Dungeon Crawl Stone Soup version 0.32-a0-932-g546787307d (webtiles) character file. Game seed: 11044511460342044125 379 kutta1 the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Apr 20, 2024. Slain by a water moccasin zombie (7 damage) ... in an ossuary. The game lasted 00:14:33 (3365 turns). kutta1 the Conjurer (Deep Elf Conjurer) Turns: 3365, Time: 00:14:34 Health: 0/32 AC: 3 Str: 4 XL: 6 Next: 45% Magic: 10/17 EV: 11 Int: 25 God: Gold: 149 SH: 0 Dex: 13 Spells: 6/17 levels left rFire . . . r - staff of conjuration rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . i - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 149 gold pieces. Inventory: Hand Weapons k - a +3 short sword of draining Armour a - a +0 robe (worn) h - an orb of light i - a +0 cloak (worn) l - a +0 leather armour Magical Staves r - a staff of conjuration (weapon) Jewellery f - a ring of poison resistance (left hand) q - an amulet of faith Scrolls n - a scroll of fear {unknown} o - a scroll of revelation {unknown} Potions b - a potion of magic c - 2 potions of lignification d - 2 potions of attraction e - a potion of heal wounds {unknown} g - a potion of resistance {unknown} j - a potion of haste {unknown} m - a potion of degeneration {unknown} p - a potion of enlightenment Skills: + Level 2.7 Dodging + Level 3.1 Stealth * Level 6.4 Spellcasting * Level 6.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 18% 3d10 19% 4 d - Iskenderun's Mystic Conj/Tloc 37% 2d9 (+2d4 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 74% 3d10 2% 2 Blink Tloc 16% N/A 11% 2 Call Imp Summ 16% N/A 11% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 16% N/A 11% 2 Ensorcelled Hibernation Hex/Ice 16% N/A 11% 2 Lesser Beckoning Tloc 16% N/A 11% 2 Fugue of the Fallen Necr 8% N/A 22% 3 Anguish Hex/Necr 4% N/A 56% 4 Dispel Undead Necr 8% 3d8 56% 4 Martyr's Knell Necr/Summ 8% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Message History An orc zombie, a water moccasin zombie and 2 gnoll zombies come into view. There is an open door here. There is an open door here. The water moccasin zombie attacks as it pursues you! The water moccasin zombie closely misses you. The water moccasin zombie bites you. The water moccasin zombie barely misses you. You close the door. The water moccasin zombie bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin zombie Aim: a water moccasin zombie (83% to hit) You feel a surge of power! The searing ray hits the water moccasin zombie. The water moccasin zombie is lightly damaged. (Press . to maintain the ray.) The water moccasin zombie closely misses you. The searing ray misses the water moccasin zombie. The water moccasin zombie barely misses you. The searing ray hits the water moccasin zombie! The water moccasin zombie is moderately damaged. The water moccasin zombie bites you! The water moccasin zombie bites you. The searing ray hits the water moccasin zombie. The water moccasin zombie is heavily damaged. You finish channelling your searing ray. The water moccasin zombie bites you. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (heavily damaged, 83% to hit) You feel a surge of power! The searing ray hits the water moccasin zombie! The water moccasin zombie is severely damaged. (Press . to maintain the ray.) The water moccasin zombie bites you! You die... #...# #...# #...# #...# #'### #...# #...# #...# #.@Z# ###+########## #...'...ZZ...# #...#..Z#....+ #...#...# ..Z# ######### ### You could see a water moccasin zombie. Vanquished Creatures 3 water moccasin zombies (Ossuary) A bombardier beetle (D:4) Natasha (thrice) (D:2) 3 adders An adder zombie (Ossuary) 3 dart slugs A ribbon worm (D:4) 10 endoplasms A giant cockroach (D:2) 4 goblins 2 hobgoblins 4 jackals (D:1) 2 quokkas 7 ball pythons 4 bats 6 frilled lizards 4 gnoll zombies (Ossuary) 10 kobolds 6 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kutta1 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 352 | D:1 | Reached skill level 5 in Conjurations 570 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 820 | D:1 | Learned a level 2 spell: Searing Ray 1794 | D:2 | Noticed Natasha 1797 | D:2 | Killed Natasha 1798 | D:2 | Reached XP level 4. HP: 16/24 MP: 8/12 1881 | D:2 | Learned a level 4 spell: Fulminant Prism 1902 | D:2 | Noticed Natasha 1907 | D:2 | Killed Natasha 1932 | D:2 | Noticed Natasha 1937 | D:2 | Killed Natasha 1938 | D:2 | Reached XP level 5. HP: 28/28 MP: 8/14 2224 | D:3 | Reached skill level 5 in Spellcasting 2523 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2988 | D:4 | Found a sand-covered staircase. 2997 | Ossuary | Entered an ossuary 3124 | Ossuary | Reached XP level 6. HP: 18/32 MP: 7/17 3365 | Ossuary | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_ring D:2: layout_loops_ring, nrook_mini_vaults, uniq_natasha D:3: layout_basic D:4: layout_loops_ring, mainiacjoe_overflow_chevrons, ashenzari_altar_1, nicolae_ossuary_entry_monument Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.7 Spellcasting | 4 6 | 6.4 Stealth | 3 | 3.1 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 81 | 37 || 118 Searing Ray | | 15 || 15 Use: Scroll | 1 | 4 || 5 Armour: Robe | 1 | 15 || 16 Dodge: Dodged | 9 | 14 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3363 | 3191 | 172 | 240 | 2610 | 5 | 672.6 | Dungeon | 2995 | 2823 | 172 | 28 | 2496 | 4 | 748.8 | Ossuary | 367 | 367 | 0 | 212 | 114 | 1 | 367.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1041 daAuts D:2: 959 daAuts D:3: 825 daAuts Ossuary: 367 daAuts D:4: 169 daAuts