Dungeon Crawl Stone Soup version 0.33-a0-1099-gb9a02fdcf7 (webtiles) character file. Game seed: 3662051236133689577 3 kuroron the Magician (level 1, -1/15 HPs) Began as a Djinni Air Elementalist on Mar 17, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:50 (122 turns). kuroron the Magician (Djinni Air Elementalist) Turns: 122, Time: 00:00:51 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . c - +1 whip (flame) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 dagger c - a +1 whip of flaming (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 24% 3-4/arc 8% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A hobgoblin comes into view. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap misses the jackal. x2 The jackal misses you. The jackal barely misses you. Unknown command. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap misses the jackal. x2; The zap hits the jackal. The jackal is almost dead. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap hits the jackal. The jackal is severely wounded. The zap misses the jackal. The jackal bites you. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. The jackal misses you. The jackal bites you. x2 You barely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal closely misses you. The jackal misses you. The jackal bites you. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line The zap misses the jackal. The zap hits the jackal. You kill the jackal! The zap hits the hobgoblin. The hobgoblin is lightly wounded. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. You die... ########...#######.#.....# ###.........#.....# #.#########.....# #.# #.....# .. #.# #.....# # .. #.###.#.# #.....# #.## .. #.##....# #.....# ..##. #.##....#####'#### ..#. #@##..........._.. .# #.. #h##...###........ ....##†##.##.....+........ #....#.......##........ #..#gg................. ...# #........########### .## #..#..#...# #.###..#...# ## ..>.#...# You could see a jackal and a hobgoblin. Vanquished Creatures A jackal (D:1) A bat (D:1) 2 kobolds (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kuroron the Djinni Air Elementalist began the quest for the | Orb. 0 | D:1 | kuroron set off with the following spells memorised: Shock, | Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 83 | D:1 | Found a faded altar of an unknown god. 122 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, basic_ecumenical_altar, nicolae_eternal_life Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Dodging | | 2.2 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Whip || 2 Cast: Shock || 10 Armour: Robe || 10 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 121 | 0 | 0 | 86 | 1 | 121.0 | Dungeon | 121 | 121 | 0 | 0 | 86 | 1 | 121.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 121 daAuts