the Good {rF+} 2550 | D:3 | Learned a level 2 spell: Searing Ray 3002 | D:4 | Found a staircase to the Ecumenical Temple. 3023 | Temple | Entered the Ecumenical Temple 3087 | Temple | Became a worshipper of Makhleb the Destroyer 3153 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_loops_ring D:2: layout_loops_ring, shapermc_ecumenical_altar_mp_ritualfount, basic_altar D:3: layout_basic D:4: layout_basic, minmay_temple_entry_statues_pillars, amcnicky_mini_corridor_feature, kennysheep_generic_room_5 Temple: mainiacjoe_temple_archimedes_tessellation Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 3 | 3.4 Unarmed Combat | 1 2 | 2.0 Fighting | 1 | 1.6 Dodging | 3 | 3.2 Translocations | 1 | 1.2 Armour | | 0.1 Stealth | | 2.0 Spellcasting | | 3.0 Summonings | | 1.2 Necromancy | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 27 | 17 || 44 Kick | 7 | 9 || 16 Peck | 4 | 4 || 8 Unarmed | | 9 || 9 Cast: Magic Dart | 59 | 33 || 92 Use: Scroll | 4 | 2 || 6 Potion | 5 | || 5 Stab: Sleeping | 1 | || 1 Armour: Robe | 7 | 3 || 10 Ring mail | | 12 || 12 Dodge: Dodged | 14 | 7 || 21