Dungeon Crawl Stone Soup version 0.33.0-31-g3988b88ab4 (console) character file. Game seed: 8178614909476960293 143 kunstcleaver the Conjurer (level 5, -8/30 HPs) Began as a Tengu Conjurer on June 4, 2025. Mangled by an ice beast (10 damage) ... on level 3 of the Dungeon. The game lasted 00:13:03 (3017 turns). kunstcleaver the Conjurer (Tengu Conjurer) Turns: 3017, Time: 00:13:03 Health: -8/30 AC: 2 Str: 13 XL: 5 Next: 25% Magic: 1/9 EV: 26 Int: 18 God: Gold: 204 SH: 0 Dex: 11 Spells: 1/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . h - melded +0 cloak rCorr . e - melded +1 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn MPRegen 0.11/turn %: acrobat @: quill-form, acrobatic A: quills, beak, talons 3, acrobatic, strong 1, evolution 1 a: Begin Untransformation You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 204 gold pieces. Inventory: Armour a - a +0 robe (worn) e - a +1 pair of gloves (melded) h - a +0 cloak (melded) Scrolls g - a scroll of poison j - a scroll of blinking k - a scroll of brand weapon Potions b - a potion of magic c - a potion of curing Baubles d - 3 flux baubles Talismans f - a quill talisman (active) Skills: * Level 2.2 Fighting * Level 3.4 Dodging + Level 2.7 Stealth * Level 2.4 Unarmed Combat - Level 2.0 Spellcasting - Level 5.3 Conjurations * Level 0.3 Translocations + Level 0.6 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Iskenderun's Mystic Conj/Tloc 11% 2d4 (+2d2 50% 4 d - Magic Dart Conj 80% 1d7 1% 1 r - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 1% N/A 26% 2 Dazzling Flash Hex/Fire 2% N/A 47% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Ignite Poison Fire/Alch 1% N/A 87% 4 Starburst Conj/Fire 5% 6d4 100% 6 Summon Hydra Summ 0% N/A 100% 7 Fulsome Fusillade Conj/Alch 5% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. You are strong. (Str +4, Int/Dex -1) You have hidden genetic potential. Message History The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Okay, then. Okay, then. Unknown command. The ice beast attacks as it pursues you! The ice beast closely misses you. The ice beast attacks as it pursues you! The ice beast completely misses you. The ice beast attacks as it pursues you! The ice beast completely misses you. The ice beast attacks as it pursues you! The ice beast closely misses you. The ice beast attacks as it pursues you! The ice beast misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (severely wounded, 78% to hit) The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Unknown command. You stop channelling your searing ray. The ice beast attacks as it pursues you! The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ♣~PP..## ##.######.# ♣PP#.## ##.......# ♣♣~~###.## ##.#####..# ~~PP.....###.######..### PP~######.#.###........# ##.## #.###..#.# #.# #.# #..#.# #### ####.# #.# #..#.# ...#####..!.# #@# #..#.# ............# #Y# #..#.# ...#####.#### #.# #..#.# #.........#####.# #..#.# #............##.###..#.# #..........#.##........# #..........#...####..### #.........####.# #..# #..........#...####..# You could see an ice beast. Vanquished Creatures A jelly (D:3) Jessica (D:3) 3 adders A dart slug (D:2) A ribbon worm (D:2) 6 orcs (D:3) 5 endoplasms A giant cockroach (D:2) 4 hobgoblins 4 jackals (D:2) 2 quokkas 6 ball pythons 7 bats 8 frilled lizards 2 goblins (D:2) 5 kobolds 5 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kunstcleaver the Tengu Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 359 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/6 559 | D:1 | Found a faded altar of an unknown god. 569 | D:1 | Found Kuagh's Magic Scroll Shop. 763 | D:1 | Reached skill level 1 in Fighting 1111 | D:2 | Reached skill level 1 in Unarmed Combat 1207 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/7 2028 | D:2 | Reached XP level 4. HP: 25/25 MP: 3/8 2182 | D:2 | Learned a level 2 spell: Searing Ray 2581 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2585 | D:3 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 2585 | D:3 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 2593 | D:3 | Noticed an ice beast 2712 | D:3 | Noticed Jessica 2717 | D:3 | Killed Jessica 2718 | D:3 | Reached XP level 5. HP: 30/30 MP: 3/9 2916 | D:3 | Found a broken altar of Ashenzari. 3017 | D:3 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_erosion, layout_loops_corners, basic_ecumenical_altar, serial_shops, nicolae_shop_window_shopping, minivault_27, minmay_strange_pillars D:2: minmay_razor_zed, layout_basic, kennysheep_generic_room_11 D:3: layout_loops_ring, gammafunk_temple_overflow_wave, mainiacjoe_overflow_swirl, serial_bayou_pond_c, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.2 Unarmed Combat | 1 2 | 2.4 Dodging | 3 | 3.4 Stealth | | 2.7 Spellcasting | | 2.0 Conjurations | | 5.3 Translocations | | 0.3 Shapeshifting | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 40 | 18 || 58 Kick | 9 | 4 || 13 Peck | 5 | 3 || 8 Cast: Magic Dart | 55 | 26 || 81 Searing Ray | | 4 || 4 Use: Scroll | 2 | 4 || 6 Potion | 4 | 2 || 6 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 21 | 15 || 36 Dodge: Dodged | 30 | 23 || 53 Form: Quill | 2 | || 2 | 1 | || 1