Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 15352007366548277060 2027 kurkuma the Reanimator (level 9, -7/58 HPs) Began as a Poltergeist Necromancer on Jan 1, 2026. Mangled by a yak (8 damage) ... on level 7 of the Dungeon on Jan 2, 2026. The game lasted 01:29:39 (7417 turns). kurkuma the Reanimator (Poltergeist Necromancer) Turns: 7417, Time: 01:29:40 Health: -7/58 AC: 7 Str: 4 XL: 9 Next: 23% Magic: 0/15 EV: 12 Int: 22 God: Gold: 431 SH: 0 Dex: 14 Spells: 3/16 levels left rFire . . . (100%) j - +0 whip (drain) rCold + . . (50%) (no offhand) rNeg + + + (0%) i - +0 pair of boots rPois ∞ (0%) b - +1 cloak rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ e - amulet of the acrobat HPRegen 0.29/turn (no ring) MPRegen 0.14/turn (no ring) %: acrobat @: animating dead, flying, trickster (+4 AC), very slow A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 431 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 short sword h - a +1 trident of flaming j - a +0 whip of draining (weapon) m - a +0 rapier n - the +5 short sword of the Viper {spect, rElec rPois rN+ Str-5} (You found it on level 6 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-5: It affects your strength (-5). It cannot be enchanted further. Missiles c - 6 stones f - 6 darts of disjunction l - 7 poisoned darts Armour b - a +1 cloak (haunted) g - a +0 kite shield i - a +0 pair of boots (haunted) k - a scarf of repulsion Jewellery e - an amulet of the acrobat (worn) Wands e - a wand of paralysis (1) a - a wand of flame (1) Scrolls d - 2 scrolls of fog {unknown} h - a scroll of noise {unknown} b - 3 scrolls of blinking j - a scroll of amnesia {unknown} l - a scroll of vulnerability {unknown} t - 2 scrolls of teleportation o - a scroll of brand weapon {unknown} c - a scroll of enchant weapon {unknown} u - 3 scrolls of revelation {unknown} f - a scroll of fear e - 3 scrolls of enchant armour {unknown} m - 2 scrolls of silence {unknown} i - a scroll of identify Potions g - 2 potions of magic L - 3 potions of lignification C - 3 potions of cancellation w - a potion of heal wounds c - 3 potions of curing p - a potion of enlightenment {unknown} q - 2 potions of resistance {unknown} s - a potion of moonshine {unknown} B - 2 potions of berserk rage M - 3 potions of mutation v - 2 potions of brilliance {unknown} Skills: - Level 4.0 Fighting + Level 2.9 Short Blades + Level 4.5 Dodging - Level 5.0 Stealth - Level 4.0 Spellcasting - Level 6.0 Summonings - Level 8.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Vampiric Draining Necr 39% 2d8 1% 3 c - Grave Claw Necr 78% 2d12 1% 2 d - Animate Dead Necr 39% N/A 4% 4 e - Call Canine Familiar Summ 30% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 16% 1d4 11% 1 Sandblast Erth 8% 2d5 11% 1 Shock Conj/Air 16% 1d4 11% 1 Swiftness Air 4% N/A 32% 3 Dispel Undead Necr 39% 3d16 4% 4 Martyr's Knell Necr/Summ 35% N/A 6% 4 Curse of Agony Necr 39% N/A 12% 5 Airstrike Air 2% 2d(1-17) 73% 4 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 (+2d1 73% 4 Splinterfrost Shell Ice/Frge 2% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Cheibriados Dithmenos Gozag Okawaru Qazlal Ru Sif Muna Wu Jian Xom Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The yak is almost dead. Your reaping aura is weakening. The yak closely misses you. Your soul wisp touches the yak but does no damage. You barely miss the yak. The yak is almost dead. The yak gores you. Your soul wisp touches the yak. You hit the yak. You kill the yak! The dead are walking! You swap places with your yak zombie. You encounter a yak. Your reaping aura expires. Your familiar recovers from its injuries. You encounter a yak. You swap places with your yak zombie. Your soul wisp touches the yak. The yak bellows! The yak gores your soul wisp! Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! You hear a bellow! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! You swap places with your inugami. The yak gores your yak zombie! Your yak zombie gores the yak! You encounter a yak. The yak gores your yak zombie! Casting: Call Canine Familiar (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your yak zombie crumbles into dust! You dismiss your zombies and call upon the dead to rise afresh. The yak gores your inugami! Your inugami closely misses the yak. The yak closely misses your inugami. Your inugami barely misses the yak. The yak gores your inugami. Your inugami barely misses the yak. Your inugami barely misses the yak. The yak gores your inugami but does no damage. Your inugami hits the yak. The yak gores your inugami! Your inugami dies! Your inugami disappears in a puff of smoke! Casting: Animate Dead (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (grey smoke, heavily wounded, chance to affect: 50%) Okay, then. You feel your existence waver again. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Animate Dead. Nothing appears to happen. The yak barely misses you. You unwield your +0 rapier. You sense an unholy aura. j - a +0 whip of draining (weapon) Your familiar recovers from its injuries. The yak gores you! You closely miss the yak. The yak is heavily wounded. The yak misses you. The yak attacks as it pursues you! The yak closely misses you. The yak completely misses you. The yak gores you! The yak attacks as it pursues you! The yak gores you! The yak gores you. The yak attacks as it pursues you! The yak completely misses you. The yak completely misses you. Your magical contamination has completely faded away. The yak completely misses you. Casting: Animate Dead (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (moderately wounded) You draw life force from the yak! You feel life coursing into your body. The yak misses you. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (heavily wounded, chance to affect: 50%) The yak resists with significant effort. The yak misses you. x2 You hit the yak but do no damage. You feel bolstered by spreading misfortune. You drain the yak. The yak is heavily wounded. The yak gores you. You barely miss the yak. The yak is heavily wounded. The yak closely misses you. The yak gores you! * * * LOW HITPOINT WARNING * * * You hit the yak but do no damage. You drain the yak. The yak is severely wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak gores you! * * * LOW HITPOINT WARNING * * * The yak gores you! You die... #.................... #..................). #.................... #.................... #.................... #.................... #.................<.. #..YY................ #..Y@................ #..################## ##.### #Y..# ##.#.# #....## ##.#...# ###......## ###...#.#...# You could see 3 yaks. Vanquished Creatures Grinder (D:5) A yak (D:7) Eustachio (D:6) A water moccasin (D:4) 2 ogres A phantom (D:4) A scorpion (D:5) 3 hounds (D:5) 4 orc priests 2 drudes An iguana (D:3) A clockroach (D:3) An orc wizard (D:7) 5 adders 2 white imps (D:5) A dart slug (D:1) 13 orcs A ribbon worm (D:4) 3 endoplasms 6 hobgoblins A quokka (D:1) 3 ball pythons 3 bats (D:1) 2 frilled lizards 3 goblins 4 kobolds (D:1) 4 rats 71 creatures vanquished. Vanquished Creatures (collateral kills) A centaur (D:7) 2 scorpions A bes kemwar (D:6) A howler monkey (D:7) A crimson imp (D:7) 2 bombardier beetles A jelly (D:7) 2 drudes A clockroach (D:2) An iguana (D:5) 4 orc wizards 3 adders A shadow imp (D:6) A dart slug (D:4) 2 ribbon worms 12 orcs 3 hobgoblins 3 quokkas 2 ball pythons 4 bats (D:3) 2 frilled lizards 4 goblins 3 kobolds A rat (D:3) 58 creatures vanquished. Grand Total: 129 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kurkuma the Poltergeist Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 178 | D:1 | Reached skill level 1 in Fighting 216 | D:1 | Reached XP level 2. HP: 18/18 MP: 0/5 1082 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/6 1142 | D:2 | Learned a level 3 spell: Vampiric Draining 1307 | D:2 | Reached XP level 4. HP: 27/29 MP: 5/7 1310 | D:2 | Learned a level 2 spell: Grave Claw 1403 | D:2 | Reached skill level 5 in Necromancy 2007 | D:3 | Found a faded altar of an unknown god. 2591 | D:3 | Reached skill level 5 in Stealth 2591 | D:3 | Reached XP level 5. HP: 10/34 MP: 4/8 3199 | D:3 | Reached skill level 6 in Necromancy 3356 | D:4 | Reached XP level 6. HP: 38/39 MP: 7/10 3370 | D:4 | Learned a level 4 spell: Animate Dead 3393 | D:4 | Found a stormy altar of Qazlal. 3488 | D:4 | Reached skill level 1 in Short Blades 3610 | D:4 | Found a snail-covered altar of Cheibriados. 4197 | D:4 | Reached skill level 7 in Necromancy 4197 | D:4 | Reached XP level 7. HP: 45/45 MP: 5/11 4365 | D:5 | Entered Level 5 of the Dungeon 4493 | D:5 | Reached skill level 1 in Summonings 4788 | D:4 | Reached skill level 8 in Necromancy 4966 | D:5 | Reached XP level 8. HP: 50/50 MP: 10/12 4970 | D:5 | Learned a level 3 spell: Call Canine Familiar 5569 | D:6 | Encountered Eustachio 5708 | D:6 | Encountered Grinder 5745 | D:5 | Killed Grinder 5746 | D:5 | Reached skill level 5 in Summonings 6551 | D:6 | Killed Eustachio 6694 | D:6 | Identified the +5 short sword of the Viper {spect, rElec | rPois rN+ Str-5} 7021 | D:7 | Reached XP level 9. HP: 52/56 MP: 7/15 7092 | D:7 | Gained bane: Bane of Lethargy [Doom] 7232 | D:7 | Found a broken altar of Ashenzari. 7278 | D:7 | Found a statue of an orb of winter. 7280 | D:7 | Found a staircase to the Ecumenical Temple. 7287 | D:7 | Found a statue of an orb of winter. 7329 | Temple | Entered the Ecumenical Temple 7417 | D:7 | HP: 1/58 [yak (7)] 7417 | D:7 | Mangled by a yak Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_basic, chequers_serial_rivers_micro_c D:2: layout_rooms, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_1, aquarium_window_corridor_1, aquarium_view_2d, aquarium_pool_2, nicolae_houndstooth_variations, st_stairs_6 D:3: layout_rooms, shapermc_ecumenical_altar_mp_highgroup, wad_orctagon D:4: layout_cave_pools, lemuel_crystal_altar, nicolae_qazlal_scattered_showers D:5: layout_loops_ring, roderic_malta_cross D:6: layout_cave_pools, old_standard_altar, serial_glass, glass_columns_b, glass_columns_c, minmay_strange_pillars, dk_noncrumbling_3, nrook_uturn, uniq_grinder, uniq_eustachio D:7: layout_basic, grunt_temple_overflow_lords_of_destruction, ashenzari_conservatory_becter, nicolae_overflow_hidden_temple, minmay_temple_entry_slanted Temple: nicolae_temple_cloud_nine Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 | 4.0 Stealth | 4 5 | 5.0 Necromancy | 5 6 7 8 | 8.0 Spellcasting | 3 4 | 4.0 Short Blades | 2 | 2.9 Summonings | 3 6 | 6.0 Dodging | 3 4 | 4.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 44 | 171 | 150 || 365 Melee: Dagger | 44 | 160 | 83 || 287 Whip | | 11 | 44 || 55 Rapier | | | 23 || 23 Throw: Stone | | 2 | || 2 Cast: Soul Splinter | 24 | 57 | 39 || 120 Grave Claw | | 6 | 6 || 12 Vampiric Draining | | 1 | 4 || 5 Call Canine Famil | | | 15 || 15 Animate Dead | | | 9 || 9 Evoke: Wand of paralysis | | | 4 || 4 Read: Identify | | 2 | 5 || 7 Fear | | 1 | 1 || 2 Teleportation | | 1 | || 1 Stab: Sleeping | 8 | 12 | 8 || 28 Distracted | | 1 | || 1 Paralysed | | | 4 || 4 Armour: None | 23 | 84 | 142 || 249 Dodge: Dodged | 23 | 101 | 150 || 274 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7486 | 5719 | 1767 | 651 | 1382 | 8 | 935.8 | Dungeon | 7469 | 5713 | 1756 | 651 | 1382 | 7 | 1067.0 | Temple | 16 | 6 | 10 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1410 daAuts D:5: 1255 daAuts D:6: 1192 daAuts D:4: 1139 daAuts D:1: 1088 daAuts D:2: 901 daAuts D:7: 483 daAuts Temple: 16 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+