kuzco Level 1 of the Dungeon [Shop] Yforphyl's Book Shoppe a parchment of Passwall (118 gold) a parchment of Infestation (267 gold) a parchment of Sandblast (59 gold) a parchment of Gloom (118 gold) a parchment of Fire Storm (297 gold) a parchment of Olgreb's Toxic Radiance (148 gold) a parchment of Magic Dart (59 gold) a parchment of Splinterfrost Shell (237 gold) a parchment of Iskenderun's Battlesphere (148 gold) a parchment of Mercury Arrow (89 gold) (0, 0, D:1) a +0 plate armour (4, 27, D:1) a +0 dagger (8, 28, D:1) a +0 dagger (15, -1, D:1) a +0 ring mail (18, 41, D:1) an inkwell talisman (22, 24, D:1) a +0 short sword (25, 20, D:1) a +0 scale mail (28, 27, D:1) a potion of curing (33, 41, D:1) a hobgoblin skeleton (35, 32, D:1) 5 boomerangs Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (2, 8, D:2) a +0 whip (3, 10, D:2) 6 boomerangs (4, -5, D:2) a +0 short sword (4, 27, D:2) a ball python corpse (skeletalised by now) (6, 19, D:2) a +0 plate armour (7, -1, D:2) a +0 orcbow (12, 22, D:2) an adder skeleton (12, 39, D:2) a +0 rapier (13, 12, D:2) a +0 club (14, 36, D:2) a ball python skeleton (19, 23, D:2) a bat skeleton (20, -1, D:2) a +0 flail (26, 21, D:2) a +0 club (28, 24, D:2) a +0 quarterstaff (30, 5, D:2) a +0 ring mail (30, 7, D:2) a +0 dagger (37, 33, D:2) a +0 whip (44, 16, D:2) a jackal corpse (skeletalised by now) (50, 36, D:2) a +0 club Level 3 of the Dungeon [Shop] Miyw's Magic Scroll Shop a scroll of teleportation (30 gold) a scroll of immolation (unknown) (40 gold) a scroll of acquirement (unknown) (520 gold) a scroll of fear (40 gold) a scroll of acquirement (unknown) (520 gold) a scroll of immolation (unknown) (40 gold) a scroll of revelation (unknown) (75 gold) [Shop] Gozag's Platinum Reserve the +5 sling of Brawling {freeze, rElec Dex+3} (4800 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 robe "Yrimm" {Harm} (790 gold) Harm: It increases damage dealt and taken. It cannot be enchanted further. the +1 mace of War {drain, rF+++ rN+ Str-3 SInv} (5450 gold) rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). SInv: It lets you see invisible. It cannot be enchanted further. the +0 leather armour of the Valley of Death {rF+ Dex+2} (2020 gold) rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +5 scale mail of Tortelloni {Will+ Dex+4} (5000 gold) Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +1 cloak of Pubbuj {Int+3} (2280 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Lunir" {rC++ Str+6} (6050 gold) [ring of strength] rC++: It greatly protects you from cold. Str+6: It affects your strength (+6). the +5 ring mail "Wariudd" {*Corrode +Blink Regen+ Int+5} (4790 gold) *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). It cannot be enchanted further. the serpent talisman of Death's Door {rN+++ Dex+5 Slay-4} (6150 gold) [serpent talisman] rN+++: It renders you almost immune to negative energy. Dex+5: It affects your dexterity (+5). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). the orb "Bacw" {Mesmerism, Str-5 Int+3} (1280 gold) Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +1 ring mail of the Fresh Zebra {+Inv rElec rF+ Dex-2} (3280 gold) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF+: It protects you from fire. Dex-2: It affects your dexterity (-2). It cannot be enchanted further. the ring "Kygh" {*Slow Wiz Str+2 Int+9 Dex-3} (4820 gold) [ring of wizardry] *Slow: It may slow you when you take damage. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). Int+9: It affects your intelligence (+9). Dex-3: It affects your dexterity (-3). the ring "Zenotzam" {rElec rPois Will+ Str+3} (4950 gold) [ring of willpower] rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. Str+3: It affects your strength (+3). the +11 short sword of Vuor {flame, rF++ rCorr Stlth-} (8910 gold) rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +0 spear of Keofocw {venom, Str+3 Int+3} (2320 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +2 mace of holy wrath (1740 gold) the +0 ring mail "Soblo" {*Slow rF++} (2290 gold) *Slow: It may slow you when you take damage. rF++: It greatly protects you from fire. It cannot be enchanted further. the +0 short sword "Oggalud" {drain, *Rage Fly Dex+2} (1660 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Fly: It grants you flight. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring "Tedimn" {rN++ Wiz} (4750 gold) [ring of wizardry] rN++: It greatly protects you from negative energy. Wiz: It increases the success rate of your magical spells. the amulet of Knowledge {Faith Harm rPois rN+ Int+4} (6380 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Harm: It increases damage dealt and taken. rPois: It protects you from poison. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). (1, 38, D:3) a +0 sling (4, 30, D:3) a ball python corpse (skeletalised by now) (5, 29, D:3) a +0 club (7, 40, D:3) a +0 ring mail (10, 9, D:3) a +0 whip (13, 8, D:3) 2 curare-tipped darts (16, 30, D:3) an adder skeleton (18, 24, D:3) a +0 robe (20, -1, D:3) a +0 short sword a kobold skeleton (20, 31, D:3) a ball python skeleton (21, 31, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (3, 6, D:4) a +0 mace (7, 5, D:4) a +0 dagger (12, -11, D:4) a +0 dagger (12, -8, D:4) a +0 dagger (13, -1, D:4) a +0 war axe (14, -14, D:4) a +0 club (14, -11, D:4) a +0 robe (19, 14, D:4) 6 gold pieces a +0 dagger a +0 robe (21, -11, D:4) a +0 dagger (24, 10, D:4) a +0 dagger (30, 10, D:4) a +0 short sword of holy wrath a +0 animal skin (31, 10, D:4) a +0 club a +0 club (32, 10, D:4) a +0 sling a +0 club (34, 10, D:4) a +0 club (36, 10, D:4) a +0 club a +0 club (37, 8, D:4) a +0 dagger (50, 31, D:4) a +0 ring mail (51, 11, D:4) a +0 dagger 5 poisoned darts