Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 17707228075245843933 0 kwasso the Ducker (level 1, 10/10 HPs) Began as a Spriggan Wanderer on Dec 16, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). kwasso the Ducker (Spriggan Wanderer) Turns: 0, Time: 00:00:05 Health: 10/10 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 16 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . a - +2 mace rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . b - +0 hat rElec . (no cloak) rCorr . (no amulet) SInv + (no ring) Will ..... (no ring) Stlth + HPRegen 0.21/turn MPRegen 0.08/turn %: no passive effects @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 mace (weapon) Armour b - a +0 hat (worn) d - a +0 robe (worn) Potions c - a potion of curing Skills: + Level 1.0 Fighting + Level 2.1 Maces & Flails + Level 4.0 Dodging + Level 1.3 Spellcasting + Level 1.5 Translocations + Level 1.3 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 8% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 4% N/A 43% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Welcome, kwasso the Spriggan Wanderer. The terrific Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a scroll labelled NOTHAE ATAOB. Found a staircase leading out of the dungeon. You begin with the following items: a +2 mace, a +0 hat, a potion of curing, a +0 robe; and the following spell memorised: Apportation; and the following spells available to memorise: Teleport Other. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # .? #. #.. .. ... .## #.. .. ..# .##.. #..# #@.# #..##..# #.. .# ..## .. #.. .# #. # # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kwasso the Spriggan Wanderer began the quest for the Orb. 0 | D:1 | kwasso set off with the following items: a +2 mace, a +0 | hat, a potion of curing, a +0 robe; and the following spell | memorised: Apportation; and the following spells available | to memorise: Teleport Other. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic