Dungeon Crawl Stone Soup version 0.33.1-12-g363e1cdcc9 (webtiles) character file. Game seed: 7680450066464077533 8 kwasso the Caller (level 2, 4/19 HPs) Began as a Demonspawn Wanderer on Dec 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:06 (138 turns). kwasso the Caller (Demonspawn Wanderer) Turns: 138, Time: 00:01:07 Health: 4/19 AC: 5 Str: 12 XL: 2 Next: 0% Magic: 3/3 EV: 9 Int: 15 God: Gold: 14 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . a - +0 club rCold . . . (no offhand) rNeg . . . c - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 ring mail (worn) Scrolls d - a scroll of brand weapon {unknown} e - a scroll of enchant armour {unknown} Potions b - a potion of brilliance Skills: + Level 1.1 Throwing + Level 2.8 Armour + Level 1.2 Dodging + Level 1.1 Spellcasting + Level 3.0 Summonings + Level 1.2 Necromancy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 40% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 20% N/A 22% 2 Kiss of Death Conj/Necr 8% 2d6 38% 1 Vampiric Draining Necr 4% 2d6 67% 3 Summon Seismosaurus Egg Summ/Erth 5% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History The jackal is heavily wounded. Your bat hits the jackal but does no damage. Your bat misses the jackal. The jackal bites you but does no damage. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal is heavily wounded. Your bat disappears in a puff of smoke! Your bat closely misses the jackal. The jackal completely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Your bat hits the jackal but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. Your bat barely misses the jackal. The jackal bites you but does no damage. x2 You hit the jackal but do no damage. The jackal is heavily wounded. Your bat closely misses the jackal. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. Your bat hits the jackal but does no damage. You closely miss the jackal. The jackal is heavily wounded. Your bat hits the jackal but does no damage. The jackal closely misses you. Your bat hits the jackal but does no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You grow a small tail. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.........# #.........########### #.........#..>......# #.........#.........# #.........#.........# ###.#..######.........### #.....##.†...........)..# ##.......>####............# .......#### ###@..........# .#....#########.b..........# ...........................# ###........................# ..........................# #..........................# ........................ ..................... ................ You could see a friendly bat (summoned). Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 bats (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A frilled lizard (D:1) 2 creatures vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kwasso the Demonspawn Wanderer began the quest for the Orb. 0 | D:1 | kwasso set off with the following items: a +0 club, a | potion of brilliance, a +0 ring mail; and the following | spells available to memorise: Summon Small Mammal, Call | Imp, Kiss of Death, Vampiric Draining, Summon Seismosaurus | Egg. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 2 | D:1 | Learned a level 1 spell: Summon Small Mammal 138 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 138 | D:1 | Reached XP level 2. HP: 4/19 MP: 3/3 138 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_rooms, hangedman_decor_growths Action || total ---------------------------++------- Melee: Club || 27 Cast: Summon Small Mamm || 3 Armour: Ring mail || 23 Dodge: Dodged || 19