kuzco Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (0, 1, D:1) a rat skeleton (9, 3, D:1) a +0 club (10, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (17, 8, D:1) a +0 dagger a goblin skeleton (33, 24, D:1) a ball python skeleton (35, 25, D:1) a rat skeleton (37, 10, D:1) 9 stones (37, 26, D:1) a bat skeleton (38, 18, D:1) a +0 tower shield (55, 42, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (5, 19, D:2) a +0 club (5, 21, D:2) a goblin corpse (skeletalised by now) (7, 14, D:2) a +0 club a +0 sling a goblin skeleton (8, -2, D:2) a +0 hand axe (8, 12, D:2) a +0 club a goblin skeleton a goblin skeleton (10, 7, D:2) a +0 dagger (11, -5, D:2) a +0 club (11, 11, D:2) a +0 dagger (12, 8, D:2) a +4 heavy mace (13, 7, D:2) a +0 club a goblin skeleton (14, 8, D:2) a +0 animal skin (21, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (21, 8, D:2) a +0 club (28, -5, D:2) a +0 war axe (34, -10, D:2) a +0 sling (34, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, 13, D:2) a +0 club a goblin corpse (skeletalised by now) (38, -7, D:2) a jackal skeleton (40, -2, D:2) a +0 club (40, 6, D:2) a quokka skeleton (42, 19, D:2) a jackal corpse (skeletalised by now) (43, 16, D:2) a jackal corpse (skeletalised by now) (46, 13, D:2) a +0 robe (46, 14, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 club a kobold corpse (skeletalised by now) (1, -6, D:3) a +0 robe (1, -5, D:3) a +0 club a +0 club a +0 club a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (1, 0, D:3) a +0 club a kobold corpse (skeletalised by now) (1, 1, D:3) a +0 club (2, -4, D:3) a +0 club a +0 club a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (2, 0, D:3) a +0 club a kobold corpse (skeletalised by now) (2, 40, D:3) a ball python skeleton (3, 15, D:3) a +0 dagger (6, 36, D:3) a +0 dagger (7, -1, D:3) a +0 club (9, 24, D:3) a +0 chain mail (9, 26, D:3) a +0 sling (13, -5, D:3) 4 stones (13, 50, D:3) a +0 sling (14, -6, D:3) 2 stones (15, -6, D:3) a +0 club a kobold skeleton (17, -1, D:3) a +0 club a kobold skeleton (17, 1, D:3) 4 stones a kobold skeleton (17, 21, D:3) a +0 dagger (18, 0, D:3) a +0 club a +0 club a kobold skeleton (23, -6, D:3) a +0 club (25, -6, D:3) a stone (25, 1, D:3) a stone (26, 29, D:3) a +0 club a gnoll corpse (skeletalised by now) a kobold corpse (skeletalised by now) (27, 30, D:3) a +0 club (28, -1, D:3) 4 stones a +0 club (28, 5, D:3) 7 stones (28, 6, D:3) 6 stones a kobold skeleton (28, 8, D:3) an adder skeleton (29, -1, D:3) a +0 dagger a goblin skeleton (29, 0, D:3) a +0 club (32, -7, D:3) a stone (32, -6, D:3) a stone (32, -3, D:3) a +0 club (32, 0, D:3) a stone (32, 1, D:3) a stone (32, 3, D:3) a +0 spear a gnoll skeleton (36, -3, D:3) a +0 club a +0 club a kobold skeleton (36, 8, D:3) a +0 chain mail (37, -7, D:3) a +0 spear (37, -2, D:3) a +0 giant spiked club (37, 1, D:3) a +2 mace of protection (38, -2, D:3) a +0 club an ogre skeleton (40, -4, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (40, -2, D:3) a gnoll skeleton (40, 6, D:3) a +0 club (41, -2, D:3) a +0 spear (41, 7, D:3) a +0 whip a gnoll corpse (skeletalised by now) (46, -4, D:3) a +0 club (46, -3, D:3) a +0 club (46, -2, D:3) a +0 club (47, -3, D:3) a +0 club 2 stones a kobold skeleton (48, -3, D:3) 4 stones (49, -1, D:3) a +0 mace (51, -2, D:3) 7 stones a kobold skeleton (58, -1, D:3) a +0 whip a +0 dagger a +0 whip 5 stones 8 poisoned darts a kobold skeleton a kobold skeleton (59, 0, D:3) a +0 short sword (64, 36, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (10, 11, D:4) an adder corpse (skeletalised by now) (15, 20, D:4) a +0 whip (16, 17, D:4) 2 poisoned darts (17, 21, D:4) a jackal skeleton (17, 28, D:4) a jackal skeleton (18, 21, D:4) an adder skeleton (18, 28, D:4) a jackal skeleton (19, 21, D:4) a ball python skeleton (20, 30, D:4) a +0 hand axe an orc skeleton (21, 30, D:4) a +0 dagger (21, 31, D:4) a +0 flail (22, 24, D:4) a +0 rapier (28, 14, D:4) a +0 short sword a +2 leather armour of cold resistance an orc skeleton (35, -2, D:4) a +0 short sword 3 stones a kobold skeleton (37, -3, D:4) a hound skeleton (43, -2, D:4) a parchment of Confusing Touch (43, 25, D:4) an iguana skeleton (46, 13, D:4) a +0 short sword a +0 leather armour an orc skeleton Level 5 of the Dungeon (8, 11, D:5) a +0 sling (12, 39, D:5) a +0 leather armour a +0 dagger an orc skeleton (25, 15, D:5) a +0 robe a +0 dagger (25, 16, D:5) a +0 dagger (26, 15, D:5) a +0 war axe an orc skeleton (27, 14, D:5) a +0 war axe (27, 15, D:5) a +0 ring mail (31, 9, D:5) an adder skeleton (35, 22, D:5) a +0 chain mail a +0 whip (35, 25, D:5) a +0 short sword (36, 13, D:5) a +0 robe a +1 orcbow of freezing (36, 25, D:5) 3 boomerangs a +0 hand axe (40, 21, D:5) a +0 dagger (43, 34, D:5) a +0 club an orc corpse (skeletalised by now) (48, 3, D:5) an adder corpse (skeletalised by now) (55, 20, D:5) a +0 giant club (58, 41, D:5) a ring of see invisible (59, 39, D:5) 6 javelins Level 6 of the Dungeon (0, 0, D:6) a +0 trident (16, 37, D:6) a +0 scale mail (22, 9, D:6) a +0 ring mail (25, 25, D:6) a +0 mace a +0 leather armour (26, -7, D:6) a +0 leather armour (26, -6, D:6) a +0 hand axe (26, 25, D:6) a +0 dagger a +0 robe (27, 24, D:6) a +0 dagger a +0 robe (31, 19, D:6) a +0 leather armour (33, 15, D:6) a +1 dagger a +0 robe (38, 35, D:6) a +0 hand axe a +0 chain mail (39, 14, D:6) a +2 long sword (40, 13, D:6) a +1 flail a +0 robe a +5 war axe a +0 robe a +0 robe (41, 4, D:6) 3 flux baubles (41, 13, D:6) a +0 battleaxe a +0 robe a +0 flail (42, -1, D:6) a parchment of Tukima's Dance (47, 2, D:6) a +0 whip (49, 3, D:6) a +0 halberd (50, 2, D:6) a +0 club (50, 3, D:6) a +0 spear a +0 scale mail (52, 2, D:6) a +0 whip (53, 4, D:6) a +0 halberd Level 7 of the Dungeon [Shop] Ranicuna's Antique Armour Emporium the +0 chain mail "Jasiurip" {rC+ Will+ Str+3} (925 gold) rC+: It protects you from cold. Will+: It increases your willpower. Str+3: It affects your strength (+3). the +4 chain mail "Yxo Dies" {Slay+2} (1200 gold) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +0 robe (26 gold) the +0 ring mail "Isateg" {*Slow Will+++ rCorr} (1131 gold) *Slow: It may slow you when you take damage. Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. the +3 troll leather armour of Duty {Regen+ Str+4 Dex+2} (1438 gold) Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). a +0 plate armour (522 gold) a +0 kite shield (203 gold) a +0 scale mail (116 gold) (0, 0, D:7) a +0 flail (1, 1, D:7) a +0 shortbow a +0 leather armour (2, 1, D:7) a +0 orcbow a +0 trident a +0 chain mail (6, -10, D:7) a +0 spear (7, -10, D:7) a +4 mace a +0 dire flail a +0 robe (8, -8, D:7) a +1 vampiric whip a +0 leather armour (9, -10, D:7) a +0 spear (9, -9, D:7) a +0 robe a +0 spear a +0 robe (9, -8, D:7) a +0 halberd (9, 1, D:7) a +0 dagger a +0 robe (28, 38, D:7) a +0 orcbow (34, 6, D:7) a +0 orcbow (45, -12, D:7) a +0 short sword (45, -11, D:7) a +0 glaive (46, -13, D:7) a +0 war axe a +0 ring mail a +0 short sword a +0 dagger (46, -12, D:7) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 plate armour (47, -12, D:7) a +0 leather armour (50, -13, D:7) a +0 war axe (50, 33, D:7) a draconian skeleton (52, 37, D:7) a troll skeleton (54, 31, D:7) a tengu skeleton (55, -2, D:7) a +0 spear (56, 35, D:7) a merfolk skeleton Level 8 of the Dungeon (0, 0, D:8) a +5 hand axe a +0 robe (2, 2, D:8) a +0 robe (2, 24, D:8) 3 boomerangs (3, 2, D:8) a +0 falchion (4, 4, D:8) a +0 robe (4, 6, D:8) a +0 robe a +3 spear (5, 5, D:8) a +2 flail (6, 26, D:8) a +0 spear (7, 24, D:8) a +0 whip a +0 leather armour (9, 24, D:8) a +0 trident (15, 13, D:8) a +0 dagger (19, 9, D:8) a +0 leather armour a +0 club a +0 short sword (20, 9, D:8) a +0 whip (20, 10, D:8) a +0 flail a +0 club a +0 dagger (20, 27, D:8) a ring of see invisible (21, 9, D:8) a +0 club a +0 short sword (21, 10, D:8) 5 stones a +0 whip (21, 13, D:8) a +0 dagger of venom (22, 10, D:8) a +0 mace a ring of positive energy (36, 12, D:8) a +0 kite shield (43, 19, D:8) a +0 scale mail (46, 6, D:8) a +0 leather armour (47, 43, D:8) a +0 leather armour (51, 42, D:8) a +0 club (51, 43, D:8) a +0 dagger 5 stones a +1 whip of electrocution (52, 44, D:8) a +0 dagger 3 stones (53, 37, D:8) the +6 dagger "Orb Guardian's Regret" {heavy, *Noise +Blink rElec Str+3} *Noise: It may make a loud noise when swung. +Blink: It lets you blink. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Level 9 of the Dungeon (1, -15, D:9) a +0 shortbow (3, 1, D:9) a parchment of Rending Blade (15, 28, D:9) a +2 shortbow of draining 5 poisoned darts (20, -20, D:9) a +0 robe (20, -13, D:9) a +0 scale mail (34, -5, D:9) a +0 short sword 2 stones (35, -6, D:9) a +0 whip a stone (35, -4, D:9) a +1 dagger of holy wrath (35, -3, D:9) a +0 whip 2 stones a +0 dagger a +1 dagger of venom 7 poisoned darts (37, 15, D:9) a +0 spear (46, 6, D:9) a +0 leather armour (47, 8, D:9) a parchment of Vampiric Draining (48, 8, D:9) a +0 plate armour Level 10 of the Dungeon [Shop] Qilu's Antique Weapon Emporium a +0 quick blade (650 gold) a +0 spear (78 gold) a +0 great sword (260 gold) a +0 club (13 gold) a +0 morningstar (156 gold) a +0 flail (91 gold) a +2 dagger of holy wrath (405 gold) a +2 heavy eveningstar (1575 gold) a +1 halberd of venom (306 gold) a +0 battleaxe of draining (520 gold) (0, 20, D:10) a +0 trident (3, 23, D:10) a +2 dagger of venom (9, 6, D:10) a +0 partisan (10, 8, D:10) a +0 trident (10, 26, D:10) a +0 battleaxe (13, 28, D:10) a maw talisman (16, 7, D:10) a +0 mace (18, -13, D:10) an amulet of the acrobat (24, 3, D:10) a +0 long sword (24, 6, D:10) a +0 giant spiked club a +0 giant spiked club (24, 34, D:10) a +0 leather armour (26, 8, D:10) a +0 short sword (28, 17, D:10) a +0 war axe (29, -17, D:10) a +0 orcbow (29, 17, D:10) a +0 plate armour (34, -1, D:10) a +0 short sword (40, -2, D:10) an amulet of guardian spirit (52, 5, D:10) a +0 leather armour a +0 mace (55, 8, D:10) a +0 chain mail a +0 trident (56, 10, D:10) a +0 dagger a +2 robe of fire resistance (58, -25, D:10) the +6 great sword of the Baking Gods {drain, rPois rCorr Str-5 SInv} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). SInv: It lets you see invisible. (58, -24, D:10) a +2 rapier of venom (59, -25, D:10) a +3 broad axe of freezing Level 11 of the Dungeon (16, 20, D:11) a +0 spear (24, -1, D:11) a +0 robe (25, 19, D:11) a +0 rapier (28, 36, D:11) the +1 chain mail "Siaruob" {Fly} Fly: It grants you flight. (29, -6, D:11) a +0 hand axe a +0 leather armour (29, -5, D:11) a +0 club a +0 leather armour (30, -7, D:11) a +0 flail (30, -6, D:11) a +0 short sword (36, -11, D:11) a +1 cloak (48, 10, D:11) a +0 falchion Level 12 of the Dungeon [Shop] Emmunn's Neck Hole a +0 cloak (76 gold) a scarf of shadows (204 gold) a scarf of invisibility (204 gold) an amulet of wildshape (unknown) (510 gold) an amulet of wildshape (unknown) (510 gold) an amulet of alchemy (unknown) (510 gold) [Shop] Osyts's Armour Emporium a +0 robe (12 gold) a +0 ring mail (56 gold) a +0 plate armour of poison resistance (308 gold) a +0 robe (12 gold) a +2 barding of earth (700 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) the +5 chain mail "Hoxkipt" {Dex+3} (620 gold) Dex+3: It affects your dexterity (+3). (0, 0, D:12) a +0 robe (0, 40, D:12) 4 large rocks (6, 33, D:12) a +0 rapier (10, 20, D:12) a +0 rapier (13, 14, D:12) a +0 helmet (14, 28, D:12) a +1 pair of boots of flying (19, 4, D:12) a +0 dagger a +0 robe (42, 37, D:12) a +0 mace (46, 12, D:12) a +0 short sword (47, 12, D:12) a +0 mace a boomerang (48, 12, D:12) a +0 dagger a +0 robe (55, 23, D:12) a +0 leather armour a +0 hand axe (57, 43, D:12) a +0 ring mail (58, -4, D:12) a +0 shortbow a +0 barding (58, 19, D:12) a parchment of Volatile Blastmotes Level 13 of the Dungeon (0, 0, D:13) a +0 scale mail (4, 32, D:13) a +0 giant club a +0 dire flail (5, 24, D:13) a +0 morningstar (5, 31, D:13) 5 large rocks (6, 24, D:13) a +0 great mace a +0 ring mail (6, 25, D:13) 5 large rocks (8, 32, D:13) a +0 robe (11, 31, D:13) a +0 glaive (16, 6, D:13) 2 large rocks (17, 6, D:13) a +0 giant club a +0 giant club (17, 17, D:13) a +0 robe (22, 4, D:13) a +0 long sword a +0 leather armour (25, 33, D:13) a +0 sling (26, 14, D:13) a +0 scimitar (31, 5, D:13) a parchment of Ensorcelled Hibernation (39, -6, D:13) a +2 dire flail a +0 leather armour (40, 7, D:13) a +0 leather armour (45, 46, D:13) a +0 war axe (46, 37, D:13) a +0 long sword a +0 robe (48, 26, D:13) a +0 shortbow (57, 32, D:13) a staff of conjuration (58, 23, D:13) a +0 morningstar Level 14 of the Dungeon (0, 0, D:14) a +0 spear (5, 16, D:14) a +4 scimitar of flaming (7, 38, D:14) a +0 heavy quarterstaff a +2 robe (13, 28, D:14) a +0 chain mail (27, 20, D:14) a +0 shortbow (30, 7, D:14) a +0 chain mail (30, 44, D:14) 17 gold pieces (31, 4, D:14) a +0 orcbow (31, 5, D:14) a +0 orcbow (32, 5, D:14) a +0 shortbow (33, 3, D:14) a +0 shortbow (34, 2, D:14) a +0 shortbow (34, 3, D:14) a +2 orcbow of draining (41, 57, D:14) a +1 great mace of protection a +0 scale mail a maw talisman (55, 12, D:14) a +0 whip (63, 24, D:14) a +0 robe (66, 46, D:14) a +0 rapier Level 15 of the Dungeon (0, 0, D:15) a +0 rapier a +0 ring mail (4, 7, D:15) a +0 arbalest (5, 8, D:15) a +0 arbalest (5, 18, D:15) a +0 shortbow (6, -14, D:15) 4 darts of disjunction (6, 9, D:15) a +0 arbalest (6, 18, D:15) a +0 orcbow (7, 18, D:15) a +0 orcbow (7, 19, D:15) a +0 orcbow (10, 6, D:15) a +0 dagger (15, -11, D:15) a +5 ring of evasion (17, 22, D:15) 5 large rocks (20, 6, D:15) a +0 quarterstaff (26, 27, D:15) a +0 rapier (29, -16, D:15) an amulet of guardian spirit (34, -13, D:15) a +2 long sword a +0 ring mail a +1 buckler of cold resistance (35, -4, D:15) a +0 flail (42, -14, D:15) a +0 mace a +0 ring mail (43, -14, D:15) a +0 mace a +0 chain mail a +0 great sword a +0 chain mail (44, -14, D:15) a +0 short sword the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Syka's Weapon Shop a +1 great sword of flaming (325 gold) the +8 sling of the Special Xeniums {heavy, Will+ Int+3} (800 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). a +5 great sword of holy wrath (585 gold) 6 javelins (234 gold) a +4 long sword of holy wrath (367 gold) a +0 broad axe (117 gold) 2 poisoned darts (15 gold) a +0 glaive (130 gold) a +0 war axe (45 gold) a +0 long sword (45 gold) [Shop] Utatac Baick's Book Shoppe a parchment of Fulminant Prism (148 gold) a parchment of Polar Vortex (297 gold) a parchment of Iskenderun's Battlesphere (148 gold) a manual of Maces & Flails (880 gold) a parchment of Vhi's Electric Charge (148 gold) a parchment of Forge Lightning Spire (148 gold) a parchment of Sublimation of Blood (89 gold) a parchment of Iskenderun's Mystic Blast (148 gold) a parchment of Ozocubu's Armour (118 gold) a parchment of Swiftness (118 gold) a parchment of Awaken Armour (148 gold) a parchment of Cigotuvi's Putrefaction (148 gold) a parchment of Splinterfrost Shell (237 gold) a parchment of Construct Spike Launcher (89 gold) [Shop] Famimy's Book Shop a parchment of Olgreb's Toxic Radiance (216 gold) a parchment of Fulminant Prism (216 gold) a parchment of Iskenderun's Battlesphere (216 gold) a parchment of Plasma Beam (302 gold) a parchment of Metabolic Englaciation (259 gold) a parchment of Sandblast (86 gold) a parchment of Starburst (302 gold) a parchment of Dispel Undead (216 gold) [Shop] Yhoyhal's Weapon Shoppe a +0 morningstar (72 gold) a +0 sling (18 gold) a +0 hand axe (36 gold) a +0 orcbow (48 gold) a +0 dagger (24 gold) a +0 quarterstaff (60 gold) a +0 hand axe (36 gold) a +0 falchion (36 gold) a +0 battleaxe (120 gold) [Shop] Douhocwout's Antique Armour Shoppe a +1 robe of willpower (296 gold) a +0 robe (20 gold) the +2 ring mail "Gerofoyc" {Rampage Will+ Str-2 Dex+2} (611 gold) Rampage: It bestows one free step when moving towards enemies. Will+: It increases your willpower. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). a +0 robe (20 gold) a +0 plate armour (414 gold) the +1 leather armour "Loso" {rC+} (483 gold) rC+: It protects you from cold. a +0 chain mail (138 gold) [Shop] Oceblary's Self-Improvement Boutique a manual of Shields (1280 gold) a manual of Alchemy (1280 gold) a manual of Axes (1280 gold) a manual of Maces & Flails (1280 gold) (0, 0, Orc:1) a +0 robe a +0 dagger (0, 1, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +0 halberd (0, 2, Orc:1) a +0 flail (1, 0, Orc:1) a +0 hand axe (7, 3, Orc:1) a +2 robe of willpower a +0 dagger (16, -37, Orc:1) a +0 falchion (18, -33, Orc:1) a +0 short sword a +0 leather armour (19, -32, Orc:1) a +0 club a +0 club a boomerang a +0 leather armour (20, -34, Orc:1) a +0 trident (20, -6, Orc:1) a +0 robe a +0 dagger (21, -34, Orc:1) a +0 flail a +0 dagger a +0 robe a +0 long sword a +0 plate armour a +0 glaive a +0 arbalest a +0 plate armour a +0 club a +0 ring mail a +0 great mace a +0 plate armour (21, -33, Orc:1) a +0 trident 2 boomerangs a +0 leather armour a +0 club (21, -9, Orc:1) a +0 robe a +0 giant club (28, 0, Orc:1) a +0 hand axe (29, 1, Orc:1) a +0 whip (30, -2, Orc:1) a +0 leather armour a +0 trident (30, -1, Orc:1) a +0 plate armour a +0 battleaxe a +0 orcbow (42, -29, Orc:1) a +0 club (42, -28, Orc:1) a +0 hand axe a +0 leather armour (42, -27, Orc:1) a +0 long sword a boomerang a +0 plate armour (42, -26, Orc:1) a +0 dagger (43, -33, Orc:1) a +0 giant club (43, -29, Orc:1) a +0 whip Level 2 of the Orcish Mines [Shop] Foole's Antique Armour Boutique a +0 chain mail (162 gold) a +0 scale mail (108 gold) a +0 plate armour (486 gold) a +0 scale mail (108 gold) the +1 plate armour "Meleish" {rElec Will- rCorr Dex+6} (1377 gold) rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). a +0 leather armour (54 gold) a +0 plate armour (486 gold) a +0 robe (24 gold) [Shop] Quetwor's Book Emporium a manual of Conjurations (1200 gold) a parchment of Call Imp (121 gold) a parchment of Starburst (283 gold) a parchment of Yara's Violent Unravelling (243 gold) a parchment of Rending Blade (202 gold) a parchment of Lesser Beckoning (121 gold) a parchment of Olgreb's Toxic Radiance (202 gold) a parchment of Blink (121 gold) a parchment of Momentum Strike (121 gold) a parchment of Hailstorm (162 gold) a parchment of Iskenderun's Mystic Blast (202 gold) a parchment of Brom's Barrelling Boulder (202 gold) a parchment of Sublimation of Blood (121 gold) a parchment of Spellspark Servitor (324 gold) a manual of Unarmed Combat (1200 gold) [Shop] Ecent's General Store a wand of light (4) (392 gold) a +0 morningstar (120 gold) a wand of digging (3) (294 gold) a parchment of Fortress Blast (378 gold) a parchment of Olgreb's Toxic Radiance (270 gold) a phantom mirror (800 gold) a +0 whip (50 gold) 2 scrolls of noise (46 gold) [Shop] Imegink's Jewellery Shoppe a ring of protection from fire (unknown) (325 gold) a ring of protection from cold (325 gold) a sanguine talisman (780 gold) the ring "Xeduhusm" {rN+ Wiz Str-2 Int+4 Dex+3} (672 gold) [ring of wizardry] rN+: It protects you from negative energy. Wiz: It increases the success rate of your magical spells. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). [Shop] Faprucla's Antique Armour Emporium a +0 robe (24 gold) a +0 chain mail (162 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +0 plate armour (486 gold) a +0 leather armour (54 gold) [Shop] Koumil's Antique Weapon Emporium a +0 shortbow (84 gold) a +0 battleaxe (280 gold) a +0 spear (84 gold) a +0 club (14 gold) a +0 glaive (280 gold) a +0 arbalest (210 gold) a +2 long sword of holy wrath (512 gold) a +1 trident of venom (313 gold) a +0 glaive (280 gold) a +0 mace (84 gold) a +0 great sword (280 gold) [Shop] Pafomu's Armour Shop a +0 tower shield of protection (210 gold) a +2 chain mail of willpower (322 gold) the orb of the Jolly Olives {Stardust, ^Drain rElec Int+2 Forge} (394 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Forge: It increases the power of your Forgecraft spells. the +0 kite shield of the Orb {Str+3} (284 gold) Str+3: It affects your strength (+3). a +2 robe of resistance (530 gold) the +0 robe "Roiss" {rC+ Str+3 Int-3} (208 gold) rC+: It protects you from cold. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). the +0 plate armour "Zousik" {*Silence rPois Regen+} (330 gold) *Silence: It may silence you when you take damage. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. +2 fire dragon scales (868 gold) the +2 leather armour of the Stone Wall {rPois Regen+ Int+6 SInv} (560 gold) rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. [Shop] Rubyem's Weapon Shoppe a +2 war axe of flaming (256 gold) a +2 sling of draining (205 gold) the +8 shortbow "Osiruypuph" {freeze, rF+} (831 gold) rF+: It protects you from fire. the +6 short sword "Laudyump" {elec, Will+ Str+3 Int+3} (877 gold) Will+: It increases your willpower. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). the +11 dagger "Cejyc" {reap, Will+} (974 gold) Will+: It increases your willpower. a +3 heavy arbalest (427 gold) a +0 broad axe of flaming (254 gold) [Shop] Fidghomewn's Jewellery Emporium a lupine talisman (420 gold) a +4 ring of protection (unknown) (504 gold) a +6 ring of intelligence (504 gold) a +6 ring of strength (504 gold) the ring "Ytaeghiu" {rElec rN+ Str+3 Dex+6} (847 gold) [ring of dexterity] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). an amulet of regeneration (unknown) (420 gold) (3, -6, Orc:2) a +0 giant club a +0 giant club (9, -24, Orc:2) a +0 giant spiked club (10, -33, Orc:2) a +0 plate armour a +2 dire flail of protection (10, -32, Orc:2) a +3 short sword a +0 hand axe (11, -26, Orc:2) a +0 chain mail a +0 halberd (12, -26, Orc:2) a +0 robe a +0 dagger (12, -24, Orc:2) a +0 leather armour a +0 hand axe (12, -12, Orc:2) a +0 giant club (13, -26, Orc:2) a +0 falchion a +0 robe a +0 halberd (13, -25, Orc:2) a +0 chain mail a +0 short sword a +0 orcbow a +0 mace (13, -15, Orc:2) a +0 pair of boots a +0 helmet (14, -34, Orc:2) a +0 whip (14, -27, Orc:2) a +0 club (14, -26, Orc:2) a +0 robe of positive energy a +0 dagger (14, -18, Orc:2) a boomerang a +0 dire flail (15, -27, Orc:2) a +0 leather armour a +0 hand axe (18, -31, Orc:2) a +0 short sword (19, -27, Orc:2) a +0 scale mail a +0 hand axe (21, -18, Orc:2) a +2 chain mail of willpower a +0 great sword a +0 arbalest (21, -16, Orc:2) a +0 chain mail a boomerang a +0 hand axe (22, -26, Orc:2) a +0 mace a +0 plate armour (22, -18, Orc:2) a +0 robe a +0 dagger (23, -27, Orc:2) a +0 chain mail a +0 antimagic battleaxe (24, -27, Orc:2) a +0 falchion a +0 hand axe (24, -26, Orc:2) a +0 plate armour a +0 short sword (25, -26, Orc:2) a +0 plate armour a +0 mace (26, -28, Orc:2) a +0 plate armour a +0 war axe (26, -27, Orc:2) a +0 short sword (27, -28, Orc:2) a +0 chain mail 2 boomerangs a +0 dire flail a +0 short sword (28, -30, Orc:2) a +0 flail a +0 dagger a +2 robe of willpower (28, -28, Orc:2) a +0 chain mail a +0 great sword (30, -27, Orc:2) a +0 ring mail a +0 short sword (31, -30, Orc:2) a +0 giant spiked club a +0 mace a +0 chain mail (31, -28, Orc:2) a +0 leather armour a +3 dagger of electrocution a +0 ring mail a +0 flail a +0 plate armour a +0 trident (31, -27, Orc:2) a +2 hand axe of electrocution (31, -25, Orc:2) a +0 robe a +0 dagger (32, -30, Orc:2) a +0 giant spiked club a +0 giant club (32, -29, Orc:2) a +0 scale mail a +0 hand axe (32, -28, Orc:2) a +0 whip (32, -27, Orc:2) a +0 chain mail a +0 great mace of draining (32, -24, Orc:2) a +0 ring mail a +0 mace (34, -26, Orc:2) a +0 robe a +0 dagger a +0 leather armour a boomerang a +0 hand axe (35, -29, Orc:2) a +0 chain mail a +0 mace (35, -28, Orc:2) a +0 chain mail a +2 halberd of venom (35, -26, Orc:2) a +0 scale mail a +0 hand axe (35, -5, Orc:2) a +0 short sword (36, -32, Orc:2) a +0 trident a +0 chain mail (36, -28, Orc:2) a +0 short sword (37, -28, Orc:2) a +0 mace (37, -26, Orc:2) a +0 plate armour 2 boomerangs a +0 halberd (38, -24, Orc:2) a +0 club (38, -12, Orc:2) a +0 plate armour a +0 dire flail a +0 orcbow (39, -28, Orc:2) a +0 plate armour a +0 halberd (39, -9, Orc:2) a +0 robe a +0 short sword (40, -33, Orc:2) a +0 dagger a +0 robe (40, -12, Orc:2) a +3 short sword (40, -11, Orc:2) a +0 leather armour a +0 club (41, -4, Orc:2) a +0 plate armour a +0 short sword a +0 arbalest (42, -32, Orc:2) a +0 whip a +2 chain mail of fire resistance (42, 1, Orc:2) a +6 ring of intelligence the ring of Tidoo {^Drain rC+++ Will+ Dex-4 SInv} [ring of willpower] ^Drain: It drains your maximum health when unequipped. rC+++: It renders you almost immune to cold. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. a +5 ring of evasion a ring of protection from cold (43, -13, Orc:2) a +0 ring mail a +0 hand axe (43, -4, Orc:2) a +0 plate armour a boomerang a +0 scimitar a +0 robe a +0 dagger (44, -13, Orc:2) a +0 plate armour a +0 trident (45, -6, Orc:2) a +0 robe a +0 dagger (45, -5, Orc:2) a +0 leather armour a +0 short sword a +0 hand axe a +0 chain mail a +0 dire flail a +0 short sword (45, -3, Orc:2) 3 boomerangs a +0 flail (46, -33, Orc:2) a +2 dire flail a +0 plate armour (46, -6, Orc:2) a +0 leather armour a +0 hand axe a +0 plate armour a +0 war axe a +0 ring mail a +0 dire flail a +0 chain mail a +0 long sword (46, -4, Orc:2) a boomerang a +0 short sword Level 1 of the Elven Halls (0, 0, Elf:1) 17 gold pieces (6, -10, Elf:1) 13 gold pieces (6, -6, Elf:1) a +5 ring of evasion (12, -8, Elf:1) 14 gold pieces (21, 0, Elf:1) 14 gold pieces (21, 10, Elf:1) a +1 whip of holy wrath a +0 robe (21, 11, Elf:1) 6 gold pieces (still there?) a +2 whip of holy wrath (still there?) a +0 robe (still there?) (24, 15, Elf:1) a +0 falchion Level 1 of the Lair of Beasts (0, 2, Lair:1) a +0 robe (3, 32, Lair:1) 3 poisoned darts (6, -18, Lair:1) a +0 chain mail (9, 14, Lair:1) a blade talisman (10, 24, Lair:1) a +0 leather armour (12, 22, Lair:1) a +0 falchion (23, 4, Lair:1) a +0 broad axe (26, 32, Lair:1) a +0 sling (27, 17, Lair:1) a +0 war axe (37, 13, Lair:1) a +0 quarterstaff (37, 14, Lair:1) a +0 leather armour a +0 sling (39, -13, Lair:1) a +0 glaive Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (5, -9, Lair:2) a parchment of Summon Forest (6, 19, Lair:2) a staff of alchemy (8, 35, Lair:2) a +0 chain mail (14, 5, Lair:2) a +0 short sword (27, 6, Lair:2) a +0 long sword (31, 21, Lair:2) a +3 falchion (36, 45, Lair:2) a +0 dagger (65, 25, Lair:2) a +0 hand axe Level 3 of the Lair of Beasts (0, 0, Lair:3) 6 darts of disjunction (14, 24, Lair:3) a +0 leather armour (21, 41, Lair:3) a +0 robe (26, 7, Lair:3) a +0 leather armour (30, -1, Lair:3) a +0 spear (30, 0, Lair:3) a +0 spear (31, 3, Lair:3) a +0 spear (36, 41, Lair:3) a +0 buckler (42, 24, Lair:3) a +1 dagger of venom (45, 21, Lair:3) a fortress talisman (45, 46, Lair:3) a +0 robe (52, -8, Lair:3) a +0 quarterstaff (54, 34, Lair:3) a +0 ring mail (55, 34, Lair:3) a +0 ring mail (58, 1, Lair:3) a rimehorn talisman Level 4 of the Lair of Beasts (2, 24, Lair:4) a +0 mace (3, 0, Lair:4) a +0 mace (13, 14, Lair:4) a +0 ring mail (31, 21, Lair:4) a +0 chain mail (47, -1, Lair:4) a +0 quarterstaff (57, 1, Lair:4) a +0 sling Level 5 of the Lair of Beasts (0, 0, Lair:5) a parchment of Sublimation of Blood (0, 3, Lair:5) a +1 rapier of electrocution a +2 rapier of flaming a +1 dagger of venom a +4 dagger the +7 dagger of Conservatism {freeze, Fly Int+2 Dex-5 SInv} Fly: It grants you flight. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. a +2 dagger of protection (9, 6, Lair:5) a +0 ring mail (12, 30, Lair:5) a +2 chain mail of fire resistance (39, 42, Lair:5) a +0 dire flail (44, 29, Lair:5) a +0 dagger (56, 0, Lair:5) a +0 short sword (59, 45, Lair:5) 4 poisoned darts Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident 2 boomerangs (5, 2, Shoals:1) a ring of resist corrosion (10, 37, Shoals:1) a riddle talisman (11, 4, Shoals:1) a +0 trident (18, 3, Shoals:1) 5 boomerangs (22, 38, Shoals:1) a +0 trident of freezing a +0 robe (26, 11, Shoals:1) a +0 trident (27, 40, Shoals:1) a +0 trident a boomerang (34, 15, Shoals:1) a staff of air (35, 21, Shoals:1) an orb of stardust (36, 17, Shoals:1) a +0 demon whip of electrocution (37, 29, Shoals:1) a +0 halberd (39, 2, Shoals:1) 5 large rocks (39, 28, Shoals:1) a +0 leather armour (40, 27, Shoals:1) a +2 trident of freezing (41, 26, Shoals:1) a +2 trident of freezing (42, 28, Shoals:1) 3 boomerangs a +0 halberd (43, 24, Shoals:1) a +0 spear a +0 sling (44, 15, Shoals:1) 2 boomerangs (45, 10, Shoals:1) a +0 trident (45, 25, Shoals:1) a +0 glaive (46, 6, Shoals:1) a +0 quarterstaff a +0 sling (46, 7, Shoals:1) a +0 club a +0 sling (54, 49, Shoals:1) a +2 heavy spear (55, 12, Shoals:1) a +0 leather armour Level 2 of the Shoals [Shop] Coutoaqe's Jewellery Emporium a ring of wizardry (unknown) (540 gold) a ring of resist corrosion (360 gold) a ring of protection from cold (450 gold) a ring of willpower (450 gold) a ring of positive energy (360 gold) a +5 ring of evasion (648 gold) an amulet of dissipation (unknown) (540 gold) a +4 ring of slaying (unknown) (648 gold) an amulet of wildshape (unknown) (540 gold) an amulet of alchemy (unknown) (540 gold) a ring of willpower (450 gold) [Shop] Wihomp's Book Boutique a parchment of Forge Phalanx Beetle (472 gold) a parchment of Fugue of the Fallen (270 gold) a parchment of Ignite Poison (337 gold) a parchment of Eringya's Surprising Crocodile (337 gold) a parchment of Forge Monarch Bomb (472 gold) a parchment of Summon Mana Viper (405 gold) a parchment of Borgnjor's Vile Clutch (405 gold) a parchment of Inner Flame (270 gold) a parchment of Freezing Cloud (405 gold) a parchment of Lesser Beckoning (202 gold) a parchment of Brom's Barrelling Boulder (337 gold) [Shop] Quimonk's Assorted Antiques a Gell's gravitambourine (2/2) (1000 gold) a +6 ring of intelligence (900 gold) a scroll of identify (50 gold) a ring of protection from fire (625 gold) a phantom mirror (1000 gold) a scroll of teleportation (75 gold) the +0 ring mail "Paxusch" {Harm rElec rC- Int+4} (485 gold) Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). [Shop] Jeghaw's Armour Emporium a +0 ring mail (80 gold) a +0 ring mail (80 gold) a +0 cloak of corrosion resistance (230 gold) a +0 cloak (90 gold) a +0 scale mail (80 gold) a +0 chain mail (120 gold) a +0 robe (18 gold) (4, 17, Shoals:2) a parchment of Swiftness (5, 26, Shoals:2) a +2 trident of protection (6, 18, Shoals:2) a +0 robe (11, 26, Shoals:2) 2 poisoned darts (16, 28, Shoals:2) 3 boomerangs a +0 trident (26, 17, Shoals:2) a parchment of Animate Dead (26, 18, Shoals:2) a +2 kite shield (36, 23, Shoals:2) a +0 trident (44, 34, Shoals:2) a +0 sling (45, 20, Shoals:2) a +2 trident of venom a +0 robe (46, 26, Shoals:2) a +0 rapier Level 3 of the Shoals (0, 0, Shoals:3) a +1 trident of venom (3, -16, Shoals:3) a +2 trident of freezing a +0 robe (3, -15, Shoals:3) 5 poisoned darts (4, -22, Shoals:3) a parchment of Airstrike (5, -16, Shoals:3) a +0 spear (7, -18, Shoals:3) a +0 halberd (8, 4, Shoals:3) a +0 ring mail (23, 14, Shoals:3) a +0 flail (24, 1, Shoals:3) a +0 spear (24, 22, Shoals:3) 4 large rocks (25, 3, Shoals:3) a +0 sling a +0 spear (26, -10, Shoals:3) 4 poisoned darts (26, 2, Shoals:3) a +0 spear a +2 sling of draining (27, 0, Shoals:3) a +0 trident (27, 1, Shoals:3) a +0 rapier a +0 robe (27, 2, Shoals:3) a +0 trident a boomerang (29, 4, Shoals:3) a +0 long sword (32, -19, Shoals:3) an amulet of reflection a +0 tower shield of cold resistance a +2 cloak a ring of magical power a +5 ring of evasion an amulet of the acrobat a +0 cloak of air (35, -8, Shoals:3) a +0 mace (35, 5, Shoals:3) 9 large rocks (52, -17, Shoals:3) a +0 trident Level 4 of the Shoals (0, 0, Shoals:4) a potion of attraction (0, 16, Shoals:4) a +2 morningstar of protection (1, -13, Shoals:4) 5 atropa-tipped darts (3, 2, Shoals:4) a +0 halberd (4, 0, Shoals:4) a +0 spear (4, 1, Shoals:4) 3 boomerangs (5, 1, Shoals:4) a +1 demon trident of venom (5, 3, Shoals:4) a +0 robe (6, 10, Shoals:4) a +0 longbow a +0 spear (7, 0, Shoals:4) a +4 trident of venom a +0 robe (7, 11, Shoals:4) a +1 rapier of holy wrath a +0 robe (8, -32, Shoals:4) a +0 longbow a +0 spear (8, -2, Shoals:4) a +2 trident of freezing (8, -1, Shoals:4) a +0 spear 2 silver javelins a +0 leather armour (8, 3, Shoals:4) a +2 robe of positive energy (10, -2, Shoals:4) a +0 spear a silver javelin a +0 leather armour (10, 2, Shoals:4) a +0 antimagic trident (11, 0, Shoals:4) a +0 plate armour (11, 3, Shoals:4) a +0 robe (12, 12, Shoals:4) a +0 trident (13, 13, Shoals:4) a staff of fire (18, -32, Shoals:4) a +4 spear a +0 longbow (22, -12, Shoals:4) the +0 ring mail "Biukhuzu" {+Inv rF- rC+ Stlth+} +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (22, -11, Shoals:4) a +0 plate armour (22, -10, Shoals:4) a +1 dagger of venom (unseen) (22, -9, Shoals:4) the cold staff "Plog" {rC++ rN+ Dex-2 Ice} [staff of cold] rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Dex-2: It affects your dexterity (-2). Ice: It increases the power of your Ice spells. (unseen) (22, -8, Shoals:4) a ring of poison resistance (23, -32, Shoals:4) a +1 vampiric rapier a +0 robe (24, -32, Shoals:4) a +0 trident (24, -16, Shoals:4) a +0 trident (24, -13, Shoals:4) a +0 spear (25, -14, Shoals:4) a boomerang (25, -11, Shoals:4) a +4 trident a +0 robe (26, -11, Shoals:4) a +0 trident (27, -23, Shoals:4) a +0 trident (28, -23, Shoals:4) a +2 cloak of air (28, -1, Shoals:4) a talisman of death (32, 5, Shoals:4) the +6 scale mail of the Old World {+Inv rC- Int+3} +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). (34, -20, Shoals:4) a +1 trident of flaming a +0 leather armour (37, -24, Shoals:4) a +2 trident of venom 2 boomerangs a +0 spear (37, 1, Shoals:4) a parchment of Swiftness (38, -28, Shoals:4) a +0 trident (38, -24, Shoals:4) a +1 rapier of protection a +0 robe a +1 rapier of venom a +0 robe (43, -7, Shoals:4) a +0 rapier a +0 robe (44, -10, Shoals:4) a +0 trident 2 boomerangs (48, 4, Shoals:4) a +0 trident (49, -24, Shoals:4) a +2 spear of pain a silver javelin a +0 leather armour (49, 3, Shoals:4) a +0 trident (58, -1, Shoals:4) a +0 spear Level 1 of the Spider Nest (0, 0, Spider:1) 4 boomerangs (0, 7, Spider:1) a +0 dagger (12, 0, Spider:1) a +0 morningstar (17, -3, Spider:1) a scarf of harm (30, 0, Spider:1) 5 boomerangs (30, 7, Spider:1) a +0 robe Level 2 of the Spider Nest (0, 0, Spider:2) 3 boomerangs (7, -4, Spider:2) a +0 ring mail (10, -9, Spider:2) a +0 plate armour (27, -14, Spider:2) 5 poisoned darts (40, -6, Spider:2) a +0 trident (42, -6, Spider:2) a +0 flail Level 3 of the Spider Nest (15, -12, Spider:3) 4 poisoned darts (21, -31, Spider:3) a dragon-coil talisman a +0 quarterstaff (53, -46, Spider:3) an orb of attunement an orb of glass (53, -4, Spider:3) a +0 longbow (61, -37, Spider:3) a +0 scale mail Level 4 of the Spider Nest (0, 0, Spider:4) a +0 battleaxe (11, -23, Spider:4) a +0 spear (13, -9, Spider:4) a +0 shortbow (15, -8, Spider:4) a ring of positive energy (17, -4, Spider:4) a staff of cold (18, -7, Spider:4) a +0 war axe a +0 leather armour (21, -18, Spider:4) a +0 war axe (23, -16, Spider:4) a +0 robe (24, 40, Spider:4) a +0 hat of stealth (25, 38, Spider:4) the +0 hat of Mordant Amelioration {Rampage rElec Will++} Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. (26, 38, Spider:4) a scarf of invisibility (31, -1, Spider:4) a +0 spear the Desolation of Salt (0, 0, Desolation) a +0 long sword a +0 robe (0, 1, Desolation) a +0 club a +0 robe (16, -10, Desolation) a +0 quarterstaff a +1 robe of positive energy (17, -10, Desolation) a +0 quarterstaff a +0 robe (18, -6, Desolation) a +0 dagger a +0 robe (20, 2, Desolation) the +1 flail of the Forest {antimagic, rC- Int+9 Dex+2} rC-: It makes you vulnerable to cold. Int+9: It affects your intelligence (+9). Dex+2: It affects your dexterity (+2). (21, 2, Desolation) a +2 scale mail of cold resistance (21, 7, Desolation) the +3 plate armour "Nocw" {Will+ rCorr Str-3 Dex+2} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). (23, 7, Desolation) a staff of cold (27, 16, Desolation) a +0 club a +0 robe (43, 11, Desolation) a +0 scimitar a +0 leather armour (43, 14, Desolation) a +0 plate armour of cold resistance (44, -10, Desolation) 7 gold pieces (45, 14, Desolation) a staff of earth (46, 14, Desolation) a +2 leather armour of cold resistance (47, 11, Desolation) a +1 rapier of draining (47, 12, Desolation) an amulet of guardian spirit (54, 6, Desolation) a +0 dagger a +0 robe (55, 4, Desolation) 4 gold pieces a +0 short sword a +0 robe (56, 1, Desolation) 8 gold pieces (56, 5, Desolation) 8 gold pieces (57, 1, Desolation) 8 gold pieces (57, 3, Desolation) 15 gold pieces (58, 1, Desolation) 18 gold pieces (58, 5, Desolation) 8 gold pieces (61, 2, Desolation) a +0 double sword a +0 ring mail (61, 7, Desolation) a +0 spear a +0 robe (62, 6, Desolation) a staff of alchemy (63, 7, Desolation) the +3 hand axe of Saph {pain, rF++ Int+3} rF++: It greatly protects you from fire. Int+3: It affects your intelligence (+3). (unseen) (65, 4, Desolation) a +0 scimitar a +0 leather armour