kwasso Level 1 of the Dungeon [Shop] Ticew's Magic Scroll Emporium a scroll of identify (24 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of vulnerability (48 gold) a scroll of enchant armour (unknown) (90 gold) a scroll of identify (24 gold) a scroll of vulnerability (48 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) [Shop] Nyroch's Distillery a potion of might (48 gold) a potion of heal wounds (96 gold) a potion of ambrosia (96 gold) a potion of heal wounds (96 gold) a potion of curing (unknown) (36 gold) a potion of lignification (36 gold) a potion of heal wounds (96 gold) a potion of curing (unknown) (36 gold) [Shop] Konwolusk's Magic Scroll Boutique a scroll of identify (24 gold) a scroll of noise (unknown) (12 gold) a scroll of blinking (114 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of summoning (114 gold) a scroll of immolation (unknown) (48 gold) 3 scrolls of enchant armour (unknown) (270 gold) a scroll of teleportation (36 gold) [Shop] Ytasuha's Magic Scroll Shop 3 scrolls of teleportation (117 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of vulnerability (52 gold) a scroll of poison (52 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, 15, D:1) a ring of poison resistance (5, 1, D:1) a +0 club a goblin skeleton (6, 18, D:1) a quokka corpse (skeletalised by now) (7, 38, D:1) a hobgoblin skeleton a hobgoblin skeleton (10, 33, D:1) 6 stones (13, 4, D:1) a +0 dagger (22, 16, D:1) a rat skeleton (26, 2, D:1) a ball python corpse (skeletalised by now) (37, 20, D:1) a bat skeleton (42, 20, D:1) a +0 club a goblin skeleton (53, 30, D:1) a +0 mace Level 2 of the Dungeon [Shop] Ixzenuh's Jewellery Boutique an inkwell talisman (260 gold) a quill talisman (260 gold) a +5 ring of evasion (unknown) (468 gold) a ring of magical power (unknown) (260 gold) an amulet of faith (unknown) (520 gold) a ring of protection from fire (unknown) (325 gold) an amulet of magic regeneration (390 gold) (0, 0, D:2) a quill talisman (16, -23, D:2) a +0 dagger (43, -29, D:2) a +0 dagger Level 3 of the Dungeon (8, 2, D:3) a +0 hand axe (19, -1, D:3) 7 stones (20, 3, D:3) 5 stones a +0 club (27, 12, D:3) a +0 hand axe (30, 30, D:3) a +0 leather armour (49, 16, D:3) a +0 spear Level 4 of the Dungeon (15, -24, D:4) a +0 dagger (25, -30, D:4) a +0 mace (35, -34, D:4) 5 stones (37, -16, D:4) a +0 sling a +0 dagger of electrocution (38, -20, D:4) a +0 mace (40, -36, D:4) a +0 short sword (42, -27, D:4) a +0 robe (42, -13, D:4) a +0 shortbow (46, -1, D:4) a +0 robe a +0 scythe of venom (64, 2, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 2 stones (9, -7, D:5) a +0 sling (20, -29, D:5) a +0 short sword (32, -25, D:5) 11 gold pieces (35, -24, D:5) a scroll of identify Level 6 of the Dungeon (1, 6, D:6) 15 gold pieces