kwasso Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 4, D:1) a +0 robe (12, 15, D:1) a +0 club (16, -26, D:1) a ball python corpse (skeletalised by now) (18, -26, D:1) a +2 whip of electrocution (24, -3, D:1) a +0 hand axe (24, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (25, 10, D:1) a +0 whip (26, 17, D:1) a +0 robe (27, -10, D:1) 9 stones (27, 10, D:1) a rat skeleton (48, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (49, -7, D:1) a +0 kite shield (55, -13, D:1) 3 stones (58, 2, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Noplo's Magic Scroll Shop a scroll of teleportation (36 gold) a scroll of brand weapon (unknown) (114 gold) a scroll of fear (48 gold) a scroll of acquirement (unknown) (624 gold) a scroll of fog (48 gold) a scroll of identify (24 gold) (0, 0, D:2) a +0 club (1, 6, D:2) a +0 club a stone (15, -18, D:2) a +0 whip a kobold skeleton (17, -29, D:2) a +0 robe (18, -5, D:2) a +2 spear of venom (18, -4, D:2) a +0 scale mail (21, -5, D:2) a +1 whip of draining (22, -5, D:2) a +0 short sword a stone (24, -20, D:2) 7 stones (25, -22, D:2) a +0 whip (26, -28, D:2) a +0 whip (27, -16, D:2) a rat skeleton (33, 0, D:2) a +0 club a +0 club a goblin skeleton a goblin skeleton Level 3 of the Dungeon (16, 45, D:3) a +0 ring mail (20, 34, D:3) a +0 dagger (36, 17, D:3) a +0 hand axe (42, 14, D:3) 4 stones (43, 8, D:3) a +0 dagger 2 stones (43, 34, D:3) a +0 ring mail (46, 7, D:3) a +0 club a +0 sling a +0 chain mail (51, 21, D:3) a +0 club an orc skeleton (51, 22, D:3) a +0 mace (54, 14, D:3) a +0 club (60, 14, D:3) a +2 whip of electrocution (61, 14, D:3) a +0 short sword Level 4 of the Dungeon (1, -9, D:4) a +0 robe (4, -9, D:4) a +0 mace (10, 0, D:4) a +0 dagger (12, -7, D:4) a +0 robe (29, -21, D:4) a +0 dagger 3 stones (30, -26, D:4) a medusa talisman (30, -20, D:4) a +0 robe (40, -22, D:4) a +0 flail (40, -15, D:4) a +0 spear (41, -23, D:4) a +0 whip (41, -22, D:4) a +0 spear (46, -5, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Arynymuch's Distillery a potion of mutation (unknown) (112 gold) a potion of haste (unknown) (140 gold) a potion of heal wounds (112 gold) a potion of curing (42 gold) a potion of curing (42 gold) [Shop] Abulenki's Weapon Emporium a +2 demon trident of venom (462 gold) a +0 war axe (38 gold) a +2 long sword of electrocution (227 gold) a +0 vampiric trident (137 gold) a +0 mace (33 gold) 8 stones (8 gold) [Shop] Lereg's Assorted Antiques a +6 ring of intelligence (720 gold) a +0 whip (50 gold) a +0 scale mail (80 gold) the sphere of Battle (1600 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. 2 flux baubles (100 gold) a wand of flame (21) (294 gold) [Shop] Det Gump's Antique Weapon Shoppe a +0 whip (40 gold) a +1 trident of venom (179 gold) a +0 orcbow (64 gold) a +0 shortbow (48 gold) a +0 shortbow (48 gold) a +0 war axe (56 gold) a +0 spear (48 gold) a +0 falchion (48 gold) a +1 short sword of speed (256 gold) a +0 bardiche of flaming (464 gold) (0, 0, D:5) a scarab talisman (28, 2, D:5) 7 stones (40, -3, D:5) a +0 spear (43, 2, D:5) a +1 whip of flaming a +0 robe (44, 3, D:5) a +0 dagger a +0 leather armour (44, 8, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (7, -29, D:6) 3 boomerangs a +0 dagger (8, -13, D:6) a +0 robe a +0 dagger (8, -12, D:6) a +0 club (9, -13, D:6) a +0 leather armour a +0 club (9, -12, D:6) a +0 dagger (10, 8, D:6) a medusa talisman (14, -26, D:6) 3 stones (20, 12, D:6) a +0 leather armour (21, 1, D:6) an inkwell talisman (25, -20, D:6) a +0 giant club (31, -26, D:6) a +0 hammer (31, -4, D:6) a +0 scale mail (32, -24, D:6) a +2 quarterstaff of chaos a +0 cloak (38, -25, D:6) a +0 mace (39, -33, D:6) a +0 dagger (51, -42, D:6) a +0 dagger (51, -38, D:6) a stone a +0 short sword (52, -45, D:6) a +0 dagger 5 stones (52, -44, D:6) a +0 dagger (52, -42, D:6) a +1 whip of draining (53, -42, D:6) a +0 short sword a +0 club 3 stones (54, -42, D:6) a +0 short sword 2 stones (55, -24, D:6) a +0 club Level 7 of the Dungeon (13, 4, D:7) a +0 orcbow (16, 20, D:7) a +0 shortbow (17, 21, D:7) a +0 chain mail (18, -2, D:7) a +0 long sword (20, -10, D:7) a +0 ring mail (42, -23, D:7) the +3 robe of the Vestibule of Hell {Str+3 Archmagi} Str+3: It affects your strength (+3). Archmagi: It increases the power of your magical spells. (46, 7, D:7) a +0 dagger a +0 dagger a +0 robe (46, 8, D:7) a +0 dagger a +0 robe (47, -6, D:7) a +0 orcbow (47, 8, D:7) a +0 dagger a +0 robe 5 stones (49, 4, D:7) 6 stones (50, 2, D:7) a +0 whip (51, -14, D:7) 4 stones Level 8 of the Dungeon (9, -30, D:8) a +0 shortbow (10, -21, D:8) a +2 trident of draining (10, 8, D:8) 3 potions of mutation (still there?) the quill talisman of Vehumet's Favour {rC+++ MP-8 Str-3 Dex+8} (still there?) [quill talisman] rC+++: It renders you almost immune to cold. MP-8: It affects your magic capacity (-8). Str-3: It affects your strength (-3). Dex+8: It affects your dexterity (+8). (11, 9, D:8) 3 poisoned darts (14, -28, D:8) 2 flux baubles (14, -26, D:8) a +0 chain mail (20, -17, D:8) a +0 short sword a +0 leather armour (22, -15, D:8) a +0 flail (22, -14, D:8) a +0 club a +0 ring mail (22, 3, D:8) a +0 flail (22, 4, D:8) a +0 morningstar (22, 5, D:8) a +0 club a +0 chain mail (23, -6, D:8) a +0 quarterstaff (23, 4, D:8) a +0 dagger a +0 robe (24, 4, D:8) a +0 dagger a +0 robe (30, -20, D:8) a +0 giant spiked club a +0 giant club (32, -14, D:8) a +0 sling (33, -21, D:8) a +0 whip a +0 chain mail (34, -20, D:8) a +0 scimitar a +0 chain mail (35, -20, D:8) a +0 hand axe a +0 dagger a +0 robe (36, -20, D:8) a +0 flail a +0 leather armour (46, -6, D:8) 4 stones (46, -3, D:8) a +1 dagger of chaos a +0 robe the human corpse of Psyche (skeletalised by now) (54, -16, D:8) a +0 dagger a +0 robe (55, -16, D:8) a +0 dagger a +0 robe (56, -16, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (8, 22, D:9) a +0 giant club a +0 giant spiked club a two-headed ogre skeleton (11, 26, D:9) 6 stones (12, 0, D:9) an amulet of guardian spirit (19, 13, D:9) a +0 whip (19, 14, D:9) a +0 club (19, 15, D:9) a +0 halberd (19, 16, D:9) a +2 trident of flaming a +0 ring mail (19, 17, D:9) a +0 spear (19, 18, D:9) a +0 halberd (30, 32, D:9) a +0 war axe (32, -7, D:9) a +2 dagger a +0 robe (32, -6, D:9) a +5 mace a +0 robe a +0 robe of resistance (33, -10, D:9) a +0 spear a +0 robe (33, -6, D:9) a +0 scimitar a +0 robe (36, 2, D:9) a +0 war axe (37, 3, D:9) a +0 orcbow (41, 16, D:9) a +0 quarterstaff (42, 24, D:9) a +0 hand axe a +1 leather armour of fire resistance (42, 37, D:9) 3 stones (43, 24, D:9) a +0 flail a +0 dagger a +0 robe (43, 25, D:9) a +0 dagger (44, 34, D:9) a komodo dragon corpse (skeletalised by now) (45, 0, D:9) an amulet of guardian spirit (52, -5, D:9) a +0 leather armour a +2 heavy trident (52, -4, D:9) a +0 leather armour a +0 whip (52, -3, D:9) a +0 chain mail a +0 dire flail (52, -2, D:9) 2 boomerangs a +0 dagger Level 10 of the Dungeon (0, 0, D:10) 4 stones (2, 16, D:10) a +0 short sword (4, 15, D:10) a +0 short sword (5, 10, D:10) a +0 long sword (5, 16, D:10) a +0 club 4 stones (6, 16, D:10) a +4 scimitar of flaming (10, -11, D:10) a +1 helmet (11, 0, D:10) a +0 buckler (19, -12, D:10) a +0 hand axe (33, -7, D:10) a +0 spear (35, -10, D:10) a +0 ring mail a +0 dagger of flaming (35, -9, D:10) a +0 robe a +0 dagger (35, -8, D:10) a +0 hand axe (35, -7, D:10) a +0 robe a +0 dagger a +2 plate armour of poison resistance a +0 hand axe (35, -6, D:10) a +0 chain mail a +0 flail (36, -9, D:10) a +0 war axe (37, -13, D:10) a +0 robe (42, 14, D:10) a +0 shortbow (45, -14, D:10) the maw talisman of Midsummer {MP+7} [maw talisman] MP+7: It affects your magic capacity (+7). Level 11 of the Dungeon [Shop] Saprairhi's Distillery a potion of lignification (54 gold) 2 potions of cancellation (290 gold) a potion of brilliance (unknown) (72 gold) a potion of magic (145 gold) 2 potions of berserk rage (181 gold) a potion of attraction (54 gold) 2 potions of ambrosia (unknown) (290 gold) a potion of might (72 gold) [Shop] Laotwiost's Antique Weapon Emporium a +0 orcbow (116 gold) a +0 shortbow (87 gold) a +0 broad axe (261 gold) a +1 morningstar of holy wrath (516 gold) a +0 falchion (87 gold) a +0 battleaxe (290 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (2978 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +0 short sword (87 gold) a +0 rapier (159 gold) a +0 war axe (101 gold) (2, -1, D:11) a +0 dagger (3, -4, D:11) a +0 dagger (3, -2, D:11) a +0 short sword (4, -5, D:11) a +0 great sword (4, -4, D:11) a +0 flail a +0 ring mail (4, -3, D:11) a +0 flail a +0 plate armour (5, -8, D:11) a +0 hand axe a +0 scale mail an orc skeleton (5, -3, D:11) a +0 falchion a +0 chain mail a +0 club (9, -21, D:11) a +0 war axe an orc skeleton (11, -17, D:11) a +0 short sword a +0 leather armour (11, -13, D:11) a +0 mace a +0 plate armour (12, -23, D:11) a +0 hand axe a +0 scale mail (12, -12, D:11) a +0 giant club a +0 giant club (12, -2, D:11) a +0 dagger a +0 robe (15, -29, D:11) a +0 flail (16, -17, D:11) a +0 dagger (20, 0, D:11) a +0 short sword (21, -1, D:11) a +0 whip (21, 1, D:11) a +0 dagger of venom 2 stones (28, -26, D:11) 5 stones (32, -29, D:11) 5 large rocks (33, -32, D:11) a +0 whip 5 stones (44, -1, D:11) a gold piece (45, -4, D:11) 5 large rocks Level 1 of the Orcish Mines (1, 1, Orc:1) a +0 mace (2, 1, Orc:1) a +0 chain mail a +0 long sword (2, 3, Orc:1) a +0 arbalest (3, 1, Orc:1) a +0 club (6, -1, Orc:1) a +2 hand cannon of electrocution Level 2 of the Orcish Mines (0, 0, Orc:2) a poisoned dart (2, 2, Orc:2) a +0 short sword (2, 4, Orc:2) a +0 mace a +0 ring mail (3, 3, Orc:2) a +0 falchion 2 poisoned darts (5, 5, Orc:2) 14 gold pieces a poisoned dart (6, 7, Orc:2) a +0 hand axe (6, 8, Orc:2) a +2 falchion of holy wrath (unseen) (7, 9, Orc:2) a +0 giant club (8, 7, Orc:2) 25 gold pieces