Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 6534418223713825428 160 kwasso the Conjurer (level 4, -13/33 HPs) Began as a Demigod Conjurer on Oct 2, 2025. Killed by divine providence ... invoked by an orc priest (17 damage) ... on level 4 of the Dungeon. The game lasted 00:08:09 (3443 turns). kwasso the Conjurer (Demigod Conjurer) Turns: 3443, Time: 00:08:09 Health: -13/33 AC: 6 Str: 8 XL: 4 Next: 96% Magic: 0/10 EV: 8 Int: 24 God: Gold: 194 SH: 3 Dex: 10 Spells: 3/8 levels left rFire . . . v - +0 partisan rCold . . . x - +0 buckler rNeg . . . w - +0 ring mail rPois . d - +0 helmet rElec . r - +0 cloak rCorr . g - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very slightly contaminated, hasted, very quick A: high MP 1, forlorn, divine attributes, clumsy 1, deformed body, wild magic 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 194 gold pieces. Inventory: Hand Weapons c - a +0 short sword l - a +0 rapier v - a +0 partisan (weapon) Missiles i - 6 atropa-tipped darts m - 3 boomerangs Armour a - a +0 robe d - a +0 helmet (worn) g - a +0 pair of gloves (worn) q - an orb of guile r - a +0 cloak (worn) s - a +0 kite shield w - a +0 ring mail (worn) x - a +0 buckler (worn) Jewellery u - a +4 ring of protection Wands p - a wand of mindburst (21) Scrolls f - a scroll of enchant weapon {unknown} h - 3 scrolls of identify {unknown} n - a scroll of blinking {unknown} t - a scroll of fog {unknown} y - a scroll of noise {unknown} Potions b - a potion of magic e - 2 potions of resistance j - a potion of moonshine {unknown} k - a potion of attraction {unknown} z - a potion of mutation Skills: + Level 0.0 Fighting + Level 0.0 Polearms + Level 1.7 Armour + Level 2.8 Dodging - Level 2.1 Stealth + Level 2.7 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 14% 1 b - Searing Ray Conj 62% 2d6 21% 2 c - Momentum Strike Conj/Tloc 34% 3d8 43% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 17% 3d6 65% 3 Stone Arrow Conj/Erth 34% 3d9 65% 3 Lesser Beckoning Tloc 8% N/A 71% 2 Mephitic Cloud Conj/Alch/Air 13% N/A 73% 3 Dazzling Flash Hex/Fire 8% N/A 89% 3 Maxwell's Portable Pile Tloc 4% (3-9)d2 89% 3 Teleport Other Tloc 4% N/A 89% 3 Fulminant Prism Conj/Alch 8% 3d6 95% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 95% 4 Rending Blade Conj/Frge 17% 2d7 95% 4 Alistair's Walking Alem Alch/Frge 4% N/A 100% 5 Nazja's Percussive Temp Frge 2% 4d4 100% 5 Conjure Ball Lightning Conj/Air 8% 3x3d6 100% 6 Forge Phalanx Beetle Frge 2% N/A 100% 6 Starburst Conj/Fire 8% 6d4 100% 6 Spellspark Servitor Conj/Frge 8% N/A 100% 7 Discord Hex 2% N/A 100% 8 Disjunction Tloc 2% N/A 100% 8 Fulsome Fusillade Conj/Alch 8% (3-5)d7 100% 8 Lehudib's Crystal Spear Conj/Erth 8% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are clumsy. (Dex -2) Armour fits poorly on your strangely shaped body. Your spells are a little harder to cast, but a little more powerful. Message History Beogh smites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +2 heavy flail (heavily wounded, 79% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest looks braver for a moment. You block the orc's attack. Casting: Searing Ray (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +2 heavy flail (heavily wounded, 79% to hit) You miscast Searing Ray. Nothing appears to happen. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The orc misses you. Casting: Searing Ray (safe; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +2 heavy flail (heavily wounded, 79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is severely wounded. (Press . to maintain the ray.) The orc barely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The orc priest barely misses you. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. It was a potion of haste. You feel yourself speed up. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... .##.................###### #.## ##........... #........## #..# #............. ##.........## ##.# ......####.#..##...........## #.# ...#..# #<......#..........###.. ####..# #...##..#........#...##. #..# #......#....)...###.... ##.. #...o.........# ##### .... ##..o@.........# # ....# #...##..##..#### ....# #...###.......# ...# #...# #.......### .....# #....#..<.# ###..)# #....###### #...# ###### #...# ##### You could see an orc priest and an orc. Vanquished Creatures A hound (D:4) An orc priest (D:4) 4 adders 2 ribbon worms (D:2) 2 dart slugs (D:1) 5 orcs 7 endoplasms A giant cockroach (D:3) 5 hobgoblins 4 jackals (D:3) 3 quokkas 6 ball pythons 5 bats 2 frilled lizards 4 goblins (D:1) 4 kobolds 4 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kwasso the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 351 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 510 | D:1 | Learned a level 2 spell: Searing Ray 792 | D:1 | Got the Compilation of the Shot 1488 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/8 1724 | D:2 | Reached skill level 1 in Armour 1790 | D:2 | Reached skill level 4 in Conjurations 2311 | D:2 | Learned a level 2 spell: Momentum Strike 2866 | D:3 | Reached XP level 4. HP: 24/33 MP: 10/10 3025 | D:4 | Found a staircase to the Ecumenical Temple. 3103 | D:4 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 3103 | D:4 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 3103 | D:4 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 3103 | D:4 | HP: 1/33 [orc priest/divine providence (12)] 3443 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_loops_cross, dreamdust_ecumenical_altar_hidden_monk_grotto D:2: layout_loops_ring D:3: layout_basic D:4: layout_rooms, minmay_temple_entry_waves, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.8 Spellcasting | 2 | 2.7 Armour | 1 | 1.7 Conjurations | 4 | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 44 | || 44 Partisan | 16 | 27 || 43 Rapier | 1 | || 1 Cast: Magic Dart | 76 | 3 || 79 Searing Ray | | 5 || 5 Use: Potion | | 6 || 6 Stab: Sleeping | 2 | || 2 Armour: Robe | 40 | || 40 Ring mail | 19 | 65 || 84 Dodge: Dodged | 46 | 35 || 81 Block: Buckler | 1 | 14 || 15